add probuilder and hdri
This commit is contained in:
parent
5fa240191d
commit
3f345a1ec5
@ -563,6 +563,10 @@
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<HintPath>Library/PackageCache/com.unity.package-validation-suite@536239bd7458/Lib/Editor/Unity.APIComparison.Framework.dll</HintPath>
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<Private>False</Private>
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@ -571,14 +575,14 @@
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<HintPath>Library/PackageCache/com.unity.collab-proxy@001b54a8988a/Lib/Editor/Unity.Plastic.Antlr3.Runtime.dll</HintPath>
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@ -595,10 +599,6 @@
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<Private>False</Private>
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<Reference Include="Unity.APIComparison.Framework">
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<HintPath>Library/PackageCache/com.unity.package-validation-suite@536239bd7458/Lib/Editor/Unity.APIComparison.Framework.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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@ -1127,14 +1127,14 @@
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<HintPath>Library/ScriptAssemblies/Unity.Searcher.Editor.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Unity.Rider.Editor">
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<HintPath>Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Unity.AI.Navigation">
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<HintPath>Library/ScriptAssemblies/Unity.AI.Navigation.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Unity.Rider.Editor">
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<HintPath>Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Unity.RenderPipeline.Universal.ShaderLibrary">
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<HintPath>Library/ScriptAssemblies/Unity.RenderPipeline.Universal.ShaderLibrary.dll</HintPath>
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<Private>False</Private>
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@ -1259,14 +1259,14 @@
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<HintPath>Library/ScriptAssemblies/Unity.AI.Navigation.Editor.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Unity.Mathematics">
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<HintPath>Library/ScriptAssemblies/Unity.Mathematics.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Cinemachine">
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<HintPath>Library/ScriptAssemblies/Cinemachine.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Unity.Mathematics">
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<HintPath>Library/ScriptAssemblies/Unity.Mathematics.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Unity.RenderPipelines.Core.Editor">
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<HintPath>Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.dll</HintPath>
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<Private>False</Private>
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@ -1058,14 +1058,14 @@
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<HintPath>Library/ScriptAssemblies/Unity.Searcher.Editor.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Unity.Rider.Editor">
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<HintPath>Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Unity.AI.Navigation">
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<HintPath>Library/ScriptAssemblies/Unity.AI.Navigation.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Unity.Rider.Editor">
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<HintPath>Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Unity.RenderPipeline.Universal.ShaderLibrary">
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<HintPath>Library/ScriptAssemblies/Unity.RenderPipeline.Universal.ShaderLibrary.dll</HintPath>
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<Private>False</Private>
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@ -1190,14 +1190,14 @@
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<HintPath>Library/ScriptAssemblies/Unity.AI.Navigation.Editor.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Unity.Mathematics">
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<HintPath>Library/ScriptAssemblies/Unity.Mathematics.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Cinemachine">
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<HintPath>Library/ScriptAssemblies/Cinemachine.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Unity.Mathematics">
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<HintPath>Library/ScriptAssemblies/Unity.Mathematics.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Unity.RenderPipelines.Core.Editor">
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<HintPath>Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.dll</HintPath>
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<Private>False</Private>
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guid: aca52d8441386777280251914cbd5409
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -13,6 +13,7 @@
|
||||
"com.unity.multiplayer.center": "1.0.0",
|
||||
"com.unity.nuget.mono-cecil": "1.11.4",
|
||||
"com.unity.package-validation-suite": "0.22.0-preview",
|
||||
"com.unity.probuilder": "6.0.4",
|
||||
"com.unity.render-pipelines.core": "17.0.3",
|
||||
"com.unity.render-pipelines.universal": "17.0.3",
|
||||
"com.unity.render-pipelines.universal-config": "17.0.3",
|
||||
|
@ -112,6 +112,18 @@
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.probuilder": {
|
||||
"version": "6.0.4",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.shadergraph": "17.0.2",
|
||||
"com.unity.modules.imgui": "1.0.0",
|
||||
"com.unity.modules.physics": "1.0.0",
|
||||
"com.unity.settings-manager": "1.0.3"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.render-pipelines.core": {
|
||||
"version": "17.0.3",
|
||||
"depth": 0,
|
||||
@ -162,6 +174,13 @@
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.settings-manager": {
|
||||
"version": "2.0.1",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.shadergraph": {
|
||||
"version": "17.0.3",
|
||||
"depth": 0,
|
||||
|
121
ProjectSettings/Packages/com.unity.probuilder/Settings.json
Normal file
121
ProjectSettings/Packages/com.unity.probuilder/Settings.json
Normal file
@ -0,0 +1,121 @@
|
||||
{
|
||||
"m_Dictionary": {
|
||||
"m_DictionaryValues": [
|
||||
{
|
||||
"type": "UnityEngine.ProBuilder.LogLevel, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||
"key": "log.level",
|
||||
"value": "{\"m_Value\":3}"
|
||||
},
|
||||
{
|
||||
"type": "UnityEngine.ProBuilder.LogOutput, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||
"key": "log.output",
|
||||
"value": "{\"m_Value\":1}"
|
||||
},
|
||||
{
|
||||
"type": "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||
"key": "log.path",
|
||||
"value": "{\"m_Value\":\"ProBuilderLog.txt\"}"
|
||||
},
|
||||
{
|
||||
"type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||
"key": "about.identifier",
|
||||
"value": "{\"m_Value\":{\"m_Major\":6,\"m_Minor\":0,\"m_Patch\":4,\"m_Build\":-1,\"m_Type\":\"\",\"m_Metadata\":\"\",\"m_Date\":\"\"}}"
|
||||
},
|
||||
{
|
||||
"type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||
"key": "preferences.version",
|
||||
"value": "{\"m_Value\":{\"m_Major\":6,\"m_Minor\":0,\"m_Patch\":4,\"m_Build\":-1,\"m_Type\":\"\",\"m_Metadata\":\"\",\"m_Date\":\"\"}}"
|
||||
},
|
||||
{
|
||||
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||
"key": "experimental.enabled",
|
||||
"value": "{\"m_Value\":false}"
|
||||
},
|
||||
{
|
||||
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||
"key": "lightmapping.autoUnwrapLightmapUV",
|
||||
"value": "{\"m_Value\":true}"
|
||||
},
|
||||
{
|
||||
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||
"key": "ShapeComponent.ResetSettings",
|
||||
"value": "{\"m_Value\":false}"
|
||||
},
|
||||
{
|
||||
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||
"key": "ShapeComponent.SettingsEnabled",
|
||||
"value": "{\"m_Value\":false}"
|
||||
},
|
||||
{
|
||||
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||
"key": "mesh.newShapesSnapToGrid",
|
||||
"value": "{\"m_Value\":true}"
|
||||
},
|
||||
{
|
||||
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||
"key": "mesh.meshColliderIsConvex",
|
||||
"value": "{\"m_Value\":false}"
|
||||
},
|
||||
{
|
||||
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||
"key": "editor.autoRecalculateCollisions",
|
||||
"value": "{\"m_Value\":false}"
|
||||
},
|
||||
{
|
||||
"type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||
"key": "s_SelectMode",
|
||||
"value": "{\"m_Value\":4}"
|
||||
},
|
||||
{
|
||||
"type": "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||
"key": "ShapeBuilder.ActiveShapeIndex",
|
||||
"value": "{\"m_Value\":6}"
|
||||
},
|
||||
{
|
||||
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||
"key": "ShapeBuilder.LastSize.Cube",
|
||||
"value": "{\"m_Value\":{\"x\":1.2451934814453126,\"y\":2.1277523040771486,\"z\":1.0807790756225587}}"
|
||||
},
|
||||
{
|
||||
"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||
"key": "ShapeBuilder.LastRotation.Cube",
|
||||
"value": "{\"m_Value\":{\"x\":0.0,\"y\":0.0,\"z\":0.0,\"w\":1.0}}"
|
||||
},
|
||||
{
|
||||
"type": "UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||
"key": "mesh.userMaterial",
|
||||
"value": "{\"m_Value\":{\"instanceID\":0}}"
|
||||
},
|
||||
{
|
||||
"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||
"key": "ShapeBuilder.PivotLocation.Cube",
|
||||
"value": "{\"m_Value\":0}"
|
||||
},
|
||||
{
|
||||
"type": "UnityEngine.Rendering.ShadowCastingMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||
"key": "mesh.shadowCastingMode",
|
||||
"value": "{\"m_Value\":1}"
|
||||
},
|
||||
{
|
||||
"type": "UnityEditor.StaticEditorFlags, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||
"key": "mesh.defaultStaticEditorFlags",
|
||||
"value": "{\"m_Value\":0}"
|
||||
},
|
||||
{
|
||||
"type": "UnityEngine.ProBuilder.ColliderType, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||
"key": "mesh.newShapeColliderType",
|
||||
"value": "{\"m_Value\":2}"
|
||||
},
|
||||
{
|
||||
"type": "UnityEngine.ProBuilder.UnwrapParameters, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||
"key": "lightmapping.defaultLightmapUnwrapParameters",
|
||||
"value": "{\"m_Value\":{\"m_HardAngle\":88.0,\"m_PackMargin\":20.0,\"m_AngleError\":8.0,\"m_AreaError\":15.0}}"
|
||||
},
|
||||
{
|
||||
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||
"key": "ShapeBuilder.Cube",
|
||||
"value": "{}"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -527,6 +527,15 @@ PlayerSettings:
|
||||
- m_BuildTarget: AndroidPlayer
|
||||
m_APIs: 150000000b000000
|
||||
m_Automatic: 0
|
||||
- m_BuildTarget: LinuxStandaloneSupport
|
||||
m_APIs: 1500000011000000
|
||||
m_Automatic: 0
|
||||
- m_BuildTarget: MacStandaloneSupport
|
||||
m_APIs: 10000000
|
||||
m_Automatic: 1
|
||||
- m_BuildTarget: WindowsStandaloneSupport
|
||||
m_APIs: 02000000
|
||||
m_Automatic: 1
|
||||
m_BuildTargetVRSettings: []
|
||||
m_DefaultShaderChunkSizeInMB: 16
|
||||
m_DefaultShaderChunkCount: 0
|
||||
|
Loading…
Reference in New Issue
Block a user