edit publish itchio and fix name
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@ -17,7 +17,7 @@ env:
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jobs:
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jobs:
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buildForAllSupportedPlatforms:
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buildForAllSupportedPlatforms:
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name: Build for ${{ matrix.targetPlatform }} (${{ matrix.unityVersion }})
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name: Build for
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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strategy:
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strategy:
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fail-fast: false
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fail-fast: false
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@ -41,7 +41,7 @@ jobs:
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- uses: actions/cache@v4
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- uses: actions/cache@v4
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with:
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with:
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path: Library
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path: Library
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key: Library-${{ matrix.unityVersion }}-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}-${{ matrix.targetPlatform }}
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key: Library-${{ matrix.unityVersion }}-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
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restore-keys: |
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restore-keys: |
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Library-${{ matrix.unityVersion }}-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
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Library-${{ matrix.unityVersion }}-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
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Library-
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Library-
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@ -113,7 +113,7 @@ jobs:
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sha256sum: false
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sha256sum: false
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publishToItch:
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publishToItch:
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name: Publish to itch.io
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name: Publish itch.io
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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needs: buildForAllSupportedPlatforms
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needs: buildForAllSupportedPlatforms
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strategy:
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strategy:
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@ -124,15 +124,13 @@ jobs:
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steps:
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steps:
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- name: Copy build zip to current directory
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- name: Copy build zip to current directory
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run: |
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run: |
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ls /tmp
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ls /tmp/zipped_builds
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ls /tmp/zipped_builds
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cp /tmp/zipped_builds/build_${{ matrix.targetPlatform }}.zip
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- name: Publish to itch.io
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- name: Publish to itch.io
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uses: KikimoraGames/itch-publish@v0.0.3
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uses: KikimoraGames/itch-publish@v0.0.3
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with:
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with:
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butlerApiKey: ${{ secrets.BUTLER_API_KEY }}
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butlerApiKey: ${{ secrets.BUTLER_API_KEY }}
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gameData: ./build_${{ matrix.targetPlatform }}.zip
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gameData: /tmp/zipped_builds/build_${{ matrix.targetPlatform }}.zip
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itchUsername: ${{ env.ITCH_USERNAME }}
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itchUsername: ${{ env.ITCH_USERNAME }}
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itchGameId: ${{ env.ITCH_GAME_ID }}
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itchGameId: ${{ env.ITCH_GAME_ID }}
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buildChannel: ${{ matrix.targetPlatform }}
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buildChannel: ${{ matrix.targetPlatform }}
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