diff --git a/Assets/Settings/PC_RPAsset.asset b/Assets/Settings/PC_RPAsset.asset index 8b30a060..fb240e0a 100644 --- a/Assets/Settings/PC_RPAsset.asset +++ b/Assets/Settings/PC_RPAsset.asset @@ -78,11 +78,11 @@ MonoBehaviour: m_UseAdaptivePerformance: 1 m_ColorGradingMode: 0 m_ColorGradingLutSize: 32 + m_AllowPostProcessAlphaOutput: 0 m_UseFastSRGBLinearConversion: 0 m_SupportDataDrivenLensFlare: 1 m_SupportScreenSpaceLensFlare: 1 m_GPUResidentDrawerMode: 0 - m_UseLegacyLightmaps: 0 m_SmallMeshScreenPercentage: 0 m_GPUResidentDrawerEnableOcclusionCullingInCameras: 0 m_ShadowType: 1 @@ -100,15 +100,16 @@ MonoBehaviour: m_Keys: [] m_Values: m_PrefilteringModeMainLightShadows: 3 - m_PrefilteringModeAdditionalLight: 4 - m_PrefilteringModeAdditionalLightShadows: 0 + m_PrefilteringModeAdditionalLight: 0 + m_PrefilteringModeAdditionalLightShadows: 2 m_PrefilterXRKeywords: 1 - m_PrefilteringModeForwardPlus: 1 + m_PrefilteringModeForwardPlus: 2 m_PrefilteringModeDeferredRendering: 0 - m_PrefilteringModeScreenSpaceOcclusion: 1 + m_PrefilteringModeScreenSpaceOcclusion: 2 m_PrefilterDebugKeywords: 1 - m_PrefilterWriteRenderingLayers: 0 + m_PrefilterWriteRenderingLayers: 1 m_PrefilterHDROutput: 1 + m_PrefilterAlphaOutput: 1 m_PrefilterSSAODepthNormals: 0 m_PrefilterSSAOSourceDepthLow: 1 m_PrefilterSSAOSourceDepthMedium: 1 @@ -120,10 +121,10 @@ MonoBehaviour: m_PrefilterSSAOSampleCountHigh: 1 m_PrefilterDBufferMRT1: 1 m_PrefilterDBufferMRT2: 1 - m_PrefilterDBufferMRT3: 0 - m_PrefilterSoftShadowsQualityLow: 0 - m_PrefilterSoftShadowsQualityMedium: 0 - m_PrefilterSoftShadowsQualityHigh: 0 + m_PrefilterDBufferMRT3: 1 + m_PrefilterSoftShadowsQualityLow: 1 + m_PrefilterSoftShadowsQualityMedium: 1 + m_PrefilterSoftShadowsQualityHigh: 1 m_PrefilterSoftShadows: 0 m_PrefilterScreenCoord: 1 m_PrefilterNativeRenderPass: 1 diff --git a/Assets/Settings/UniversalRenderPipelineGlobalSettings.asset b/Assets/Settings/UniversalRenderPipelineGlobalSettings.asset index 2cae8fdc..d0e5101c 100644 --- a/Assets/Settings/UniversalRenderPipelineGlobalSettings.asset +++ b/Assets/Settings/UniversalRenderPipelineGlobalSettings.asset @@ -56,7 +56,17 @@ MonoBehaviour: - rid: 4726762159971237888 - rid: 4726762159971237889 m_RuntimeSettings: - m_List: [] + m_List: + - rid: 6852985685364965378 + - rid: 6852985685364965379 + - rid: 6852985685364965380 + - rid: 6852985685364965381 + - rid: 6852985685364965384 + - rid: 6852985685364965385 + - rid: 6852985685364965392 + - rid: 6852985685364965394 + - rid: 8712630790384254976 + - rid: 4726762159971237888 m_AssetVersion: 8 m_ObsoleteDefaultVolumeProfile: {fileID: 0} m_RenderingLayerNames: diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index d057ba3d..2135d62b 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -6,6 +6,9 @@ EditorBuildSettings: serializedVersion: 2 m_Scenes: - enabled: 1 + path: Assets/Scenes/graybox.unity + guid: aca52d8441386777280251914cbd5409 + - enabled: 0 path: Assets/Scenes/SampleScene.unity guid: 99c9720ab356a0642a771bea13969a05 m_configObjects: diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index aa5a1c3e..a148e490 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -36,10 +36,8 @@ GraphicsSettings: - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] m_PreloadShadersBatchTimeLimit: -1 - m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, - type: 0} - m_CustomRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd, - type: 2} + m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_CustomRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd, type: 2} m_TransparencySortMode: 0 m_TransparencySortAxis: {x: 0, y: 0, z: 1} m_DefaultRenderingPath: 1 @@ -60,8 +58,7 @@ GraphicsSettings: m_FogKeepExp2: 1 m_AlbedoSwatchInfos: [] m_RenderPipelineGlobalSettingsMap: - UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 18dc0cd2c080841dea60987a38ce93fa, - type: 2} + UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 18dc0cd2c080841dea60987a38ce93fa, type: 2} m_LightsUseLinearIntensity: 1 m_LightsUseColorTemperature: 1 m_LogWhenShaderIsCompiled: 0 diff --git a/ProjectSettings/Packages/com.unity.probuilder/Settings.json b/ProjectSettings/Packages/com.unity.probuilder/Settings.json index 2c52c4f8..7354c9d1 100644 --- a/ProjectSettings/Packages/com.unity.probuilder/Settings.json +++ b/ProjectSettings/Packages/com.unity.probuilder/Settings.json @@ -61,6 +61,11 @@ "key": "editor.autoRecalculateCollisions", "value": "{\"m_Value\":false}" }, + { + "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", + "key": "editor.stripProBuilderScriptsOnBuild", + "value": "{\"m_Value\":true}" + }, { "type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", "key": "s_SelectMode", diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 8804cb03..56da40a8 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -141,7 +141,8 @@ PlayerSettings: visionOSBundleVersion: 1.0 tvOSBundleVersion: 1.0 bundleVersion: 0.1.0 - preloadedAssets: [] + preloadedAssets: + - {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3} metroInputSource: 0 wsaTransparentSwapchain: 0 m_HolographicPauseOnTrackingLoss: 1