StellarXipher/Library/PackageCache/com.unity.collab-proxy@001b54a8988a/Editor/PlasticMenuItem.cs
2025-02-06 16:45:46 -05:00

17 lines
403 B
C#

using UnityEditor;
using Unity.PlasticSCM.Editor.UI;
namespace Unity.PlasticSCM.Editor
{
internal static class PlasticMenuItem
{
[MenuItem(MENU_ITEM_NAME, false)]
static void ShowPanel()
{
PlasticPlugin.OpenPlasticWindowDisablingOfflineModeIfNeeded();
}
const string MENU_ITEM_NAME = "Window/" + UnityConstants.PLASTIC_WINDOW_TITLE;
}
}