StellarXipher/Library/PackageCache/com.unity.shadergraph@d57efd43b1c1/Editor/Data/Interfaces/PositionSource.cs
2025-02-06 16:45:46 -05:00

11 lines
147 B
C#

using System;
namespace UnityEditor.ShaderGraph.Internal
{
public enum PositionSource
{
Default,
Predisplacement,
}
}