227 lines
17 KiB
Plaintext
227 lines
17 KiB
Plaintext
Unity Editor version: 6000.0.35f1 (9a3bc604008a)
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Branch: 6000.0/release
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Build type: Release
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Batch mode: YES
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System name: Linux
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Distro version: #53-Ubuntu SMP PREEMPT_DYNAMIC Sat Jan 11 00:06:25 UTC 2025
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Kernel version: 6.8.0-52-generic
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Architecture: x86_64
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Window Protocol: Wayland (XWayland)
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Available memory: 15290 MB
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Using pre-set license
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Pro License: YES
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The selected window backend is (null)
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Desktop is 2880 x 1920 @ 60 Hz
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Initialize udev device monitor.
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COMMAND LINE ARGUMENTS:
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Unity
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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/home/ethan/StellarXipher
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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38353
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-job-worker-count
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5
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-background-job-worker-count
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8
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-gc-helper-count
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1
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Successfully changed project path to: /home/ethan/StellarXipher
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(Unity:64962): Gtk-CRITICAL **: 15:19:10.860: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
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(Unity:64962): Gtk-CRITICAL **: 15:19:10.861: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
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/home/ethan/StellarXipher
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [129198852838720] Target information:
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Player connection [129198852838720] * "[IP] 10.0.8.41 [Port] 0 [Flags] 2 [Guid] 2073334074 [EditorId] 2073334074 [Version] 1048832 [Id] LinuxEditor(16,10.0.8.41) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
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Player connection [129198852838720] * "[IP] 100.82.147.53 [Port] 0 [Flags] 2 [Guid] 2073334074 [EditorId] 2073334074 [Version] 1048832 [Id] LinuxEditor(16,10.0.8.41) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
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Player connection [129198852838720] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [129198852838720] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 5
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Unable to load player prefs
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Refreshing native plugins compatible for Editor in 1.29 ms, found 0 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.0.35f1 (9a3bc604008a)
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[Subsystems] Discovering subsystems at path /home/ethan/Unity/Hub/Editor/6000.0.35f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path /home/ethan/StellarXipher/Assets
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kGfxThreadingModeNonThreaded is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
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GfxDevice: creating device client; kGfxThreadingModeDirect
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GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
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Renderer: AMD Radeon Graphics (radeonsi, gfx1103_r1, LLVM 18.1.7, DRM 3.57, 6.8.0-52-generic)
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Vendor: AMD
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Version: 4.6 (Core Profile) Mesa 24.2.0-devel
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GLES: 0
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GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_cla
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mp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_A
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RB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync
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GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_A
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RB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_debug_label GL_EXT_demote_to_helper_invocation GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_textur
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e_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_const_bandwidth GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_shader_atomic_int64 GL_NV_textur
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e_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc
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OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle -555307680
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Initialize mono
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Mono path[0] = '/home/ethan/Unity/Hub/Editor/6000.0.35f1/Editor/Data/Managed'
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Mono path[1] = '/home/ethan/Unity/Hub/Editor/6000.0.35f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
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Mono config path = '/home/ethan/Unity/Hub/Editor/6000.0.35f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56962
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: /home/ethan/Unity/Hub/Editor/6000.0.35f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: /home/ethan/Unity/Hub/Editor/6000.0.35f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Register platform support module: /home/ethan/Unity/Hub/Editor/6000.0.35f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
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Registered in 0.002603 seconds.
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- Loaded All Assemblies, in 0.348 seconds
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Native extension for LinuxStandalone target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.405 seconds
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Domain Reload Profiling: 753ms
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BeginReloadAssembly (83ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (36ms)
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RebuildNativeTypeToScriptingClass (7ms)
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initialDomainReloadingComplete (67ms)
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LoadAllAssembliesAndSetupDomain (156ms)
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LoadAssemblies (81ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (153ms)
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TypeCache.Refresh (151ms)
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TypeCache.ScanAssembly (139ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (0ms)
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FinalizeReload (405ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (361ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (86ms)
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SetLoadedEditorAssemblies (6ms)
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BeforeProcessingInitializeOnLoad (61ms)
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ProcessInitializeOnLoadAttributes (144ms)
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ProcessInitializeOnLoadMethodAttributes (64ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 0.37 ms, found 0 plugins.
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Native extension for LinuxStandalone target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.787 seconds
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Domain Reload Profiling: 1485ms
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BeginReloadAssembly (133ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (5ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (41ms)
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RebuildCommonClasses (36ms)
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RebuildNativeTypeToScriptingClass (7ms)
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initialDomainReloadingComplete (40ms)
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LoadAllAssembliesAndSetupDomain (482ms)
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LoadAssemblies (296ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (244ms)
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TypeCache.Refresh (189ms)
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TypeCache.ScanAssembly (173ms)
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FinalizeReload (788ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (627ms)
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InitializePlatformSupportModulesInManaged (45ms)
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SetLoadedEditorAssemblies (8ms)
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BeforeProcessingInitializeOnLoad (96ms)
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ProcessInitializeOnLoadAttributes (388ms)
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ProcessInitializeOnLoadMethodAttributes (84ms)
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AfterProcessingInitializeOnLoad (6ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (4ms)
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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AutoLocale: current locale expects 'C' but got 'en_US.UTF-8'Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
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Refreshing native plugins compatible for Editor in 0.39 ms, found 0 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 199 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 5933 unused Assets / (7.4 MB). Loaded Objects now: 6609.
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Memory consumption went from 150.1 MB to 142.7 MB.
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Total: 14.857908 ms (FindLiveObjects: 0.820800 ms CreateObjectMapping: 0.832952 ms MarkObjects: 7.383279 ms DeleteObjects: 5.818995 ms)
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========================================================================
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Received Import Request.
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Time since last request: 19006.614910 seconds.
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path: Assets/InputSystem_Actions.inputactions
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artifactKey: Guid(052faaac586de48259a63d0c4782560b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/InputSystem_Actions.inputactions using Guid(052faaac586de48259a63d0c4782560b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '02e5b530d5b44d961131ffba578cd945') in 0.02443478 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 20
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