StellarXipher/Library/PackageCache/com.unity.shadergraph@d57efd43b1c1/Editor/Interface/IConditional.cs
2025-02-06 16:45:46 -05:00

10 lines
168 B
C#

using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IConditional
{
FieldCondition[] fieldConditions { get; }
}
}