StellarXipher/Library/PackageCache/com.unity.test-framework@0a21eb82d95c/UnityEditor.TestRunner/UnityTestProtocol/UtpMessageReporter.cs
2025-02-06 16:45:46 -05:00

48 lines
1.5 KiB
C#

using UnityEditor.TestTools.TestRunner.Api;
namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
{
internal class UtpMessageReporter : IUtpMessageReporter
{
public ITestRunnerApiMapper TestRunnerApiMapper;
public IUtpLogger Logger;
public UtpMessageReporter(IUtpLogger utpLogger, string projectRepoPath)
{
TestRunnerApiMapper = new TestRunnerApiMapper(projectRepoPath);
Logger = utpLogger;
}
public void ReportTestRunStarted(ITestAdaptor testsToRun)
{
var testPlanMessage = TestRunnerApiMapper.MapTestToTestPlanMessage(testsToRun);
Logger.Log(testPlanMessage);
Logger.Log(UtpMessageBuilder.BuildScreenSettings());
Logger.Log(UtpMessageBuilder.BuildPlayerSettings());
Logger.Log(UtpMessageBuilder.BuildBuildSettings());
Logger.Log(UtpMessageBuilder.BuildPlayerSystemInfo());
Logger.Log(UtpMessageBuilder.BuildQualitySettings());
}
public void ReportTestStarted(ITestAdaptor test)
{
if (test.IsSuite)
return;
var msg = TestRunnerApiMapper.MapTestToTestStartedMessage(test);
Logger.Log(msg);
}
public void ReportTestFinished(ITestResultAdaptor result)
{
if (result.Test.IsSuite)
return;
var msg = TestRunnerApiMapper.TestResultToTestFinishedMessage(result);
Logger.Log(msg);
}
}
}