All checks were successful
Build project / Build for (StandaloneLinux64, 6000.0.37f1) (push) Successful in 5m7s
Build project / Build for (StandaloneWindows64, 6000.0.37f1) (push) Successful in 5m15s
Build project / Publish to itch.io (StandaloneLinux64) (push) Successful in 10s
Build project / Publish to itch.io (StandaloneWindows64) (push) Successful in 10s
12 lines
331 B
C#
12 lines
331 B
C#
using UnityEngine;
|
|
|
|
[CreateAssetMenu(fileName = "NewItem", menuName = "Inventory/Item")]
|
|
public class Item : ScriptableObject
|
|
{
|
|
public string itemName;
|
|
public Sprite itemIcon;
|
|
[SerializeField] public Object itemPrefab;
|
|
public bool isKeyCard = false;
|
|
public GameObject GetPrefab() => itemPrefab as GameObject;
|
|
}
|