All checks were successful
Build project / Build for (StandaloneLinux64, 6000.0.37f1) (push) Successful in 53m2s
Build project / Build for (StandaloneWindows64, 6000.0.37f1) (push) Successful in 8m51s
Build project / Publish to itch.io (StandaloneLinux64) (push) Successful in 5s
Build project / Publish to itch.io (StandaloneWindows64) (push) Successful in 4s
45 lines
1.3 KiB
Plaintext
45 lines
1.3 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &11400000
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 15003, guid: 0000000000000000e000000000000000, type: 0}
|
|
m_Name: New Linux Profile
|
|
m_EditorClassIdentifier:
|
|
m_AssetVersion: 1
|
|
m_BuildTarget: 24
|
|
m_Subtarget: 2
|
|
m_PlatformId: cb423bfea44b4d658edb8bc5d91a3024
|
|
m_PlatformBuildProfile:
|
|
rid: 3419686016893059330
|
|
m_OverrideGlobalSceneList: 0
|
|
m_Scenes:
|
|
- m_enabled: 1
|
|
m_path: Assets/Scenes/level1.unity
|
|
m_ScriptingDefines: []
|
|
m_PlayerSettingsYaml:
|
|
m_Settings: []
|
|
references:
|
|
version: 2
|
|
RefIds:
|
|
- rid: 3419686016893059330
|
|
type: {class: LinuxPlatformSettings, ns: UnityEditor.LinuxStandalone, asm: UnityEditor.LinuxStandalone.Extensions}
|
|
data:
|
|
m_Development: 0
|
|
m_ConnectProfiler: 0
|
|
m_BuildWithDeepProfilingSupport: 0
|
|
m_AllowDebugging: 0
|
|
m_WaitForManagedDebugger: 0
|
|
m_ManagedDebuggerFixedPort: 0
|
|
m_ExplicitNullChecks: 0
|
|
m_ExplicitDivideByZeroChecks: 0
|
|
m_ExplicitArrayBoundsChecks: 0
|
|
m_CompressionType: 3
|
|
m_InstallInBuildFolder: 0
|