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40 lines
1020 B
C#
40 lines
1020 B
C#
using UnityEngine;
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using System.Collections;
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using UnityEngine.SceneManagement;
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/// <summary>
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/// Controll class for the main menu view. It's pretty barebones
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/// </summary>
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public class ControlMainMenuScript : MonoBehaviour {
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///// <summary>
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///// Executes before all Start methods are called. This makes sure it doesn't get destroyed.
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///// </summary>
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//void Awake() {
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// DontDestroyOnLoad(this);
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//}
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#region Events
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/// <summary>
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/// Action is executed when the user presses the Start button
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/// </summary>
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public void OnStartButtonClick() {
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SceneManager.LoadScene("PlayScene");
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}
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/// <summary>
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/// Action is executed when the user presses the Options button
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/// </summary>
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public void OnOptionsButtonClick() {
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//TODO: add options
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}
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/// <summary>
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/// Action is executed when te user presses the Quit button
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/// </summary>
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public void OnQuitButtonClick() {
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Application.Quit();
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}
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#endregion
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}
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