22 lines
441 B
C#
22 lines
441 B
C#
using UnityEngine;
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using UnityEngine.SceneManagement;
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public class MainMenu : MonoBehaviour
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{
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public void PlayGame()
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{
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SceneManager.LoadSceneAsync(SceneManager.GetActiveScene().buildIndex + 1);
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}
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public void QuitGame()
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{
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Debug.Log("Quit");
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Application.Quit();
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}
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public void SettingsMenu()
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{
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SceneManager.LoadSceneAsync(SceneManager.GetActiveScene().buildIndex + 2);
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}
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}
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