Ethan Pisani.
Projects
- A collection of computers and servers both local and cloud-based running various software such as Debian, Proxmox, TrueNAS, and OPNsense.
- Experience self-hosting apps like Gitea, Jellyfin, Docker apps, reverse proxy config, and more.
- Developed a 2D platformer game using Unity, C#, and Blender.
- Designed levels, characters, and animations, and implemented game mechanics.
- Developed tools for real-time bus movement visualization using AI/ML techniques.
- Utilized SQL and Multiple Linear Regression to store and analyze bus location data.
- Developed a web app to help students navigate the Western campus.
- Utilized Google Maps API, JavaScript, and HTML/CSS to create a user-friendly interface.
- Developed a website for a local business using WordPress, HTML, and CSS.
- Designed a user-friendly interface and implemented SEO best practices.
- Developed a web app to help students navigate the Western campus.
- Utilized Google Maps API, JavaScript, and HTML/CSS to create a user-friendly interface.
- Developed a website for a local business using WordPress, HTML, and CSS.
- Designed a user-friendly interface and implemented SEO best practices.
- Python
- Java
- COBOL
- C
- C++
- JCL
- Bash
- Rust
- SQL
- R
- Numpy
- TensorFlow
- Docker
- Jira
- Trained on Batch/Online COBOL, JCL, Mainframe ISPF. Debugged programs in Xpediter, Topaz Workbench.
- Performed daily QA testing of regressions, enhancing team efficiency.
- Gained experience in agile development, using Jira, code reviews, impact analysis, and Endevor.
- Updated team intranet site using Drupal, managed email inboxes, and documented user stories.
- Improved team efficiency by assisting with tasks and stakeholder communications for a large software project.
- Partnered with Dr. Yili Tang to develop tools for real-time bus movement visualization using AI/ML techniques.
- Utilized SQL and Multiple Linear Regression to store and analyze bus location data.
- Created a Virtual Personality with open-source AI models, using techniques like LLM, TTS, STT, and text analysis.
- Developed machine learning agents for object detection in games, achieving 87% accuracy.
- Designed a custom ANN for image classification of yoga poses.
Homelab 2019 — Present
Tails of Ailurus 2021 — Present
LTC Bus AI/ML 2024 — Present
SMPLY-Navigate 2023 — Present
Gan website 2022 — Present
Project ASH 2021 — Present
Chemistry Study Guide 2021 — Present
Skills
Experience
Junior Software Developer | Canada Revenue Agency
May 2024 — September 2024
Junior Communications Officer | DFO Government of Canada
May 2022 — August 2022
Extra-Curricular Activities
Western Developer Society | LTC Bus AI/ML Team Lead
September 2024 — Present
Western AI | Developer
October 2021 — April 2024
Education
Bachelor of Computer Science, University of Western Ontario
Honors Specialization in Computer Science (2021 - 2025)