mirror of
https://github.com/game-ci/unity-builder.git
synced 2025-07-04 12:25:19 -04:00
Create unique names for builds
This commit is contained in:
parent
a1cc9f2e70
commit
298c667fc0
File diff suppressed because one or more lines are too long
@ -41,8 +41,9 @@ if [ -z "$BUILDS_PATH" ]; then
|
|||||||
BUILDS_PATH=build
|
BUILDS_PATH=build
|
||||||
fi
|
fi
|
||||||
BUILDS_FULL_PATH=$GITHUB_WORKSPACE/$BUILDS_PATH
|
BUILDS_FULL_PATH=$GITHUB_WORKSPACE/$BUILDS_PATH
|
||||||
CURRENT_BUILD_PATH=$BUILDS_PATH/$BUILD_TARGET
|
BUILD_FOLDER=$BUILD_TARGET-$UNITY_VERSION
|
||||||
CURRENT_BUILD_FULL_PATH=$BUILDS_FULL_PATH/$BUILD_TARGET
|
CURRENT_BUILD_PATH=$BUILDS_PATH/$BUILD_FOLDER
|
||||||
|
CURRENT_BUILD_FULL_PATH=$BUILDS_FULL_PATH/$BUILD_FOLDER
|
||||||
echo "Using build path \"$CURRENT_BUILD_PATH\"."
|
echo "Using build path \"$CURRENT_BUILD_PATH\"."
|
||||||
|
|
||||||
#
|
#
|
||||||
|
@ -19,11 +19,13 @@ export default class Docker {
|
|||||||
|
|
||||||
static async run(image, parameters, silent = false) {
|
static async run(image, parameters, silent = false) {
|
||||||
const { workspace, platform, projectPath, buildName, buildsPath, method } = parameters;
|
const { workspace, platform, projectPath, buildName, buildsPath, method } = parameters;
|
||||||
|
const { version } = image;
|
||||||
|
|
||||||
const command = `docker run \
|
const command = `docker run \
|
||||||
--workdir /github/workspace \
|
--workdir /github/workspace \
|
||||||
--rm \
|
--rm \
|
||||||
--env UNITY_LICENSE \
|
--env UNITY_LICENSE \
|
||||||
|
--env UNITY_VERSION=${version} \
|
||||||
--env PROJECT_PATH=${projectPath} \
|
--env PROJECT_PATH=${projectPath} \
|
||||||
--env BUILD_TARGET=${platform} \
|
--env BUILD_TARGET=${platform} \
|
||||||
--env BUILD_NAME=${buildName} \
|
--env BUILD_NAME=${buildName} \
|
||||||
|
Loading…
Reference in New Issue
Block a user