Merge branch 'BLaZeKiLL-fix/unity-alias' into main

This commit is contained in:
Webber 2020-11-01 15:08:06 +01:00
commit 471bf0bdf0
6 changed files with 48 additions and 51 deletions

File diff suppressed because one or more lines are too long

20
action/steps/activate.sh Normal file → Executable file
View File

@ -24,8 +24,7 @@ if [[ -n "$UNITY_LICENSE" ]] || [[ -n "$UNITY_LICENSE_FILE" ]]; then
fi
# Activate license
ACTIVATION_OUTPUT=$(xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \
/opt/Unity/Editor/Unity \
ACTIVATION_OUTPUT=$(unity-editor \
-batchmode \
-nographics \
-logFile /dev/stdout \
@ -63,15 +62,14 @@ elif [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
echo "Requesting activation (professional license)"
# Activate license
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \
/opt/Unity/Editor/Unity \
-batchmode \
-nographics \
-logFile /dev/stdout \
-quit \
-serial "$UNITY_SERIAL" \
-username "$UNITY_EMAIL" \
-password "$UNITY_PASSWORD"
unity-editor \
-batchmode \
-nographics \
-logFile /dev/stdout \
-quit \
-serial "$UNITY_SERIAL" \
-username "$UNITY_EMAIL" \
-password "$UNITY_PASSWORD"
# Store the exit code from the verify command
UNITY_EXIT_CODE=$?

View File

@ -108,25 +108,24 @@ echo "# Building platform #"
echo "###########################"
echo ""
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \
/opt/Unity/Editor/Unity \
-batchmode \
-nographics \
-logfile /dev/stdout \
-quit \
-customBuildName "$BUILD_NAME" \
-projectPath "$UNITY_PROJECT_PATH" \
-buildTarget "$BUILD_TARGET" \
-customBuildTarget "$BUILD_TARGET" \
-customBuildPath "$CUSTOM_BUILD_PATH" \
-executeMethod "$BUILD_METHOD" \
-buildVersion "$VERSION" \
-androidVersionCode "$ANDROID_VERSION_CODE" \
-androidKeystoreName "$ANDROID_KEYSTORE_NAME" \
-androidKeystorePass "$ANDROID_KEYSTORE_PASS" \
-androidKeyaliasName "$ANDROID_KEYALIAS_NAME" \
-androidKeyaliasPass "$ANDROID_KEYALIAS_PASS" \
$CUSTOM_PARAMETERS
unity-editor \
-batchmode \
-nographics \
-logfile /dev/stdout \
-quit \
-customBuildName "$BUILD_NAME" \
-projectPath "$UNITY_PROJECT_PATH" \
-buildTarget "$BUILD_TARGET" \
-customBuildTarget "$BUILD_TARGET" \
-customBuildPath "$CUSTOM_BUILD_PATH" \
-executeMethod "$BUILD_METHOD" \
-buildVersion "$VERSION" \
-androidVersionCode "$ANDROID_VERSION_CODE" \
-androidKeystoreName "$ANDROID_KEYSTORE_NAME" \
-androidKeystorePass "$ANDROID_KEYSTORE_PASS" \
-androidKeyaliasName "$ANDROID_KEYALIAS_NAME" \
-androidKeyaliasPass "$ANDROID_KEYALIAS_PASS" \
$CUSTOM_PARAMETERS
# Catch exit code
BUILD_EXIT_CODE=$?

13
action/steps/return_license.sh Normal file → Executable file
View File

@ -6,11 +6,10 @@ if [[ -n "$UNITY_SERIAL" ]]; then
#
# This will return the license that is currently in use.
#
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \
/opt/Unity/Editor/Unity \
-batchmode \
-nographics \
-logFile /dev/stdout \
-quit \
-returnlicense
unity-editor \
-batchmode \
-nographics \
-logFile /dev/stdout \
-quit \
-returnlicense
fi

View File

@ -4,8 +4,8 @@ import Platform from './platform';
class ImageTag {
constructor(imageProperties) {
const {
repository = 'gableroux',
name = 'unity3d',
repository = 'unityci',
name = 'editor',
version = '2019.2.11f1',
platform,
customImage,
@ -36,8 +36,9 @@ class ImageTag {
return {
generic: '',
webgl: 'webgl',
mac: 'mac',
windows: 'windows',
mac: 'mac-mono',
windows: 'windows-mono',
linux: 'base',
android: 'android',
ios: 'ios',
facebook: 'facebook',
@ -45,14 +46,14 @@ class ImageTag {
}
static get targetPlatformToImageSuffixMap() {
const { generic, webgl, mac, windows, android, ios, facebook } = ImageTag.imageSuffixes;
const { generic, webgl, mac, windows, linux, android, ios, facebook } = ImageTag.imageSuffixes;
// @see: https://docs.unity3d.com/ScriptReference/BuildTarget.html
return {
[Platform.types.StandaloneOSX]: mac,
[Platform.types.StandaloneWindows]: windows,
[Platform.types.StandaloneWindows64]: windows,
[Platform.types.StandaloneLinux64]: windows,
[Platform.types.StandaloneLinux64]: linux,
[Platform.types.iOS]: ios,
[Platform.types.Android]: android,
[Platform.types.WebGL]: webgl,
@ -87,7 +88,7 @@ class ImageTag {
return this.customImage;
}
return `${image}:${tag}`;
return `${image}:${tag}-0`; // '0' here represents the docker repo version
}
}

View File

@ -10,9 +10,9 @@ describe('UnityImageVersion', () => {
};
const defaults = {
repository: 'gableroux',
name: 'unity3d',
image: 'gableroux/unity3d',
repository: 'unityci',
name: 'editor',
image: 'unityci/editor',
};
describe('constructor', () => {
@ -49,7 +49,7 @@ describe('UnityImageVersion', () => {
it('returns the correct version', () => {
const image = new ImageTag({ version: '2099.1.1111', platform: some.platform });
expect(image.toString()).toStrictEqual(`${defaults.image}:2099.1.1111`);
expect(image.toString()).toStrictEqual(`${defaults.image}:2099.1.1111-0`);
});
it('returns customImage if given', () => {
const image = new ImageTag({
@ -64,13 +64,13 @@ describe('UnityImageVersion', () => {
it('returns the specific build platform', () => {
const image = new ImageTag({ version: '2019.2.11f1', platform: 'WebGL' });
expect(image.toString()).toStrictEqual(`${defaults.image}:2019.2.11f1-webgl`);
expect(image.toString()).toStrictEqual(`${defaults.image}:2019.2.11f1-webgl-0`);
});
it('returns no specific build platform for generic targetPlatforms', () => {
const image = new ImageTag({ platform: 'NoTarget' });
expect(image.toString()).toStrictEqual(`${defaults.image}:2019.2.11f1`);
expect(image.toString()).toStrictEqual(`${defaults.image}:2019.2.11f1-0`);
});
});
});