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https://github.com/game-ci/unity-builder.git
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fix
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@ -50,14 +50,18 @@ export class BuildAutomationWorkflow implements WorkflowInterface {
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const buildHooks = CommandHookService.getHooks(CloudRunner.buildParameters.commandHooks).filter((x) =>
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x.step?.includes(`build`),
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);
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const builderPath = CloudRunnerFolders.ToLinuxFolder(
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path.join(CloudRunnerFolders.builderPathAbsolute, 'dist', `index.js`),
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);
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const builderPath = CloudRunnerFolders.ToLinuxFolder(path.join(CloudRunnerFolders.builderPathAbsolute));
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// const builderPath = CloudRunnerFolders.ToLinuxFolder(
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// path.join(CloudRunnerFolders.builderPathAbsolute, 'dist', `index.js`),
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// );
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return `echo "cloud runner build workflow starting"
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apt-get update > /dev/null
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apt-get install -y curl tar tree npm git-lfs jq git > /dev/null
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npm i -g n > /dev/null
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npm install --global yarn > /dev/null
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n 16.16.0 > /dev/null
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npm --version
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node --version
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@ -88,8 +92,9 @@ export class BuildAutomationWorkflow implements WorkflowInterface {
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return `export GIT_DISCOVERY_ACROSS_FILESYSTEM=1
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${cloneBuilderCommands}
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yarn install --cwd ${builderPath}
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echo "log start" >> /home/job-log.txt
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node ${builderPath} -m remote-cli-pre-build`;
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yarn run cli --cwd ${builderPath} -m remote-cli-pre-build`;
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}
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private static BuildCommands(builderPath: string) {
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@ -106,7 +111,7 @@ node ${builderPath} -m remote-cli-pre-build`;
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chmod -R +x "/steps"
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echo "game ci start"
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echo "game ci start" >> /home/job-log.txt
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/entrypoint.sh | node ${builderPath} -m remote-cli-log-stream --logFile /home/job-log.txt
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node ${builderPath} -m remote-cli-post-build`;
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/entrypoint.sh | yarn run cli --cwd ${builderPath} -m remote-cli-log-stream --logFile /home/job-log.txt
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yarn run cli --cwd ${builderPath} -m remote-cli-post-build`;
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}
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}
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