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Allow custom parameters
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@ -58,10 +58,15 @@ else
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# User has provided their own build method.
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# Assume they also bring their own script.
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#
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echo "User set build method to $BUILD_METHOD."
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echo "Using build method \"$BUILD_METHOD\"."
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#
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fi
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#
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# Display custom parameters
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#
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echo "Using custom parameters \"$CUSTOM_PARAMETERS\"."
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# The build specification below may require Unity 2019.2.11f1 or later (not tested below).
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# Reference: https://docs.unity3d.com/2019.3/Documentation/Manual/CommandLineArguments.html
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@ -103,7 +108,8 @@ xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \
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-buildTarget "$BUILD_TARGET" \
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-customBuildTarget "$BUILD_TARGET" \
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-customBuildPath "$CUSTOM_BUILD_PATH" \
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-executeMethod "$BUILD_METHOD"
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-executeMethod "$BUILD_METHOD" \
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"$CUSTOM_PARAMETERS"
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# Catch exit code
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BUILD_EXIT_CODE=$?
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@ -9,6 +9,7 @@ class BuildParameters {
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buildName,
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buildsPath,
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buildMethod,
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customParameters,
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} = parameters;
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return {
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@ -19,6 +20,7 @@ class BuildParameters {
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buildPath: `${buildsPath}/${targetPlatform}`,
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buildFile: this.parseBuildFile(buildName, targetPlatform),
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buildMethod,
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customParameters,
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};
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}
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@ -27,6 +27,7 @@ class Docker {
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buildPath,
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buildFile,
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buildMethod,
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customParameters,
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} = parameters;
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const command = `docker run \
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@ -43,6 +44,7 @@ class Docker {
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--env BUILD_PATH=${buildPath} \
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--env BUILD_FILE=${buildFile} \
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--env BUILD_METHOD=${buildMethod} \
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--env CUSTOM_PARAMETERS=${customParameters} \
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--env HOME=/github/home \
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--env GITHUB_REF \
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--env GITHUB_SHA \
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@ -11,6 +11,7 @@ class Input {
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const buildName = core.getInput('buildName') || targetPlatform;
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const buildsPath = core.getInput('buildsPath') || 'build';
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const buildMethod = core.getInput('buildMethod'); // processed in docker file
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const customParameters = core.getInput('customParameters') || '';
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return {
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unityVersion,
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@ -19,6 +20,7 @@ class Input {
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buildName,
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buildsPath,
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buildMethod,
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customParameters,
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};
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}
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}
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