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@ -104,7 +104,7 @@ namespace UnityBuilderAction.Versioning
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static string Run(string arguments)
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{
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using (var process = new System.Diagnostics.Process()) {
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string workingDirectory = Application.dataPath;
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string workingDirectory = UnityEngine.Application.dataPath;
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int exitCode = process.Run(application, arguments, workingDirectory, out string output, out string errors);
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if (exitCode != 0) { throw new GitException(exitCode, errors); }
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