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@ -23,24 +23,6 @@ export class RemoteClient {
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await RemoteClient.replaceLargePackageReferencesWithSharedReferences();
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await RemoteClient.replaceLargePackageReferencesWithSharedReferences();
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await RemoteClient.runCustomHookFiles(`before-build`);
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await RemoteClient.runCustomHookFiles(`before-build`);
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}
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}
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@CliFunction(`remote-cli-build`, `sets up a repository, usually before a game-ci build`)
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static async remoteClientBuild() {
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CloudRunnerLogger.log(`bootstrap game ci cloud runner...`);
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const distFolder = path.join(CloudRunnerFolders.builderPathAbsolute, 'dist');
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const ubuntuPlatformsFolder = path.join(CloudRunnerFolders.builderPathAbsolute, 'dist', 'platforms', 'ubuntu');
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CloudRunnerSystem.Run(`mkdir -p ${`${CloudRunnerFolders.ToLinuxFolder(
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CloudRunnerFolders.projectBuildFolderAbsolute,
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)}/build`}
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cd ${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.projectPathAbsolute)}
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cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(distFolder, 'default-build-script'))}" "/UnityBuilderAction"
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cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(ubuntuPlatformsFolder, 'entrypoint.sh'))}" "/entrypoint.sh"
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cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(ubuntuPlatformsFolder, 'steps'))}" "/steps"
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chmod -R +x "/entrypoint.sh"
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chmod -R +x "/steps"
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echo "game ci start"
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/entrypoint.sh
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echo "game ci caching results"`);
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}
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@CliFunction(`remote-cli-post-build`, `runs a cloud runner build`)
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@CliFunction(`remote-cli-post-build`, `runs a cloud runner build`)
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public static async remoteClientPostBuild(): Promise<string> {
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public static async remoteClientPostBuild(): Promise<string> {
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@ -69,12 +69,9 @@ export class BuildAutomationWorkflow implements WorkflowInterface {
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export GITHUB_WORKSPACE="${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.repoPathAbsolute)}"
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export GITHUB_WORKSPACE="${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.repoPathAbsolute)}"
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df -H /data/
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df -H /data/
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${BuildAutomationWorkflow.setupCommands(builderPath)}
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${BuildAutomationWorkflow.setupCommands(builderPath)}
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echo "log start" > /home/job-log.txt
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node ${builderPath} -m remote-cli-pre-build
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${setupHooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}
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${setupHooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}
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${buildHooks.filter((x) => x.hook.includes(`before`)).map((x) => x.commands) || ' '}
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${buildHooks.filter((x) => x.hook.includes(`before`)).map((x) => x.commands) || ' '}
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node ${builderPath} -m remote-cli-build
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${BuildAutomationWorkflow.BuildCommands(builderPath)}
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node ${builderPath} -m remote-cli-post-build
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${buildHooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}`;
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${buildHooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}`;
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}
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}
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@ -94,6 +91,25 @@ export class BuildAutomationWorkflow implements WorkflowInterface {
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}; else ${commands} ; fi`;
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}; else ${commands} ; fi`;
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return `export GIT_DISCOVERY_ACROSS_FILESYSTEM=1
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return `export GIT_DISCOVERY_ACROSS_FILESYSTEM=1
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${cloneBuilderCommands}`;
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${cloneBuilderCommands}
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echo "log start" > /home/job-log.txt
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node ${builderPath} -m remote-cli-pre-build`;
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}
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private static BuildCommands(builderPath: string) {
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const distFolder = path.join(CloudRunnerFolders.builderPathAbsolute, 'dist');
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const ubuntuPlatformsFolder = path.join(CloudRunnerFolders.builderPathAbsolute, 'dist', 'platforms', 'ubuntu');
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return `echo "game ci cloud runner initalized"
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mkdir -p ${`${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.projectBuildFolderAbsolute)}/build`}
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cd ${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.projectPathAbsolute)}
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cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(distFolder, 'default-build-script'))}" "/UnityBuilderAction"
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cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(ubuntuPlatformsFolder, 'entrypoint.sh'))}" "/entrypoint.sh"
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cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(ubuntuPlatformsFolder, 'steps'))}" "/steps"
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chmod -R +x "/entrypoint.sh"
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chmod -R +x "/steps"
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echo "game ci start" > /home/job-log.txt
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/entrypoint.sh > /home/job-log.txt
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node ${builderPath} -m remote-cli-post-build`;
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}
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}
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}
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}
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