mirror of
https://github.com/game-ci/unity-builder.git
synced 2025-07-04 12:25:19 -04:00
Add test project
This commit is contained in:
parent
b599229410
commit
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86
test-project/.gitattributes
vendored
Normal file
86
test-project/.gitattributes
vendored
Normal file
@ -0,0 +1,86 @@
|
||||
* text=auto
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||||
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||||
# Unity files
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||||
*.meta -text merge=unityyamlmerge diff
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||||
*.unity -text merge=unityyamlmerge diff
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||||
*.asset -text merge=unityyamlmerge diff
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||||
*.prefab -text merge=unityyamlmerge diff
|
||||
*.mat -text merge=unityyamlmerge diff
|
||||
*.anim -text merge=unityyamlmerge diff
|
||||
*.controller -text merge=unityyamlmerge diff
|
||||
*.overrideController -text merge=unityyamlmerge diff
|
||||
*.physicMaterial -text merge=unityyamlmerge diff
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||||
*.physicsMaterial2D -text merge=unityyamlmerge diff
|
||||
*.playable -text merge=unityyamlmerge diff
|
||||
*.mask -text merge=unityyamlmerge diff
|
||||
*.brush -text merge=unityyamlmerge diff
|
||||
*.flare -text merge=unityyamlmerge diff
|
||||
*.fontsettings -text merge=unityyamlmerge diff
|
||||
*.guiskin -text merge=unityyamlmerge diff
|
||||
*.giparams -text merge=unityyamlmerge diff
|
||||
*.renderTexture -text merge=unityyamlmerge diff
|
||||
*.spriteatlas -text merge=unityyamlmerge diff
|
||||
*.terrainlayer -text merge=unityyamlmerge diff
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||||
*.mixer -text merge=unityyamlmerge diff
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||||
*.shadervariants -text merge=unityyamlmerge diff
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||||
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||||
# Image formats
|
||||
*.psd filter=lfs diff=lfs merge=lfs -text
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||||
*.jpg filter=lfs diff=lfs merge=lfs -text
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||||
*.png filter=lfs diff=lfs merge=lfs -text
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||||
*.gif filter=lfs diff=lfs merge=lfs -text
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||||
*.bmp filter=lfs diff=lfs merge=lfs -text
|
||||
*.tga filter=lfs diff=lfs merge=lfs -text
|
||||
*.tiff filter=lfs diff=lfs merge=lfs -text
|
||||
*.tif filter=lfs diff=lfs merge=lfs -text
|
||||
*.iff filter=lfs diff=lfs merge=lfs -text
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||||
*.pict filter=lfs diff=lfs merge=lfs -text
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||||
*.dds filter=lfs diff=lfs merge=lfs -text
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||||
*.xcf filter=lfs diff=lfs merge=lfs -text
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||||
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||||
# Audio formats
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||||
*.mp3 filter=lfs diff=lfs merge=lfs -text
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||||
*.ogg filter=lfs diff=lfs merge=lfs -text
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||||
*.wav filter=lfs diff=lfs merge=lfs -text
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||||
*.aiff filter=lfs diff=lfs merge=lfs -text
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||||
*.aif filter=lfs diff=lfs merge=lfs -text
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||||
*.mod filter=lfs diff=lfs merge=lfs -text
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||||
*.it filter=lfs diff=lfs merge=lfs -text
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||||
*.s3m filter=lfs diff=lfs merge=lfs -text
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||||
*.xm filter=lfs diff=lfs merge=lfs -text
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||||
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||||
# Video formats
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*.mov filter=lfs diff=lfs merge=lfs -text
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*.avi filter=lfs diff=lfs merge=lfs -text
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*.asf filter=lfs diff=lfs merge=lfs -text
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||||
*.mpg filter=lfs diff=lfs merge=lfs -text
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||||
*.mpeg filter=lfs diff=lfs merge=lfs -text
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*.mp4 filter=lfs diff=lfs merge=lfs -text
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||||
# 3D formats
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||||
*.fbx filter=lfs diff=lfs merge=lfs -text
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*.obj filter=lfs diff=lfs merge=lfs -text
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||||
*.max filter=lfs diff=lfs merge=lfs -text
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||||
*.blend filter=lfs diff=lfs merge=lfs -text
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||||
*.dae filter=lfs diff=lfs merge=lfs -text
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||||
*.mb filter=lfs diff=lfs merge=lfs -text
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||||
*.ma filter=lfs diff=lfs merge=lfs -text
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||||
*.3ds filter=lfs diff=lfs merge=lfs -text
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||||
*.dfx filter=lfs diff=lfs merge=lfs -text
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||||
*.c4d filter=lfs diff=lfs merge=lfs -text
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||||
*.lwo filter=lfs diff=lfs merge=lfs -text
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||||
*.lwo2 filter=lfs diff=lfs merge=lfs -text
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*.abc filter=lfs diff=lfs merge=lfs -text
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*.3dm filter=lfs diff=lfs merge=lfs -text
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# Build
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*.dll filter=lfs diff=lfs merge=lfs -text
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*.pdb filter=lfs diff=lfs merge=lfs -text
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*.mdb filter=lfs diff=lfs merge=lfs -text
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||||
# Packaging
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||||
*.zip filter=lfs diff=lfs merge=lfs -text
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*.7z filter=lfs diff=lfs merge=lfs -text
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*.gz filter=lfs diff=lfs merge=lfs -text
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||||
*.rar filter=lfs diff=lfs merge=lfs -text
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||||
*.tar filter=lfs diff=lfs merge=lfs -text
|
49
test-project/.gitignore
vendored
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49
test-project/.gitignore
vendored
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@ -0,0 +1,49 @@
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[Ll]ibrary/
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[Tt]emp/
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[Oo]bj/
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[Bb]uild/
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[Bb]uilds/
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[Ll]ogs/
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# Uncomment this line if you wish to ignore the asset store tools plugin
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# [Aa]ssets/AssetStoreTools*
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# IDEs
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.vs/
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.idea/
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# Gradle cache directory
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.gradle/
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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*.mdb
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*.opendb
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*.VC.db
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# Unity3D generated meta files
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||||
*.pidb.meta
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*.pdb.meta
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*.mdb.meta
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|
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# Unity3D generated file on crash reports
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sysinfo.txt
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# Builds
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*.apk
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*.unitypackage
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# Crashlytics generated file
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crashlytics-build.properties
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8
test-project/Assets/Scenes.meta
Normal file
8
test-project/Assets/Scenes.meta
Normal file
@ -0,0 +1,8 @@
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||||
fileFormatVersion: 2
|
||||
guid: 34843d6263b512041a91903d1f3dcc7a
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
test-project/Assets/Scenes/Scene1.meta
Normal file
8
test-project/Assets/Scenes/Scene1.meta
Normal file
@ -0,0 +1,8 @@
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fileFormatVersion: 2
|
||||
guid: 8d0bff3b51cdc93489ba25ad6ac9d4aa
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||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
94
test-project/Assets/Scenes/Scene1/Cube.prefab
Normal file
94
test-project/Assets/Scenes/Scene1/Cube.prefab
Normal file
@ -0,0 +1,94 @@
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||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &322248834688536769
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GameObject:
|
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1373803583152759807}
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- component: {fileID: 7249219984038598800}
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m_Layer: 0
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m_Name: Cube
|
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m_TagString: Untagged
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m_Icon: {fileID: 0}
|
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 322248834688536769}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 20.478743, y: 14.543556, z: 12.081326}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
|
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!33 &7323033444395254451
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MeshFilter:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 322248834688536769}
|
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m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
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--- !u!23 &1373803583152759807
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MeshRenderer:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 322248834688536769}
|
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m_Enabled: 1
|
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m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
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m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
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m_Materials:
|
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- {fileID: 2100000, guid: e8b167d876b030d4e936a38b79316e7c, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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m_StaticBatchRoot: {fileID: 0}
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
|
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m_ScaleInLightmap: 1
|
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m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
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m_SelectedEditorRenderState: 3
|
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m_MinimumChartSize: 4
|
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m_AutoUVMaxDistance: 0.5
|
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m_AutoUVMaxAngle: 89
|
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m_LightmapParameters: {fileID: 0}
|
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m_SortingLayerID: 0
|
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m_SortingLayer: 0
|
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m_SortingOrder: 0
|
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--- !u!65 &7249219984038598800
|
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BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
|
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m_GameObject: {fileID: 322248834688536769}
|
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m_Material: {fileID: 0}
|
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m_IsTrigger: 0
|
||||
m_Enabled: 1
|
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serializedVersion: 2
|
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m_Size: {x: 1, y: 1, z: 1}
|
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m_Center: {x: 0, y: 0, z: 0}
|
7
test-project/Assets/Scenes/Scene1/Cube.prefab.meta
Normal file
7
test-project/Assets/Scenes/Scene1/Cube.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
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guid: 963ac0266c5e0ff4cbdb6f61800302af
|
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PrefabImporter:
|
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externalObjects: {}
|
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userData:
|
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assetBundleName:
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assetBundleVariant:
|
83
test-project/Assets/Scenes/Scene1/CubeMaterial.mat
Normal file
83
test-project/Assets/Scenes/Scene1/CubeMaterial.mat
Normal file
@ -0,0 +1,83 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
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Material:
|
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serializedVersion: 6
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
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m_Name: CubeMaterial
|
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
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m_ShaderKeywords: _ALPHAPREMULTIPLY_ON
|
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m_LightmapFlags: 4
|
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m_EnableInstancingVariants: 1
|
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m_DoubleSidedGI: 0
|
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m_CustomRenderQueue: 3000
|
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stringTagMap:
|
||||
RenderType: Transparent
|
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disabledShaderPasses: []
|
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m_SavedProperties:
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serializedVersion: 3
|
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m_TexEnvs:
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- _BumpMap:
|
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailAlbedoMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailNormalMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
|
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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|
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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|
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats:
|
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- _BumpScale: 1
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- _Cutoff: 0.5
|
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- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 10
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.74
|
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- _GlossyReflections: 1
|
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- _Metallic: 0.39
|
||||
- _Mode: 3
|
||||
- _OcclusionStrength: 1
|
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- _Parallax: 0.02
|
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- _SmoothnessTextureChannel: 0
|
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- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
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- _UVSec: 0
|
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- _ZWrite: 0
|
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m_Colors:
|
||||
- _Color: {r: 0.7529412, g: 0.16862744, b: 0.16862744, a: 0.6156863}
|
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
|
8
test-project/Assets/Scenes/Scene1/CubeMaterial.mat.meta
Normal file
8
test-project/Assets/Scenes/Scene1/CubeMaterial.mat.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
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guid: e8b167d876b030d4e936a38b79316e7c
|
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NativeFormatImporter:
|
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externalObjects: {}
|
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mainObjectFileID: 0
|
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userData:
|
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assetBundleName:
|
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assetBundleVariant:
|
125
test-project/Assets/Scenes/Scene1/JobSystem.cs
Normal file
125
test-project/Assets/Scenes/Scene1/JobSystem.cs
Normal file
@ -0,0 +1,125 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using Unity.Burst;
|
||||
using Unity.Collections;
|
||||
using Unity.Jobs;
|
||||
using Unity.Mathematics;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Jobs;
|
||||
using Random = UnityEngine.Random;
|
||||
|
||||
public class JobSystem : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private bool useJobs;
|
||||
[SerializeField] private Transform transform;
|
||||
private List<Ball> balls;
|
||||
|
||||
public class Ball
|
||||
{
|
||||
public Transform transform;
|
||||
public float moveY;
|
||||
}
|
||||
|
||||
public void Start()
|
||||
{
|
||||
balls = new List<Ball>();
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
Transform ballTransform = Instantiate(transform,
|
||||
new Vector3(Random.Range(-8f, 8f), Random.Range(-5f, 5f), Random.Range(-2f, 5f)), Quaternion.identity);
|
||||
balls.Add(new Ball
|
||||
{
|
||||
transform = ballTransform,
|
||||
moveY = Random.Range(-2f, 2f)
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
private void Update()
|
||||
{
|
||||
float startTime = Time.realtimeSinceStartup;
|
||||
if (useJobs)
|
||||
{
|
||||
NativeArray<float> moveYArray = new NativeArray<float>(balls.Count, Allocator.TempJob);
|
||||
TransformAccessArray transformAccessArray = new TransformAccessArray(balls.Count);
|
||||
|
||||
for (var i = 0; i < balls.Count; i++)
|
||||
{
|
||||
moveYArray[i] = balls[i].moveY;
|
||||
transformAccessArray.Add(balls[i].transform);
|
||||
}
|
||||
|
||||
var reallyToughParallelJobTransforms = new ReallyToughParallelJobTransforms
|
||||
{
|
||||
deltaTime = Time.deltaTime,
|
||||
moveYArray = moveYArray
|
||||
};
|
||||
|
||||
JobHandle jobHandle = reallyToughParallelJobTransforms.Schedule(transformAccessArray);
|
||||
jobHandle.Complete();
|
||||
|
||||
for (int i = 0; i < balls.Count; i++)
|
||||
{
|
||||
balls[i].moveY = moveYArray[i];
|
||||
}
|
||||
|
||||
moveYArray.Dispose();
|
||||
transformAccessArray.Dispose();
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (Ball ball in balls)
|
||||
{
|
||||
ball.transform.position += new Vector3(0, ball.moveY * Time.deltaTime);
|
||||
if (ball.transform.position.y > 5f)
|
||||
{
|
||||
ball.moveY = -Math.Abs(ball.moveY);
|
||||
}
|
||||
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{
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[ReadOnly] public float deltaTime;
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342
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}
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}
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19
test-project/ProjectSettings/AudioManager.asset
Normal file
19
test-project/ProjectSettings/AudioManager.asset
Normal file
@ -0,0 +1,19 @@
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%YAML 1.1
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m_RequestedDSPBufferSize: 1024
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6
test-project/ProjectSettings/ClusterInputManager.asset
Normal file
6
test-project/ProjectSettings/ClusterInputManager.asset
Normal file
@ -0,0 +1,6 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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34
test-project/ProjectSettings/DynamicsManager.asset
Normal file
34
test-project/ProjectSettings/DynamicsManager.asset
Normal file
@ -0,0 +1,34 @@
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%YAML 1.1
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8
test-project/ProjectSettings/EditorBuildSettings.asset
Normal file
8
test-project/ProjectSettings/EditorBuildSettings.asset
Normal file
@ -0,0 +1,8 @@
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%YAML 1.1
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26
test-project/ProjectSettings/EditorSettings.asset
Normal file
26
test-project/ProjectSettings/EditorSettings.asset
Normal file
@ -0,0 +1,26 @@
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61
test-project/ProjectSettings/GraphicsSettings.asset
Normal file
61
test-project/ProjectSettings/GraphicsSettings.asset
Normal file
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295
test-project/ProjectSettings/InputManager.asset
Normal file
295
test-project/ProjectSettings/InputManager.asset
Normal file
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%TAG !u! tag:unity3d.com,2011:
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91
test-project/ProjectSettings/NavMeshAreas.asset
Normal file
91
test-project/ProjectSettings/NavMeshAreas.asset
Normal file
@ -0,0 +1,91 @@
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2
test-project/ProjectSettings/ProjectVersion.txt
Normal file
2
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Normal file
@ -0,0 +1,2 @@
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m_EditorVersion: 2019.2.11f1
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m_EditorVersionWithRevision: 2019.2.11f1 (5f859a4cfee5)
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231
test-project/ProjectSettings/QualitySettings.asset
Normal file
231
test-project/ProjectSettings/QualitySettings.asset
Normal file
@ -0,0 +1,231 @@
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%YAML 1.1
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shadowNearPlaneOffset: 3
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
blendWeights: 4
|
||||
textureQuality: 0
|
||||
anisotropicTextures: 2
|
||||
antiAliasing: 2
|
||||
softParticles: 1
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
billboardsFaceCameraPosition: 1
|
||||
vSyncCount: 1
|
||||
lodBias: 2
|
||||
maximumLODLevel: 0
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
streamingMipmapsRenderersPerFrame: 512
|
||||
streamingMipmapsMaxLevelReduction: 2
|
||||
streamingMipmapsMaxFileIORequests: 1024
|
||||
particleRaycastBudget: 4096
|
||||
asyncUploadTimeSlice: 2
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
excludedTargetPlatforms: []
|
||||
m_PerPlatformDefaultQuality:
|
||||
Android: 2
|
||||
Lumin: 5
|
||||
Nintendo 3DS: 5
|
||||
Nintendo Switch: 5
|
||||
PS4: 5
|
||||
PSP2: 2
|
||||
Standalone: 5
|
||||
WebGL: 3
|
||||
Windows Store Apps: 5
|
||||
XboxOne: 5
|
||||
iPhone: 2
|
||||
tvOS: 2
|
43
test-project/ProjectSettings/TagManager.asset
Normal file
43
test-project/ProjectSettings/TagManager.asset
Normal file
@ -0,0 +1,43 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!78 &1
|
||||
TagManager:
|
||||
serializedVersion: 2
|
||||
tags: []
|
||||
layers:
|
||||
- Default
|
||||
- TransparentFX
|
||||
- Ignore Raycast
|
||||
-
|
||||
- Water
|
||||
- UI
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
m_SortingLayers:
|
||||
- name: Default
|
||||
uniqueID: 0
|
||||
locked: 0
|
9
test-project/ProjectSettings/TimeManager.asset
Normal file
9
test-project/ProjectSettings/TimeManager.asset
Normal file
@ -0,0 +1,9 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!5 &1
|
||||
TimeManager:
|
||||
m_ObjectHideFlags: 0
|
||||
Fixed Timestep: 0.02
|
||||
Maximum Allowed Timestep: 0.33333334
|
||||
m_TimeScale: 1
|
||||
Maximum Particle Timestep: 0.03
|
34
test-project/ProjectSettings/UnityConnectSettings.asset
Normal file
34
test-project/ProjectSettings/UnityConnectSettings.asset
Normal file
@ -0,0 +1,34 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!310 &1
|
||||
UnityConnectSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 1
|
||||
m_Enabled: 0
|
||||
m_TestMode: 0
|
||||
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||
m_ConfigUrl: https://config.uca.cloud.unity3d.com
|
||||
m_TestInitMode: 0
|
||||
CrashReportingSettings:
|
||||
m_EventUrl: https://perf-events.cloud.unity3d.com
|
||||
m_Enabled: 0
|
||||
m_LogBufferSize: 10
|
||||
m_CaptureEditorExceptions: 1
|
||||
UnityPurchasingSettings:
|
||||
m_Enabled: 0
|
||||
m_TestMode: 0
|
||||
UnityAnalyticsSettings:
|
||||
m_Enabled: 0
|
||||
m_TestMode: 0
|
||||
m_InitializeOnStartup: 1
|
||||
UnityAdsSettings:
|
||||
m_Enabled: 0
|
||||
m_InitializeOnStartup: 1
|
||||
m_TestMode: 0
|
||||
m_IosGameId:
|
||||
m_AndroidGameId:
|
||||
m_GameIds: {}
|
||||
m_GameId:
|
||||
PerformanceReportingSettings:
|
||||
m_Enabled: 0
|
11
test-project/ProjectSettings/VFXManager.asset
Normal file
11
test-project/ProjectSettings/VFXManager.asset
Normal file
@ -0,0 +1,11 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!937362698 &1
|
||||
VFXManager:
|
||||
m_ObjectHideFlags: 0
|
||||
m_IndirectShader: {fileID: 0}
|
||||
m_CopyBufferShader: {fileID: 0}
|
||||
m_SortShader: {fileID: 0}
|
||||
m_RenderPipeSettingsPath:
|
||||
m_FixedTimeStep: 0.016666668
|
||||
m_MaxDeltaTime: 0.05
|
10
test-project/ProjectSettings/XRSettings.asset
Normal file
10
test-project/ProjectSettings/XRSettings.asset
Normal file
@ -0,0 +1,10 @@
|
||||
{
|
||||
"m_SettingKeys": [
|
||||
"VR Device Disabled",
|
||||
"VR Device User Alert"
|
||||
],
|
||||
"m_SettingValues": [
|
||||
"False",
|
||||
"False"
|
||||
]
|
||||
}
|
Loading…
Reference in New Issue
Block a user