mirror of
https://github.com/game-ci/unity-builder.git
synced 2025-07-07 20:35:33 -04:00
Add lighting data. Add random delay to ubuntu build start to prevent activation rate limiting. Mask partially redacted serial in addition to full serial
This commit is contained in:
parent
d36205158a
commit
af9cac1fb3
3
.github/workflows/build-tests-ubuntu.yml
vendored
3
.github/workflows/build-tests-ubuntu.yml
vendored
@ -76,6 +76,9 @@ jobs:
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Library-${{ matrix.projectPath }}-ubuntu-
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Library-${{ matrix.projectPath }}-ubuntu-
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Library-
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Library-
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- name: Random Delay (to avoid activation rate limits)
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run: sleep $((RANDOM % 15))
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###########################
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###########################
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# Build #
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# Build #
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###########################
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###########################
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BIN
dist/index.js
generated
vendored
BIN
dist/index.js
generated
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Binary file not shown.
BIN
dist/index.js.map
generated
vendored
BIN
dist/index.js.map
generated
vendored
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@ -128,12 +128,16 @@ class BuildParameters {
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);
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);
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}
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}
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unitySerial = this.getSerialFromLicenseFile(Input.unityLicense);
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unitySerial = this.getSerialFromLicenseFile(Input.unityLicense);
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core.setSecret(unitySerial);
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} else {
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} else {
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unitySerial = Input.unitySerial!;
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unitySerial = Input.unitySerial!;
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}
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}
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}
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}
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if (unitySerial !== undefined && unitySerial.length === 27) {
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core.setSecret(unitySerial);
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core.setSecret(`${unitySerial.slice(0, -4)}XXXX`);
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}
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return {
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return {
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editorVersion,
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editorVersion,
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customImage: Input.customImage,
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customImage: Input.customImage,
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8
test-project/Assets/Scenes/SampleScene.meta
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8
test-project/Assets/Scenes/SampleScene.meta
Normal file
@ -0,0 +1,8 @@
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fileFormatVersion: 2
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||||||
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guid: 851e2dfdfe9c20645a2e934b41f240a4
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folderAsset: yes
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||||||
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DefaultImporter:
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||||||
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externalObjects: {}
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||||||
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -38,7 +38,7 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_CustomReflection: {fileID: 0}
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||||||
m_Sun: {fileID: 705507994}
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m_Sun: {fileID: 705507994}
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||||||
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
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m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
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m_UseRadianceAmbientProbe: 0
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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--- !u!157 &3
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LightmapSettings:
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LightmapSettings:
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@ -97,7 +97,7 @@ LightmapSettings:
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m_ExportTrainingData: 0
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m_ExportTrainingData: 0
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m_TrainingDataDestination: TrainingData
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m_TrainingDataDestination: TrainingData
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m_LightProbeSampleCountMultiplier: 4
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m_LightProbeSampleCountMultiplier: 4
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m_LightingDataAsset: {fileID: 0}
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m_LightingDataAsset: {fileID: 112000000, guid: 6d45b161158b72540a6627333b5c362d, type: 2}
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||||||
m_LightingSettings: {fileID: 0}
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m_LightingSettings: {fileID: 0}
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--- !u!196 &4
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--- !u!196 &4
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NavMeshSettings:
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NavMeshSettings:
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@ -118,6 +118,8 @@ NavMeshSettings:
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manualTileSize: 0
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manualTileSize: 0
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tileSize: 256
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tileSize: 256
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accuratePlacement: 0
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accuratePlacement: 0
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maxJobWorkers: 0
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preserveTilesOutsideBounds: 0
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||||||
debug:
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debug:
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m_Flags: 0
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m_Flags: 0
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||||||
m_NavMeshData: {fileID: 0}
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m_NavMeshData: {fileID: 0}
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@ -125,7 +127,8 @@ NavMeshSettings:
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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||||||
m_CorrespondingSourceObject: {fileID: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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serializedVersion: 6
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m_Component:
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m_Component:
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- component: {fileID: 705507995}
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- component: {fileID: 705507995}
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@ -141,15 +144,18 @@ GameObject:
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Light:
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Light:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 705507993}
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m_GameObject: {fileID: 705507993}
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m_Enabled: 1
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m_Enabled: 1
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serializedVersion: 8
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serializedVersion: 10
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m_Type: 1
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m_Type: 1
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m_Shape: 0
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m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
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m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
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m_Intensity: 1
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m_Intensity: 1
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m_Range: 10
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m_Range: 10
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m_SpotAngle: 30
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m_SpotAngle: 30
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m_InnerSpotAngle: 21.80208
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m_CookieSize: 10
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m_CookieSize: 10
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m_Shadows:
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m_Shadows:
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m_Type: 2
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m_Type: 2
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@ -159,6 +165,24 @@ Light:
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m_Bias: 0.05
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m_Bias: 0.05
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m_NormalBias: 0.4
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m_NormalBias: 0.4
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m_NearPlane: 0.2
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m_NearPlane: 0.2
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m_CullingMatrixOverride:
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e00: 1
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e01: 0
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e02: 0
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e03: 0
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e10: 0
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e11: 1
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e12: 0
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e13: 0
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e20: 0
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e21: 0
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e22: 1
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e23: 0
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e30: 0
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e31: 0
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e32: 0
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e33: 1
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m_UseCullingMatrixOverride: 0
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m_Cookie: {fileID: 0}
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m_Cookie: {fileID: 0}
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m_DrawHalo: 0
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m_DrawHalo: 0
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m_Flare: {fileID: 0}
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m_Flare: {fileID: 0}
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@ -166,23 +190,29 @@ Light:
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m_CullingMask:
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m_CullingMask:
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serializedVersion: 2
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serializedVersion: 2
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m_Bits: 4294967295
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m_Bits: 4294967295
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m_RenderingLayerMask: 1
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m_Lightmapping: 1
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m_Lightmapping: 1
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m_LightShadowCasterMode: 0
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m_LightShadowCasterMode: 0
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m_AreaSize: {x: 1, y: 1}
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m_AreaSize: {x: 1, y: 1}
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m_BounceIntensity: 1
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m_BounceIntensity: 1
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m_ColorTemperature: 6570
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m_ColorTemperature: 6570
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m_UseColorTemperature: 0
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m_UseColorTemperature: 0
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m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
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m_UseBoundingSphereOverride: 0
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m_UseViewFrustumForShadowCasterCull: 1
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m_ShadowRadius: 0
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m_ShadowRadius: 0
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m_ShadowAngle: 0
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m_ShadowAngle: 0
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--- !u!4 &705507995
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--- !u!4 &705507995
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Transform:
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Transform:
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||||||
m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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||||||
m_PrefabInternal: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 705507993}
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m_GameObject: {fileID: 705507993}
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m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
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m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
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m_LocalPosition: {x: 0, y: 3, z: 0}
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m_LocalPosition: {x: 0, y: 3, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 1
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m_RootOrder: 1
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@ -191,7 +221,8 @@ Transform:
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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||||||
m_CorrespondingSourceObject: {fileID: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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||||||
m_PrefabInternal: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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serializedVersion: 6
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m_Component:
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m_Component:
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||||||
- component: {fileID: 963194228}
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- component: {fileID: 963194228}
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||||||
@ -208,23 +239,26 @@ GameObject:
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AudioListener:
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AudioListener:
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||||||
m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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||||||
m_CorrespondingSourceObject: {fileID: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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||||||
m_PrefabInternal: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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||||||
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m_PrefabAsset: {fileID: 0}
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||||||
m_GameObject: {fileID: 963194225}
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m_GameObject: {fileID: 963194225}
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m_Enabled: 1
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m_Enabled: 1
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||||||
--- !u!20 &963194227
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--- !u!20 &963194227
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Camera:
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Camera:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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||||||
m_CorrespondingSourceObject: {fileID: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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||||||
m_PrefabInternal: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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||||||
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m_PrefabAsset: {fileID: 0}
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||||||
m_GameObject: {fileID: 963194225}
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m_GameObject: {fileID: 963194225}
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||||||
m_Enabled: 1
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m_Enabled: 1
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||||||
serializedVersion: 2
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serializedVersion: 2
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||||||
m_ClearFlags: 1
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m_ClearFlags: 1
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||||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
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m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
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m_projectionMatrixMode: 1
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m_projectionMatrixMode: 1
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m_GateFitMode: 2
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m_FOVAxisMode: 0
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m_SensorSize: {x: 36, y: 24}
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m_SensorSize: {x: 36, y: 24}
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m_LensShift: {x: 0, y: 0}
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m_LensShift: {x: 0, y: 0}
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m_GateFitMode: 2
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m_FocalLength: 50
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m_FocalLength: 50
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m_NormalizedViewPortRect:
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m_NormalizedViewPortRect:
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serializedVersion: 2
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serializedVersion: 2
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||||||
@ -256,11 +290,13 @@ Camera:
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|||||||
Transform:
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Transform:
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||||||
m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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||||||
m_CorrespondingSourceObject: {fileID: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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||||||
m_PrefabInternal: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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||||||
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m_PrefabAsset: {fileID: 0}
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||||||
m_GameObject: {fileID: 963194225}
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m_GameObject: {fileID: 963194225}
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||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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||||||
m_LocalPosition: {x: 0, y: 1, z: -10}
|
m_LocalPosition: {x: 0, y: 1, z: -10}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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||||||
m_RootOrder: 0
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m_RootOrder: 0
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||||||
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File diff suppressed because one or more lines are too long
@ -0,0 +1,8 @@
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fileFormatVersion: 2
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||||||
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guid: 6d45b161158b72540a6627333b5c362d
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NativeFormatImporter:
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||||||
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externalObjects: {}
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||||||
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mainObjectFileID: 112000000
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userData:
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||||||
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assetBundleName:
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||||||
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assetBundleVariant:
|
BIN
test-project/Assets/Scenes/SampleScene/ReflectionProbe-0.exr
Normal file
BIN
test-project/Assets/Scenes/SampleScene/ReflectionProbe-0.exr
Normal file
Binary file not shown.
@ -0,0 +1,98 @@
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fileFormatVersion: 2
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||||||
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guid: 179c9f6a40455c649981cedcdc8d41fb
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TextureImporter:
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internalIDToNameTable: []
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||||||
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externalObjects: {}
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||||||
|
serializedVersion: 11
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||||||
|
mipmaps:
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||||||
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mipMapMode: 0
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||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
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||||||
|
linearTexture: 0
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||||||
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fadeOut: 0
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||||||
|
borderMipMap: 0
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||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
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||||||
|
mipMapFadeDistanceStart: 1
|
||||||
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mipMapFadeDistanceEnd: 3
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||||||
|
bumpmap:
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||||||
|
convertToNormalMap: 0
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||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
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||||||
|
normalMapFilter: 0
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||||||
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isReadable: 0
|
||||||
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streamingMipmaps: 0
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streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMasterTextureLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 1
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||||||
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seamlessCubemap: 1
|
||||||
|
textureFormat: 1
|
||||||
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maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 2
|
||||||
|
aniso: 0
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
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wrapV: 1
|
||||||
|
wrapW: 1
|
||||||
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nPOTScale: 1
|
||||||
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lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 2
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
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flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 100
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
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serializedVersion: 2
|
||||||
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sprites: []
|
||||||
|
outline: []
|
||||||
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physicsShape: []
|
||||||
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bones: []
|
||||||
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spriteID:
|
||||||
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internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
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edges: []
|
||||||
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weights: []
|
||||||
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secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
167
test-project/ProjectSettings/SceneTemplateSettings.json
Normal file
167
test-project/ProjectSettings/SceneTemplateSettings.json
Normal file
@ -0,0 +1,167 @@
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|||||||
|
{
|
||||||
|
"templatePinStates": [],
|
||||||
|
"dependencyTypeInfos": [
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.AnimationClip",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
|
||||||
|
"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEditor.Animations.AnimatorController",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.AnimatorOverrideController",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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{
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"userAdded": false,
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"type": "UnityEditor.Audio.AudioMixerController",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.ComputeShader",
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"ignore": true,
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"defaultInstantiationMode": 1,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Cubemap",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.GameObject",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEditor.LightingDataAsset",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": false
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},
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{
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"userAdded": false,
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"type": "UnityEngine.LightingSettings",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Material",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEditor.MonoScript",
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"ignore": true,
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"defaultInstantiationMode": 1,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.PhysicMaterial",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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{
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"userAdded": false,
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"type": "UnityEngine.PhysicsMaterial2D",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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{
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"userAdded": false,
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"type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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{
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"userAdded": false,
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"type": "UnityEngine.Rendering.PostProcessing.PostProcessResources",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Rendering.VolumeProfile",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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{
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"userAdded": false,
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"type": "UnityEditor.SceneAsset",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": false
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Shader",
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"ignore": true,
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"defaultInstantiationMode": 1,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.ShaderVariantCollection",
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"ignore": true,
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"defaultInstantiationMode": 1,
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"supportsModification": true
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|
},
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{
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"userAdded": false,
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"type": "UnityEngine.Texture",
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"ignore": false,
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|
"defaultInstantiationMode": 0,
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"supportsModification": true
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|
},
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|
{
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|
"userAdded": false,
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"type": "UnityEngine.Texture2D",
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|
"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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|
},
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{
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"userAdded": false,
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"type": "UnityEngine.Timeline.TimelineAsset",
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|
"ignore": false,
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"defaultInstantiationMode": 0,
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|
"supportsModification": true
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|
}
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|
],
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|
"defaultDependencyTypeInfo": {
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|
"userAdded": false,
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"type": "<default_scene_template_dependencies>",
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|
"ignore": false,
|
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|
"defaultInstantiationMode": 1,
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|
"supportsModification": true
|
||||||
|
},
|
||||||
|
"newSceneOverride": 0
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user