mirror of
https://github.com/game-ci/unity-builder.git
synced 2025-07-04 12:25:19 -04:00
parent
a6ebcb5b75
commit
b94200d3d4
114
action.yml
114
action.yml
@ -2,6 +2,10 @@ name: 'Unity - Builder'
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author: Webber Takken <webber@takken.io>
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description: 'Build Unity projects for different platforms.'
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inputs:
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targetPlatform:
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required: true
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default: ''
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description: 'Platform that the build should target.'
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unityVersion:
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required: false
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default: 'auto'
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@ -10,10 +14,6 @@ inputs:
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required: false
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default: ''
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description: 'Specific docker image that should be used for building the project'
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targetPlatform:
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required: false
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default: ''
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description: 'Platform that the build should target.'
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projectPath:
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required: false
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default: ''
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@ -22,18 +22,6 @@ inputs:
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required: false
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default: ''
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description: 'Name of the build.'
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postBuildSteps:
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required: false
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default: ''
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description: 'run a post build job in yaml format with the keys image, secrets (name, value object array), command string'
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preBuildSteps:
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required: false
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default: ''
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description: 'Run a pre build job after the repository setup but before the build job (in yaml format with the keys image, secrets (name, value object array), command line string)'
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customJob:
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required: false
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default: ''
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description: 'Run a custom job instead of the standard build automation for cloud runner (in yaml format with the keys image, secrets (name, value object array), command line string)'
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buildsPath:
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required: false
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default: ''
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@ -42,38 +30,10 @@ inputs:
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required: false
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default: ''
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description: 'Path to a Namespace.Class.StaticMethod to run to perform the build.'
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cloudRunnerCluster:
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default: 'local'
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customParameters:
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required: false
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description: 'Either local, k8s or aws can be used to run builds on a remote cluster. Additional parameters must be configured.'
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awsStackName:
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default: 'game-ci'
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required: false
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description: 'The Cloud Formation stack name that must be setup before using this option.'
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kubeConfig:
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default: ''
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required: false
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description: 'Supply a base64 encoded kubernetes config to run builds on kubernetes and stream logs until completion.'
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kubeVolume:
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default: ''
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required: false
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description: 'Supply a Persistent Volume Claim name to use for the Unity build.'
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cloudRunnerMemory:
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default: '750M'
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required: false
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description: 'Amount of memory to assign the remote build container'
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cloudRunnerCpu:
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default: '1.0'
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required: false
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description: 'Amount of CPU time to assign the remote build container'
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kubeVolumeSize:
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default: '5Gi'
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required: false
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description: 'Amount of disc space to assign the Kubernetes Persistent Volume'
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githubToken:
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default: ''
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required: false
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description: 'GitHub token for cloning, only needed when kubeconfig is used.'
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description: 'Custom parameters to configure the build.'
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versioning:
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required: false
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default: 'Semantic'
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@ -114,14 +74,6 @@ inputs:
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required: false
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default: ''
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description: 'The android target API level.'
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customParameters:
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required: false
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default: ''
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description: >
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Custom parameters to configure the build.
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Parameters must start with a hyphen (-) and may be followed by a value (without hyphen).
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Parameters without a value will be considered booleans (with a value of true).
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sshAgent:
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required: false
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default: ''
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@ -129,8 +81,7 @@ inputs:
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gitPrivateToken:
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required: false
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default: ''
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description: >
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Github private token to pull from github
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description: 'Github private token to pull from github'
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chownFilesTo:
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required: false
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default: ''
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@ -138,12 +89,51 @@ inputs:
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allowDirtyBuild:
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required: false
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default: ''
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description: >
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Allows the branch of the build to be dirty, and still generate the build.
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Note that it is generally bad practice to modify your branch
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in a CI Pipeline. However there are exceptions where this might
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be needed. (use with care).
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description: 'Allows the branch of the build to be dirty, and still generate the build.'
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postBuildSteps:
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required: false
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default: ''
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description: 'run a post build job in yaml format with the keys image, secrets (name, value object array), command string'
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preBuildSteps:
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required: false
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default: ''
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description: 'Run a pre build job after the repository setup but before the build job (in yaml format with the keys image, secrets (name, value object array), command line string)'
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customJob:
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required: false
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default: ''
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description: 'Run a custom job instead of the standard build automation for cloud runner (in yaml format with the keys image, secrets (name, value object array), command line string)'
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awsBaseStackName:
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default: 'game-ci'
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required: false
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description: 'The Cloud Formation stack name that must be setup before using this option.'
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cloudRunnerCluster:
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default: 'local'
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required: false
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description: 'Either local, k8s or aws can be used to run builds on a remote cluster. Additional parameters must be configured.'
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cloudRunnerCpu:
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default: '1.0'
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required: false
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description: 'Amount of CPU time to assign the remote build container'
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cloudRunnerMemory:
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default: '750M'
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required: false
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description: 'Amount of memory to assign the remote build container'
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githubToken:
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default: ''
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required: false
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description: 'GitHub token for cloning, only needed when kubeconfig is used.'
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kubeConfig:
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default: ''
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required: false
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description: 'Supply a base64 encoded kubernetes config to run builds on kubernetes and stream logs until completion.'
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kubeVolume:
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default: ''
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required: false
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description: 'Supply a Persistent Volume Claim name to use for the Unity build.'
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kubeVolumeSize:
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default: '5Gi'
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required: false
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description: 'Amount of disc space to assign the Kubernetes Persistent Volume'
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outputs:
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volume:
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description: 'The Persistent Volume (PV) where the build artifacts have been stored by Kubernetes'
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BIN
dist/index.js
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dist/index.js
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dist/index.js.map
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dist/index.js.map
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60
dist/xhr-sync-worker.js
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60
dist/xhr-sync-worker.js
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@ -0,0 +1,60 @@
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"use strict";
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/* eslint-disable no-process-exit */
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const util = require("util");
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const { JSDOM } = require("../../../..");
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const { READY_STATES } = require("./xhr-utils");
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const idlUtils = require("../generated/utils");
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const tough = require("tough-cookie");
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const dom = new JSDOM();
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const xhr = new dom.window.XMLHttpRequest();
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const xhrImpl = idlUtils.implForWrapper(xhr);
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const chunks = [];
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process.stdin.on("data", chunk => {
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chunks.push(chunk);
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});
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process.stdin.on("end", () => {
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const buffer = Buffer.concat(chunks);
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const flag = JSON.parse(buffer.toString());
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if (flag.body && flag.body.type === "Buffer" && flag.body.data) {
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flag.body = Buffer.from(flag.body.data);
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}
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if (flag.cookieJar) {
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flag.cookieJar = tough.CookieJar.fromJSON(flag.cookieJar);
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}
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flag.synchronous = false;
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Object.assign(xhrImpl.flag, flag);
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const { properties } = xhrImpl;
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xhrImpl.readyState = READY_STATES.OPENED;
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try {
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xhr.addEventListener("loadend", () => {
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if (properties.error) {
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properties.error = properties.error.stack || util.inspect(properties.error);
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}
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process.stdout.write(JSON.stringify({
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responseURL: xhrImpl.responseURL,
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status: xhrImpl.status,
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statusText: xhrImpl.statusText,
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properties
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}), () => {
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process.exit(0);
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});
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}, false);
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xhr.send(flag.body);
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} catch (error) {
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properties.error += error.stack || util.inspect(error);
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process.stdout.write(JSON.stringify({
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responseURL: xhrImpl.responseURL,
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status: xhrImpl.status,
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statusText: xhrImpl.statusText,
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properties
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}), () => {
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process.exit(0);
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});
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}
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});
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@ -69,6 +69,10 @@ class Input {
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return Input.getInput('GITHUB_RUN_NUMBER') || '0';
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}
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static get targetPlatform() {
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return Input.getInput('targetPlatform') || Platform.default;
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}
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static get unityVersion() {
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return Input.getInput('unityVersion') || 'auto';
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}
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@ -77,10 +81,6 @@ class Input {
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return Input.getInput('customImage');
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}
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static get targetPlatform() {
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return Input.getInput('targetPlatform') || Platform.default;
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}
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static get projectPath() {
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const input = Input.getInput('projectPath');
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const rawProjectPath = input
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@ -104,6 +104,10 @@ class Input {
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return Input.getInput('buildMethod') || ''; // processed in docker file
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}
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static get customParameters() {
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return Input.getInput('customParameters') || '';
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}
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static get versioningStrategy() {
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return Input.getInput('versioning') || 'Semantic';
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}
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@ -146,24 +150,10 @@ class Input {
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return core.getInput('androidTargetSdkVersion') || '';
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}
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static get allowDirtyBuild() {
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const input = Input.getInput('allowDirtyBuild') || false;
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return input === 'true';
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}
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static get customParameters() {
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return Input.getInput('customParameters') || '';
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}
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static get sshAgent() {
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return Input.getInput('sshAgent') || '';
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}
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static async githubToken() {
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return Input.getInput('githubToken') || (await GithubCliReader.GetGitHubAuthToken()) || '';
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}
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static async gitPrivateToken() {
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return core.getInput('gitPrivateToken') || (await Input.githubToken());
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}
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@ -172,6 +162,12 @@ class Input {
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return Input.getInput('chownFilesTo') || '';
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}
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static get allowDirtyBuild() {
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const input = Input.getInput('allowDirtyBuild') || false;
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return input === 'true';
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}
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static get postBuildSteps() {
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return Input.getInput('postBuildSteps') || '';
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}
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@ -184,34 +180,38 @@ class Input {
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return Input.getInput('customJob') || '';
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}
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static get cloudRunnerCluster() {
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return Input.getInput('cloudRunnerCluster') || '';
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}
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static get awsBaseStackName() {
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return Input.getInput('awsBaseStackName') || 'game-ci';
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}
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static get kubeConfig() {
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return Input.getInput('kubeConfig') || '';
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}
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static get cloudRunnerMemory() {
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return Input.getInput('cloudRunnerMemory') || '750M';
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static get cloudRunnerCluster() {
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return Input.getInput('cloudRunnerCluster') || 'local';
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}
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static get cloudRunnerCpu() {
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return Input.getInput('cloudRunnerCpu') || '1.0';
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}
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static get kubeVolumeSize() {
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return Input.getInput('kubeVolumeSize') || '5Gi';
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static get cloudRunnerMemory() {
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return Input.getInput('cloudRunnerMemory') || '750M';
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}
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static async githubToken() {
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return Input.getInput('githubToken') || (await GithubCliReader.GetGitHubAuthToken()) || '';
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}
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static get kubeConfig() {
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return Input.getInput('kubeConfig') || '';
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}
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static get kubeVolume() {
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return Input.getInput('kubeVolume') || '';
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}
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static get kubeVolumeSize() {
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return Input.getInput('kubeVolumeSize') || '5Gi';
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}
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public static ToEnvVarFormat(input: string) {
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return input
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.replace(/([A-Z])/g, ' $1')
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Block a user