diff --git a/builder/steps/build.sh b/builder/steps/build.sh index 9fe013f7..e9eed1a6 100644 --- a/builder/steps/build.sh +++ b/builder/steps/build.sh @@ -67,7 +67,7 @@ if [ -z "$BUILD_METHOD" ]; then # Create Editor directory if it does not exist mkdir -p $UNITY_PROJECT_PATH/Assets/Editor/ # Copy the build script of Unity Builder action - cp -r /UnityBuilderAction $UNITY_PROJECT_PATH/Assets/Editor/ + cp -r /UnityBuilderAction/Assets/Editor $UNITY_PROJECT_PATH/Assets/Editor/ # Set the Build method to that of UnityBuilder Action BUILD_METHOD="UnityBuilderAction.Builder.BuildProject" # Verify recursive paths