License Activation fixes and Github Annotations (#590)

* Ensure serial is prioritized

* Add compile listener to create github annotations

* Update node modules

* Don't build ubuntu on PR as secrets are now needed. Update PR template to request an example successful run. Remove 32bit windows build. Build on push to any branch

* Update activation to use blank project

* Ensure exceptions get annotated as well

* More robust console printing

* Update test project

* Build iOS test on macos to verify burst functionality. Add annotation for license activation error. Fix unity version test. Remove minification from android

* Improve license checks

* Mask partially redacted serial in addition to full serial

* Add retry logic to ubuntu builds

* Allow dirty build on retry

* Bump unity version
This commit is contained in:
Andrew Kahr 2023-11-12 05:47:03 -08:00 committed by GitHub
parent 7afabe74da
commit caa0a81b47
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
45 changed files with 1872 additions and 725 deletions

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@ -10,6 +10,10 @@
- ... - ...
#### Successful Workflow Run Link
- ...
#### Checklist #### Checklist
<!-- please check all items and add your own --> <!-- please check all items and add your own -->

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@ -3,8 +3,6 @@ name: Builds - MacOS
on: on:
workflow_dispatch: workflow_dispatch:
push: push:
branches:
- main
concurrency: concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }} group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
@ -20,11 +18,12 @@ jobs:
projectPath: projectPath:
- test-project - test-project
unityVersion: unityVersion:
- 2021.3.31f1 - 2021.3.32f1
- 2022.3.11f1 - 2022.3.13f1
- 2023.1.17f1 - 2023.1.19f1
targetPlatform: targetPlatform:
- StandaloneOSX # Build a MacOS executable - StandaloneOSX # Build a MacOS executable
- iOS # Build an iOS executable
steps: steps:
########################### ###########################

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@ -3,11 +3,6 @@ name: Builds - Ubuntu
on: on:
workflow_dispatch: workflow_dispatch:
push: push:
branches:
- main
pull_request:
paths-ignore:
- '.github/**'
concurrency: concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }} group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
@ -52,9 +47,9 @@ jobs:
projectPath: projectPath:
- test-project - test-project
unityVersion: unityVersion:
- 2021.3.31f1 - 2021.3.32f1
- 2022.3.11f1 - 2022.3.13f1
- 2023.1.17f1 - 2023.1.19f1
targetPlatform: targetPlatform:
- StandaloneOSX # Build a macOS standalone (Intel 64-bit) with mono backend. - StandaloneOSX # Build a macOS standalone (Intel 64-bit) with mono backend.
- StandaloneWindows64 # Build a Windows 64-bit standalone with mono backend. - StandaloneWindows64 # Build a Windows 64-bit standalone with mono backend.
@ -84,7 +79,13 @@ jobs:
########################### ###########################
# Build # # Build #
########################### ###########################
- uses: ./ - name: Build
uses: ./
id: build-1
continue-on-error: true
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with: with:
projectPath: ${{ matrix.projectPath }} projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }} unityVersion: ${{ matrix.unityVersion }}
@ -92,6 +93,47 @@ jobs:
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
providerStrategy: ${{ matrix.providerStrategy }} providerStrategy: ${{ matrix.providerStrategy }}
- name: Sleep for Retry
if: ${{ steps.build-1.outcome == 'failure' }}
run: |
sleep 60
- name: Build (Retry 1)
uses: ./
id: build-2
if: ${{ steps.build-1.outcome == 'failure' }}
continue-on-error: true
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
providerStrategy: ${{ matrix.providerStrategy }}
allowDirtyBuild: true
- name: Sleep for Retry
if: ${{ steps.build-2.outcome == 'failure' }}
run: |
sleep 240
- name: Build (Retry 2)
uses: ./
id: build-3
if: ${{ steps.build-2.outcome == 'failure' }}
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
providerStrategy: ${{ matrix.providerStrategy }}
allowDirtyBuild: true
########################### ###########################
# Upload # # Upload #
########################### ###########################

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@ -3,8 +3,6 @@ name: Builds - Windows
on: on:
workflow_dispatch: workflow_dispatch:
push: push:
branches:
- main
concurrency: concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }} group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
@ -20,13 +18,12 @@ jobs:
projectPath: projectPath:
- test-project - test-project
unityVersion: unityVersion:
- 2021.3.31f1 - 2021.3.32f1
- 2022.3.11f1 - 2022.3.13f1
- 2023.1.17f1 - 2023.1.19f1
targetPlatform: targetPlatform:
- Android # Build an Android apk. - Android # Build an Android apk.
- StandaloneWindows64 # Build a Windows 64-bit standalone. - StandaloneWindows64 # Build a Windows 64-bit standalone.
- StandaloneWindows # Build a Windows 32-bit standalone.
- WSAPlayer # Build a UWP App - WSAPlayer # Build a UWP App
- tvOS # Build an Apple TV XCode project - tvOS # Build an Apple TV XCode project

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@ -0,0 +1,36 @@
using System;
using UnityEngine;
using UnityEditor;
namespace UnityBuilderAction.Reporting
{
[InitializeOnLoad]
static class CompileListener
{
static CompileListener()
{
if (Application.isBatchMode)
{
Application.logMessageReceived += Application_logMessageReceived;
}
}
private static void Application_logMessageReceived(string condition, string stackTrace, LogType type)
{
string prefix = "";
switch (type)
{
case LogType.Error:
prefix = "error";
break;
case LogType.Warning:
prefix = "warning";
break;
case LogType.Exception:
prefix = "error";
break;
}
Console.WriteLine($"{Environment.NewLine}::{prefix} ::{condition}{Environment.NewLine}{stackTrace}");
}
}
}

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@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: fad44373fb7b61a4bb584e2675795aca
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

BIN
dist/index.js generated vendored

Binary file not shown.

BIN
dist/index.js.map generated vendored

Binary file not shown.

BIN
dist/licenses.txt generated vendored

Binary file not shown.

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@ -20,6 +20,10 @@ echo "Requesting activation"
# Store the exit code from the verify command # Store the exit code from the verify command
UNITY_EXIT_CODE=$? UNITY_EXIT_CODE=$?
if [ ! -f "/Library/Application Support/Unity/Unity_lic.ulf" ]; then
echo "::error ::There was an error while trying to activate the Unity license."
fi
# #
# Display information about the result # Display information about the result
# #
@ -30,6 +34,7 @@ else
# Activation failed so exit with the code from the license verification step # Activation failed so exit with the code from the license verification step
echo "Unclassified error occured while trying to activate license." echo "Unclassified error occured while trying to activate license."
echo "Exit code was: $UNITY_EXIT_CODE" echo "Exit code was: $UNITY_EXIT_CODE"
echo "::error ::There was an error while trying to activate the Unity license."
exit $UNITY_EXIT_CODE exit $UNITY_EXIT_CODE
fi fi

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@ -4,64 +4,13 @@
echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory." echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
pushd "$ACTIVATE_LICENSE_PATH" pushd "$ACTIVATE_LICENSE_PATH"
if [[ -n "$UNITY_LICENSE" ]] || [[ -n "$UNITY_LICENSE_FILE" ]]; then if [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
# #
# PERSONAL LICENSE MODE # SERIAL LICENSE MODE
#
# This will activate Unity, using a license file
#
# Note that this is the ONLY WAY for PERSONAL LICENSES in 2020.
# * See for more details: https://gitlab.com/gableroux/unity3d-gitlab-ci-example/issues/5#note_72815478
#
# The license file can be acquired using `webbertakken/request-manual-activation-file` action.
echo "Requesting activation (personal license)"
# Set the license file path
FILE_PATH=UnityLicenseFile.ulf
if [[ -n "$UNITY_LICENSE" ]]; then
# Copy license file from Github variables
echo "$UNITY_LICENSE" | tr -d '\r' > $FILE_PATH
elif [[ -n "$UNITY_LICENSE_FILE" ]]; then
# Copy license file from file system
cat "$UNITY_LICENSE_FILE" | tr -d '\r' > $FILE_PATH
fi
# Activate license
ACTIVATION_OUTPUT=$(unity-editor \
-logFile /dev/stdout \
-quit \
-manualLicenseFile $FILE_PATH)
# Store the exit code from the verify command
UNITY_EXIT_CODE=$?
# The exit code for personal activation is always 1;
# Determine whether activation was successful.
#
# Successful output should include the following:
#
# "LICENSE SYSTEM [2020120 18:51:20] Next license update check is after 2019-11-25T18:23:38"
#
ACTIVATION_SUCCESSFUL=$(echo $ACTIVATION_OUTPUT | grep 'Next license update check is after' | wc -l)
# Set exit code to 0 if activation was successful
if [[ $ACTIVATION_SUCCESSFUL -eq 1 ]]; then
UNITY_EXIT_CODE=0
fi;
# Remove license file
rm -f $FILE_PATH
elif [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
#
# PROFESSIONAL (SERIAL) LICENSE MODE
# #
# This will activate unity, using the activating process. # This will activate unity, using the activating process.
# #
# Note: This is the preferred way for PROFESSIONAL LICENSES. echo "Requesting activation"
#
echo "Requesting activation (professional license)"
# Activate license # Activate license
unity-editor \ unity-editor \
@ -69,11 +18,16 @@ elif [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
-quit \ -quit \
-serial "$UNITY_SERIAL" \ -serial "$UNITY_SERIAL" \
-username "$UNITY_EMAIL" \ -username "$UNITY_EMAIL" \
-password "$UNITY_PASSWORD" -password "$UNITY_PASSWORD" \
-projectPath "/BlankProject"
# Store the exit code from the verify command # Store the exit code from the verify command
UNITY_EXIT_CODE=$? UNITY_EXIT_CODE=$?
if [ ! -f "~/.local/share/unity3d/Unity/Unity_lic.ulf" ]; then
echo "::error ::There was an error while trying to activate the Unity license."
fi
elif [[ -n "$UNITY_LICENSING_SERVER" ]]; then elif [[ -n "$UNITY_LICENSING_SERVER" ]]; then
# #
# Custom Unity License Server # Custom Unity License Server
@ -100,6 +54,7 @@ else
echo "Visit https://game.ci/docs/github/getting-started for more" echo "Visit https://game.ci/docs/github/getting-started for more"
echo "details on how to set up one of the possible activation strategies." echo "details on how to set up one of the possible activation strategies."
echo "::error ::No valid license activation strategy could be determined."
# Immediately exit as no UNITY_EXIT_CODE can be derrived. # Immediately exit as no UNITY_EXIT_CODE can be derrived.
exit 1; exit 1;

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@ -13,14 +13,17 @@ if [[ -n "$UNITY_LICENSING_SERVER" ]]; then #
/opt/unity/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client --return-floating "$FLOATING_LICENSE" /opt/unity/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client --return-floating "$FLOATING_LICENSE"
elif [[ -n "$UNITY_SERIAL" ]]; then elif [[ -n "$UNITY_SERIAL" ]]; then
# #
# PROFESSIONAL (SERIAL) LICENSE MODE # SERIAL LICENSE MODE
# #
# This will return the license that is currently in use. # This will return the license that is currently in use.
# #
unity-editor \ unity-editor \
-logFile /dev/stdout \ -logFile /dev/stdout \
-quit \ -quit \
-returnlicense -returnlicense \
-username "$UNITY_EMAIL" \
-password "$UNITY_PASSWORD" \
-projectPath "/BlankProject"
fi fi
# Return to previous working directory # Return to previous working directory

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@ -12,3 +12,8 @@ Write-Output ""
-serial $Env:UNITY_SERIAL ` -serial $Env:UNITY_SERIAL `
-projectPath "c:/BlankProject" ` -projectPath "c:/BlankProject" `
-logfile - | Out-Host -logfile - | Out-Host
if(-not(Test-path "C:/ProgramData/Unity/Unity_lic.ulf" -PathType leaf))
{
Write-Output "::error ::There was an error while trying to activate the Unity license."
}

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@ -12,6 +12,7 @@ import { Cli } from './cli/cli';
import GitHub from './github'; import GitHub from './github';
import CloudRunnerOptions from './cloud-runner/options/cloud-runner-options'; import CloudRunnerOptions from './cloud-runner/options/cloud-runner-options';
import CloudRunner from './cloud-runner/cloud-runner'; import CloudRunner from './cloud-runner/cloud-runner';
import * as core from '@actions/core';
class BuildParameters { class BuildParameters {
// eslint-disable-next-line no-undef // eslint-disable-next-line no-undef
@ -132,6 +133,11 @@ class BuildParameters {
} }
} }
if (unitySerial !== undefined && unitySerial.length === 27) {
core.setSecret(unitySerial);
core.setSecret(`${unitySerial.slice(0, -4)}XXXX`);
}
return { return {
editorVersion, editorVersion,
customImage: Input.customImage, customImage: Input.customImage,

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@ -62,7 +62,6 @@ class Docker {
--workdir ${dockerWorkspacePath} \ --workdir ${dockerWorkspacePath} \
--rm \ --rm \
${ImageEnvironmentFactory.getEnvVarString(parameters, additionalVariables)} \ ${ImageEnvironmentFactory.getEnvVarString(parameters, additionalVariables)} \
--env UNITY_SERIAL \
--env GITHUB_WORKSPACE=${dockerWorkspacePath} \ --env GITHUB_WORKSPACE=${dockerWorkspacePath} \
--env GIT_CONFIG_EXTENSIONS \ --env GIT_CONFIG_EXTENSIONS \
${gitPrivateToken ? `--env GIT_PRIVATE_TOKEN="${gitPrivateToken}"` : ''} \ ${gitPrivateToken ? `--env GIT_PRIVATE_TOKEN="${gitPrivateToken}"` : ''} \
@ -74,6 +73,7 @@ class Docker {
--volume "${actionFolder}/platforms/ubuntu/steps:/steps:z" \ --volume "${actionFolder}/platforms/ubuntu/steps:/steps:z" \
--volume "${actionFolder}/platforms/ubuntu/entrypoint.sh:/entrypoint.sh:z" \ --volume "${actionFolder}/platforms/ubuntu/entrypoint.sh:/entrypoint.sh:z" \
--volume "${actionFolder}/unity-config:/usr/share/unity3d/config/:z" \ --volume "${actionFolder}/unity-config:/usr/share/unity3d/config/:z" \
--volume "${actionFolder}/BlankProject":"/BlankProject:z" \
--cpus=${dockerCpuLimit} \ --cpus=${dockerCpuLimit} \
--memory=${dockerMemoryLimit} \ --memory=${dockerMemoryLimit} \
${sshAgent ? `--volume ${sshAgent}:/ssh-agent` : ''} \ ${sshAgent ? `--volume ${sshAgent}:/ssh-agent` : ''} \
@ -93,7 +93,6 @@ class Docker {
const { const {
workspace, workspace,
actionFolder, actionFolder,
unitySerial,
gitPrivateToken, gitPrivateToken,
dockerWorkspacePath, dockerWorkspacePath,
dockerCpuLimit, dockerCpuLimit,
@ -105,7 +104,6 @@ class Docker {
--workdir c:${dockerWorkspacePath} \ --workdir c:${dockerWorkspacePath} \
--rm \ --rm \
${ImageEnvironmentFactory.getEnvVarString(parameters)} \ ${ImageEnvironmentFactory.getEnvVarString(parameters)} \
--env UNITY_SERIAL="${unitySerial}" \
--env GITHUB_WORKSPACE=c:${dockerWorkspacePath} \ --env GITHUB_WORKSPACE=c:${dockerWorkspacePath} \
${gitPrivateToken ? `--env GIT_PRIVATE_TOKEN="${gitPrivateToken}"` : ''} \ ${gitPrivateToken ? `--env GIT_PRIVATE_TOKEN="${gitPrivateToken}"` : ''} \
--volume "${workspace}":"c:${dockerWorkspacePath}" \ --volume "${workspace}":"c:${dockerWorkspacePath}" \

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@ -1,4 +1,3 @@
import { ReadLicense } from './input-readers/test-license-reader';
import { DockerParameters, StringKeyValuePair } from './shared-types'; import { DockerParameters, StringKeyValuePair } from './shared-types';
class ImageEnvironmentFactory { class ImageEnvironmentFactory {
@ -23,14 +22,18 @@ class ImageEnvironmentFactory {
public static getEnvironmentVariables(parameters: DockerParameters, additionalVariables: StringKeyValuePair[] = []) { public static getEnvironmentVariables(parameters: DockerParameters, additionalVariables: StringKeyValuePair[] = []) {
let environmentVariables: StringKeyValuePair[] = [ let environmentVariables: StringKeyValuePair[] = [
{ name: 'UNITY_LICENSE', value: process.env.UNITY_LICENSE || ReadLicense() },
{ name: 'UNITY_LICENSE_FILE', value: process.env.UNITY_LICENSE_FILE },
{ name: 'UNITY_EMAIL', value: process.env.UNITY_EMAIL }, { name: 'UNITY_EMAIL', value: process.env.UNITY_EMAIL },
{ name: 'UNITY_PASSWORD', value: process.env.UNITY_PASSWORD }, { name: 'UNITY_PASSWORD', value: process.env.UNITY_PASSWORD },
{ name: 'UNITY_SERIAL', value: parameters.unitySerial }, { name: 'UNITY_SERIAL', value: parameters.unitySerial },
{ name: 'UNITY_LICENSING_SERVER', value: parameters.unityLicensingServer }, {
name: 'UNITY_LICENSING_SERVER',
value: parameters.unityLicensingServer,
},
{ name: 'UNITY_VERSION', value: parameters.editorVersion }, { name: 'UNITY_VERSION', value: parameters.editorVersion },
{ name: 'USYM_UPLOAD_AUTH_TOKEN', value: process.env.USYM_UPLOAD_AUTH_TOKEN }, {
name: 'USYM_UPLOAD_AUTH_TOKEN',
value: process.env.USYM_UPLOAD_AUTH_TOKEN,
},
{ name: 'PROJECT_PATH', value: parameters.projectPath }, { name: 'PROJECT_PATH', value: parameters.projectPath },
{ name: 'BUILD_TARGET', value: parameters.targetPlatform }, { name: 'BUILD_TARGET', value: parameters.targetPlatform },
{ name: 'BUILD_NAME', value: parameters.buildName }, { name: 'BUILD_NAME', value: parameters.buildName },
@ -41,12 +44,21 @@ class ImageEnvironmentFactory {
{ name: 'VERSION', value: parameters.buildVersion }, { name: 'VERSION', value: parameters.buildVersion },
{ name: 'ANDROID_VERSION_CODE', value: parameters.androidVersionCode }, { name: 'ANDROID_VERSION_CODE', value: parameters.androidVersionCode },
{ name: 'ANDROID_KEYSTORE_NAME', value: parameters.androidKeystoreName }, { name: 'ANDROID_KEYSTORE_NAME', value: parameters.androidKeystoreName },
{ name: 'ANDROID_KEYSTORE_BASE64', value: parameters.androidKeystoreBase64 }, {
name: 'ANDROID_KEYSTORE_BASE64',
value: parameters.androidKeystoreBase64,
},
{ name: 'ANDROID_KEYSTORE_PASS', value: parameters.androidKeystorePass }, { name: 'ANDROID_KEYSTORE_PASS', value: parameters.androidKeystorePass },
{ name: 'ANDROID_KEYALIAS_NAME', value: parameters.androidKeyaliasName }, { name: 'ANDROID_KEYALIAS_NAME', value: parameters.androidKeyaliasName },
{ name: 'ANDROID_KEYALIAS_PASS', value: parameters.androidKeyaliasPass }, { name: 'ANDROID_KEYALIAS_PASS', value: parameters.androidKeyaliasPass },
{ name: 'ANDROID_TARGET_SDK_VERSION', value: parameters.androidTargetSdkVersion }, {
{ name: 'ANDROID_SDK_MANAGER_PARAMETERS', value: parameters.androidSdkManagerParameters }, name: 'ANDROID_TARGET_SDK_VERSION',
value: parameters.androidTargetSdkVersion,
},
{
name: 'ANDROID_SDK_MANAGER_PARAMETERS',
value: parameters.androidSdkManagerParameters,
},
{ name: 'ANDROID_EXPORT_TYPE', value: parameters.androidExportType }, { name: 'ANDROID_EXPORT_TYPE', value: parameters.androidExportType },
{ name: 'ANDROID_SYMBOL_TYPE', value: parameters.androidSymbolType }, { name: 'ANDROID_SYMBOL_TYPE', value: parameters.androidSymbolType },
{ name: 'CUSTOM_PARAMETERS', value: parameters.customParameters }, { name: 'CUSTOM_PARAMETERS', value: parameters.customParameters },
@ -86,7 +98,9 @@ class ImageEnvironmentFactory {
} }
} }
} }
if (parameters.sshAgent) environmentVariables.push({ name: 'SSH_AUTH_SOCK', value: '/ssh-agent' }); if (parameters.sshAgent) {
environmentVariables.push({ name: 'SSH_AUTH_SOCK', value: '/ssh-agent' });
}
return environmentVariables; return environmentVariables;
} }

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@ -7,9 +7,9 @@ describe('Unity Versioning', () => {
}); });
it('parses from ProjectVersion.txt', () => { it('parses from ProjectVersion.txt', () => {
const projectVersionContents = `m_EditorVersion: 2019.2.11f1 const projectVersionContents = `m_EditorVersion: 2021.3.4f1
m_EditorVersionWithRevision: 2019.2.11f1 (5f859a4cfee5)`; m_EditorVersionWithRevision: 2021.3.4f1 (cb45f9cae8b7)`;
expect(UnityVersioning.parse(projectVersionContents)).toBe('2019.2.11f1'); expect(UnityVersioning.parse(projectVersionContents)).toBe('2021.3.4f1');
}); });
}); });
@ -19,13 +19,13 @@ describe('Unity Versioning', () => {
}); });
it('reads from test-project', () => { it('reads from test-project', () => {
expect(UnityVersioning.read('./test-project')).toBe('2019.2.11f1'); expect(UnityVersioning.read('./test-project')).toBe('2021.3.4f1');
}); });
}); });
describe('determineUnityVersion', () => { describe('determineUnityVersion', () => {
it('defaults to parsed version', () => { it('defaults to parsed version', () => {
expect(UnityVersioning.determineUnityVersion('./test-project', 'auto')).toBe('2019.2.11f1'); expect(UnityVersioning.determineUnityVersion('./test-project', 'auto')).toBe('2021.3.4f1');
}); });
it('use specified unityVersion', () => { it('use specified unityVersion', () => {

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@ -4,6 +4,7 @@
[Bb]uild/ [Bb]uild/
[Bb]uilds/ [Bb]uilds/
[Ll]ogs/ [Ll]ogs/
UserSettings/
# Uncomment this line if you wish to ignore the asset store tools plugin # Uncomment this line if you wish to ignore the asset store tools plugin
# [Aa]ssets/AssetStoreTools* # [Aa]ssets/AssetStoreTools*

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@ -0,0 +1,98 @@
fileFormatVersion: 2
guid: 4464d385be8a6314599ca304b15f6033
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
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wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
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spriteExtrude: 1
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spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
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bones: []
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@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 7318f4af514280d49b66c315d1f80caf guid: 6ea315d0fd7389c41b19996891e99ae3
folderAsset: yes folderAsset: yes
DefaultImporter: DefaultImporter:
externalObjects: {} externalObjects: {}

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@ -24,9 +24,9 @@ RenderSettings:
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
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- m_BuildTarget: Android
m_StaticBatching: 1
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m_StaticBatching: 1
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m_DynamicBatching: 0
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m_GraphicsJobs: 1
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m_GraphicsJobs: 1
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m_GraphicsJobs: 0
- m_BuildTarget: BJMSupport
m_GraphicsJobs: 1
- m_BuildTarget: LinuxStandaloneSupport
m_GraphicsJobs: 1
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m_GraphicsJobs: 1
- m_BuildTarget: iOSSupport
m_GraphicsJobs: 0
- m_BuildTarget: WindowsStandaloneSupport
m_GraphicsJobs: 1
- m_BuildTarget: XboxOnePlayer
m_GraphicsJobs: 1
- m_BuildTarget: LuminSupport
m_GraphicsJobs: 0
- m_BuildTarget: AndroidPlayer
m_GraphicsJobs: 0
- m_BuildTarget: WebGLSupport
m_GraphicsJobs: 0
m_BuildTargetGraphicsJobMode:
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m_GraphicsJobMode: 0
- m_BuildTarget: XboxOnePlayer
m_GraphicsJobMode: 0
m_BuildTargetGraphicsAPIs: m_BuildTargetGraphicsAPIs:
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m_APIs: 150000000b000000 m_APIs: 150000000b000000
m_Automatic: 0 m_Automatic: 1
m_BuildTargetVRSettings: [] - m_BuildTarget: iOSSupport
m_APIs: 10000000
m_Automatic: 1
- m_BuildTarget: AppleTVSupport
m_APIs: 10000000
m_Automatic: 1
- m_BuildTarget: WebGLSupport
m_APIs: 0b000000
m_Automatic: 1
m_BuildTargetVRSettings:
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m_Enabled: 0
m_Devices:
- Oculus
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openGLRequireES31AEP: 0 openGLRequireES31AEP: 0
openGLRequireES32: 0 openGLRequireES32: 0
vuforiaEnabled: 0
m_TemplateCustomTags: {} m_TemplateCustomTags: {}
mobileMTRendering: mobileMTRendering:
Android: 1 Android: 1
iPhone: 1 iPhone: 1
tvOS: 1 tvOS: 1
m_BuildTargetGroupLightmapEncodingQuality: [] m_BuildTargetGroupLightmapEncodingQuality:
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m_EncodingQuality: 1
- m_BuildTarget: iPhone
m_EncodingQuality: 1
- m_BuildTarget: tvOS
m_EncodingQuality: 1
m_BuildTargetGroupLightmapSettings: [] m_BuildTargetGroupLightmapSettings: []
m_BuildTargetNormalMapEncoding:
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m_Encoding: 1
- m_BuildTarget: iPhone
m_Encoding: 1
- m_BuildTarget: tvOS
m_Encoding: 1
m_BuildTargetDefaultTextureCompressionFormat:
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m_Format: 3
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runPlayModeTestAsEditModeTest: 0 runPlayModeTestAsEditModeTest: 0
actionOnDotNetUnhandledException: 1 actionOnDotNetUnhandledException: 1
@ -305,12 +564,16 @@ PlayerSettings:
cameraUsageDescription: cameraUsageDescription:
locationUsageDescription: locationUsageDescription:
microphoneUsageDescription: microphoneUsageDescription:
bluetoothUsageDescription:
switchNMETAOverride:
switchNetLibKey: switchNetLibKey:
switchSocketMemoryPoolSize: 6144 switchSocketMemoryPoolSize: 6144
switchSocketAllocatorPoolSize: 128 switchSocketAllocatorPoolSize: 128
switchSocketConcurrencyLimit: 14 switchSocketConcurrencyLimit: 14
switchScreenResolutionBehavior: 2 switchScreenResolutionBehavior: 2
switchUseCPUProfiler: 0 switchUseCPUProfiler: 0
switchUseGOLDLinker: 0
switchLTOSetting: 0
switchApplicationID: 0x01004b9000490000 switchApplicationID: 0x01004b9000490000
switchNSODependencies: switchNSODependencies:
switchTitleNames_0: switchTitleNames_0:
@ -328,6 +591,7 @@ PlayerSettings:
switchTitleNames_12: switchTitleNames_12:
switchTitleNames_13: switchTitleNames_13:
switchTitleNames_14: switchTitleNames_14:
switchTitleNames_15:
switchPublisherNames_0: switchPublisherNames_0:
switchPublisherNames_1: switchPublisherNames_1:
switchPublisherNames_2: switchPublisherNames_2:
@ -343,6 +607,7 @@ PlayerSettings:
switchPublisherNames_12: switchPublisherNames_12:
switchPublisherNames_13: switchPublisherNames_13:
switchPublisherNames_14: switchPublisherNames_14:
switchPublisherNames_15:
switchIcons_0: {fileID: 0} switchIcons_0: {fileID: 0}
switchIcons_1: {fileID: 0} switchIcons_1: {fileID: 0}
switchIcons_2: {fileID: 0} switchIcons_2: {fileID: 0}
@ -358,6 +623,7 @@ PlayerSettings:
switchIcons_12: {fileID: 0} switchIcons_12: {fileID: 0}
switchIcons_13: {fileID: 0} switchIcons_13: {fileID: 0}
switchIcons_14: {fileID: 0} switchIcons_14: {fileID: 0}
switchIcons_15: {fileID: 0}
switchSmallIcons_0: {fileID: 0} switchSmallIcons_0: {fileID: 0}
switchSmallIcons_1: {fileID: 0} switchSmallIcons_1: {fileID: 0}
switchSmallIcons_2: {fileID: 0} switchSmallIcons_2: {fileID: 0}
@ -373,6 +639,7 @@ PlayerSettings:
switchSmallIcons_12: {fileID: 0} switchSmallIcons_12: {fileID: 0}
switchSmallIcons_13: {fileID: 0} switchSmallIcons_13: {fileID: 0}
switchSmallIcons_14: {fileID: 0} switchSmallIcons_14: {fileID: 0}
switchSmallIcons_15: {fileID: 0}
switchManualHTML: switchManualHTML:
switchAccessibleURLs: switchAccessibleURLs:
switchLegalInformation: switchLegalInformation:
@ -404,6 +671,7 @@ PlayerSettings:
switchRatingsInt_9: 0 switchRatingsInt_9: 0
switchRatingsInt_10: 0 switchRatingsInt_10: 0
switchRatingsInt_11: 0 switchRatingsInt_11: 0
switchRatingsInt_12: 0
switchLocalCommunicationIds_0: switchLocalCommunicationIds_0:
switchLocalCommunicationIds_1: switchLocalCommunicationIds_1:
switchLocalCommunicationIds_2: switchLocalCommunicationIds_2:
@ -434,6 +702,11 @@ PlayerSettings:
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switchNetworkInterfaceManagerInitializeEnabled: 1 switchNetworkInterfaceManagerInitializeEnabled: 1
switchPlayerConnectionEnabled: 1 switchPlayerConnectionEnabled: 1
switchUseNewStyleFilepaths: 0
switchUseMicroSleepForYield: 1
switchEnableRamDiskSupport: 0
switchMicroSleepForYieldTime: 25
switchRamDiskSpaceSize: 12
ps4NPAgeRating: 12 ps4NPAgeRating: 12
ps4NPTitleSecret: ps4NPTitleSecret:
ps4NPTrophyPackPath: ps4NPTrophyPackPath:
@ -460,6 +733,7 @@ PlayerSettings:
ps4ShareFilePath: ps4ShareFilePath:
ps4ShareOverlayImagePath: ps4ShareOverlayImagePath:
ps4PrivacyGuardImagePath: ps4PrivacyGuardImagePath:
ps4ExtraSceSysFile:
ps4NPtitleDatPath: ps4NPtitleDatPath:
ps4RemotePlayKeyAssignment: -1 ps4RemotePlayKeyAssignment: -1
ps4RemotePlayKeyMappingDir: ps4RemotePlayKeyMappingDir:
@ -485,6 +759,7 @@ PlayerSettings:
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ps4ReprojectionSupport: 0 ps4ReprojectionSupport: 0
ps4UseAudio3dBackend: 0 ps4UseAudio3dBackend: 0
ps4UseLowGarlicFragmentationMode: 1
ps4SocialScreenEnabled: 0 ps4SocialScreenEnabled: 0
ps4ScriptOptimizationLevel: 0 ps4ScriptOptimizationLevel: 0
ps4Audio3dVirtualSpeakerCount: 14 ps4Audio3dVirtualSpeakerCount: 14
@ -501,8 +776,11 @@ PlayerSettings:
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ps4videoRecordingFeaturesUsed: 0 ps4videoRecordingFeaturesUsed: 0
ps4contentSearchFeaturesUsed: 0 ps4contentSearchFeaturesUsed: 0
ps4CompatibilityPS5: 0
ps4GPU800MHz: 1
ps4attribEyeToEyeDistanceSettingVR: 0 ps4attribEyeToEyeDistanceSettingVR: 0
ps4IncludedModules: [] ps4IncludedModules: []
ps4attribVROutputEnabled: 0
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splashScreenBackgroundSourcePortrait: {fileID: 0} splashScreenBackgroundSourcePortrait: {fileID: 0}
@ -519,31 +797,38 @@ PlayerSettings:
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webGLUseEmbeddedResources: 0 webGLUseEmbeddedResources: 0
webGLCompressionFormat: 1 webGLCompressionFormat: 1
webGLWasmArithmeticExceptions: 0
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webGLWasmStreaming: 0 webGLDecompressionFallback: 0
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additionalCompilerArguments: {}
platformArchitecture: {} platformArchitecture: {}
scriptingBackend: {} scriptingBackend:
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il2cppCompilerConfiguration: {} il2cppCompilerConfiguration: {}
managedStrippingLevel: {} managedStrippingLevel: {}
incrementalIl2cppBuild: {} incrementalIl2cppBuild: {}
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allowUnsafeCode: 0 allowUnsafeCode: 0
useDeterministicCompilation: 1
enableRoslynAnalyzers: 1
additionalIl2CppArgs: additionalIl2CppArgs:
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gcIncremental: 0 gcIncremental: 1
assemblyVersionValidation: 1
gcWBarrierValidation: 0 gcWBarrierValidation: 0
apiCompatibilityLevelPerPlatform: {} apiCompatibilityLevelPerPlatform: {}
m_RenderingPath: 1 m_RenderingPath: 1
m_MobileRenderingPath: 1 m_MobileRenderingPath: 1
metroPackageName: Template_2D metroPackageName: Template_3D
metroPackageVersion: metroPackageVersion:
metroCertificatePath: metroCertificatePath:
metroCertificatePassword: metroCertificatePassword:
metroCertificateSubject: metroCertificateSubject:
metroCertificateIssuer: metroCertificateIssuer:
metroCertificateNotAfter: 0000000000000000 metroCertificateNotAfter: 0000000000000000
metroApplicationDescription: Template_2D metroApplicationDescription: Template_3D
wsaImages: {} wsaImages: {}
metroTileShortName: metroTileShortName:
metroTileShowName: 0 metroTileShowName: 0
@ -555,14 +840,14 @@ PlayerSettings:
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metroTileForegroundText: 2 metroTileForegroundText: 2
metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0} metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0}
metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, a: 1}
a: 1}
metroSplashScreenUseBackgroundColor: 0 metroSplashScreenUseBackgroundColor: 0
platformCapabilities: {} platformCapabilities: {}
metroTargetDeviceFamilies: {} metroTargetDeviceFamilies: {}
metroFTAName: metroFTAName:
metroFTAFileTypes: [] metroFTAFileTypes: []
metroProtocolName: metroProtocolName:
vcxProjDefaultLanguage:
XboxOneProductId: XboxOneProductId:
XboxOneUpdateKey: XboxOneUpdateKey:
XboxOneSandboxId: XboxOneSandboxId:
@ -581,18 +866,16 @@ PlayerSettings:
XboxOneCapability: [] XboxOneCapability: []
XboxOneGameRating: {} XboxOneGameRating: {}
XboxOneIsContentPackage: 0 XboxOneIsContentPackage: 0
XboxOneEnhancedXboxCompatibilityMode: 0
XboxOneEnableGPUVariability: 1 XboxOneEnableGPUVariability: 1
XboxOneSockets: {} XboxOneSockets: {}
XboxOneSplashScreen: {fileID: 0} XboxOneSplashScreen: {fileID: 0}
XboxOneAllowedProductIds: [] XboxOneAllowedProductIds: []
XboxOnePersistentLocalStorageSize: 0 XboxOnePersistentLocalStorageSize: 0
XboxOneXTitleMemory: 8 XboxOneXTitleMemory: 8
xboxOneScriptCompiler: 1
XboxOneOverrideIdentityName: XboxOneOverrideIdentityName:
vrEditorSettings: XboxOneOverrideIdentityPublisher:
daydream: vrEditorSettings: {}
daydreamIconForeground: {fileID: 0}
daydreamIconBackground: {fileID: 0}
cloudServicesEnabled: cloudServicesEnabled:
UNet: 1 UNet: 1
luminIcon: luminIcon:
@ -606,19 +889,15 @@ PlayerSettings:
luminVersion: luminVersion:
m_VersionCode: 1 m_VersionCode: 1
m_VersionName: m_VersionName:
facebookSdkVersion: 7.9.4
facebookAppId:
facebookCookies: 1
facebookLogging: 1
facebookStatus: 1
facebookXfbml: 0
facebookFrictionlessRequests: 1
apiCompatibilityLevel: 6 apiCompatibilityLevel: 6
activeInputHandler: 0
cloudProjectId: cloudProjectId:
framebufferDepthMemorylessMode: 0 framebufferDepthMemorylessMode: 0
qualitySettingsNames: []
projectName: projectName:
organizationId: organizationId:
cloudEnabled: 0 cloudEnabled: 0
enableNativePlatformBackendsForNewInputSystem: 0
disableOldInputManagerSupport: 0
legacyClampBlendShapeWeights: 0 legacyClampBlendShapeWeights: 0
playerDataPath:
forceSRGBBlit: 1
virtualTexturingSupportEnabled: 0

View File

@ -3,8 +3,8 @@
--- !u!129 &1 --- !u!129 &1
PlayerSettings: PlayerSettings:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
serializedVersion: 22 serializedVersion: 23
productGUID: d9e9dde8e7ed4cf4bac4c6f2dffe7ef4 productGUID: f3f6a917a3bba0046bb55998f8678f8c
AndroidProfiler: 0 AndroidProfiler: 0
AndroidFilterTouchesWhenObscured: 0 AndroidFilterTouchesWhenObscured: 0
AndroidEnableSustainedPerformanceMode: 0 AndroidEnableSustainedPerformanceMode: 0
@ -12,8 +12,8 @@ PlayerSettings:
targetDevice: 2 targetDevice: 2
useOnDemandResources: 0 useOnDemandResources: 0
accelerometerFrequency: 60 accelerometerFrequency: 60
companyName: DefaultCompany companyName: GameCI
productName: simpletestproject productName: TestProject
defaultCursor: {fileID: 0} defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0} cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
@ -42,8 +42,8 @@ PlayerSettings:
m_SplashScreenLogos: [] m_SplashScreenLogos: []
m_VirtualRealitySplashScreen: {fileID: 0} m_VirtualRealitySplashScreen: {fileID: 0}
m_HolographicTrackingLossScreen: {fileID: 0} m_HolographicTrackingLossScreen: {fileID: 0}
defaultScreenWidth: 1024 defaultScreenWidth: 1920
defaultScreenHeight: 768 defaultScreenHeight: 1080
defaultScreenWidthWeb: 960 defaultScreenWidthWeb: 960
defaultScreenHeightWeb: 600 defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0 m_StereoRenderingPath: 0
@ -66,7 +66,7 @@ PlayerSettings:
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androidStartInFullscreen: 1 androidStartInFullscreen: 1
androidRenderOutsideSafeArea: 1 androidRenderOutsideSafeArea: 1
androidUseSwappy: 0 androidUseSwappy: 1
androidBlitType: 0 androidBlitType: 0
androidResizableWindow: 0 androidResizableWindow: 0
androidDefaultWindowWidth: 1920 androidDefaultWindowWidth: 1920
@ -91,7 +91,7 @@ PlayerSettings:
resizableWindow: 0 resizableWindow: 0
useMacAppStoreValidation: 0 useMacAppStoreValidation: 0
macAppStoreCategory: public.app-category.games macAppStoreCategory: public.app-category.games
gpuSkinning: 0 gpuSkinning: 1
xboxPIXTextureCapture: 0 xboxPIXTextureCapture: 0
xboxEnableAvatar: 0 xboxEnableAvatar: 0
xboxEnableKinect: 0 xboxEnableKinect: 0
@ -125,7 +125,7 @@ PlayerSettings:
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vulkanNumSwapchainBuffers: 3 vulkanNumSwapchainBuffers: 3
vulkanEnableSetSRGBWrite: 0 vulkanEnableSetSRGBWrite: 0
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vulkanEnableCommandBufferRecycling: 1 vulkanEnableCommandBufferRecycling: 1
m_SupportedAspectRatios: m_SupportedAspectRatios:
@ -145,26 +145,29 @@ PlayerSettings:
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isWsaHolographicRemotingEnabled: 0 isWsaHolographicRemotingEnabled: 0
enableFrameTimingStats: 0 enableFrameTimingStats: 0
enableOpenGLProfilerGPURecorders: 1
useHDRDisplay: 0 useHDRDisplay: 0
D3DHDRBitDepth: 0 D3DHDRBitDepth: 0
m_ColorGamuts: 00000000 m_ColorGamuts: 00000000
targetPixelDensity: 30 targetPixelDensity: 30
resolutionScalingMode: 0 resolutionScalingMode: 0
resetResolutionOnWindowResize: 0
androidSupportedAspectRatio: 1 androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1 androidMaxAspectRatio: 2.1
applicationIdentifier: applicationIdentifier:
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Android: com.DefaultCompany.simpletestproject Standalone: com.GameCI.TestProject
iPhone: com.GameCI.TestProject
buildNumber: buildNumber:
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iPhone: 0 iPhone: 0
tvOS: 0 tvOS: 0
overrideDefaultApplicationIdentifier: 0 overrideDefaultApplicationIdentifier: 0
AndroidBundleVersionCode: 1 AndroidBundleVersionCode: 1
AndroidMinSdkVersion: 19 AndroidMinSdkVersion: 22
AndroidTargetSdkVersion: 0 AndroidTargetSdkVersion: 33
AndroidPreferredInstallLocation: 1 AndroidPreferredInstallLocation: 1
aotOptions: aotOptions:
stripEngineCode: 1 stripEngineCode: 1
iPhoneStrippingLevel: 0 iPhoneStrippingLevel: 0
iPhoneScriptCallOptimization: 0 iPhoneScriptCallOptimization: 0
@ -204,7 +207,7 @@ PlayerSettings:
rgba: 0 rgba: 0
iOSLaunchScreenFillPct: 100 iOSLaunchScreenFillPct: 100
iOSLaunchScreenSize: 100 iOSLaunchScreenSize: 100
iOSLaunchScreenCustomXibPath: iOSLaunchScreenCustomXibPath:
iOSLaunchScreeniPadType: 0 iOSLaunchScreeniPadType: 0
iOSLaunchScreeniPadImage: {fileID: 0} iOSLaunchScreeniPadImage: {fileID: 0}
iOSLaunchScreeniPadBackgroundColor: iOSLaunchScreeniPadBackgroundColor:
@ -212,20 +215,21 @@ PlayerSettings:
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iOSLaunchScreeniPadFillPct: 100 iOSLaunchScreeniPadFillPct: 100
iOSLaunchScreeniPadSize: 100 iOSLaunchScreeniPadSize: 100
iOSLaunchScreeniPadCustomXibPath: iOSLaunchScreeniPadCustomXibPath:
iOSLaunchScreenCustomStoryboardPath: iOSLaunchScreenCustomStoryboardPath:
iOSLaunchScreeniPadCustomStoryboardPath: iOSLaunchScreeniPadCustomStoryboardPath:
iOSDeviceRequirements: [] iOSDeviceRequirements: []
iOSURLSchemes: [] iOSURLSchemes: []
macOSURLSchemes: []
iOSBackgroundModes: 0 iOSBackgroundModes: 0
iOSMetalForceHardShadows: 0 iOSMetalForceHardShadows: 0
metalEditorSupport: 1 metalEditorSupport: 1
metalAPIValidation: 1 metalAPIValidation: 1
iOSRenderExtraFrameOnPause: 0 iOSRenderExtraFrameOnPause: 0
iosCopyPluginsCodeInsteadOfSymlink: 0 iosCopyPluginsCodeInsteadOfSymlink: 0
appleDeveloperTeamID: appleDeveloperTeamID:
iOSManualSigningProvisioningProfileID: iOSManualSigningProvisioningProfileID:
tvOSManualSigningProvisioningProfileID: tvOSManualSigningProvisioningProfileID:
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tvOSManualSigningProvisioningProfileType: 0 tvOSManualSigningProvisioningProfileType: 0
appleEnableAutomaticSigning: 0 appleEnableAutomaticSigning: 0
@ -233,8 +237,8 @@ PlayerSettings:
iOSAutomaticallyDetectAndAddCapabilities: 1 iOSAutomaticallyDetectAndAddCapabilities: 1
appleEnableProMotion: 0 appleEnableProMotion: 0
shaderPrecisionModel: 0 shaderPrecisionModel: 0
clonedFromGUID: 5f34be1353de5cf4398729fda238591b clonedFromGUID: c0afd0d1d80e3634a9dac47e8a0426ea
templatePackageId: com.unity.template.2d@3.2.3 templatePackageId: com.unity.template.3d@8.1.0
templateDefaultScene: Assets/Scenes/SampleScene.unity templateDefaultScene: Assets/Scenes/SampleScene.unity
useCustomMainManifest: 0 useCustomMainManifest: 0
useCustomLauncherManifest: 0 useCustomLauncherManifest: 0
@ -243,12 +247,12 @@ PlayerSettings:
useCustomBaseGradleTemplate: 0 useCustomBaseGradleTemplate: 0
useCustomGradlePropertiesTemplate: 0 useCustomGradlePropertiesTemplate: 0
useCustomProguardFile: 0 useCustomProguardFile: 0
AndroidTargetArchitectures: 1 AndroidTargetArchitectures: 3
AndroidTargetDevices: 0 AndroidTargetDevices: 0
AndroidSplashScreenScale: 0 AndroidSplashScreenScale: 0
androidSplashScreen: {fileID: 0} androidSplashScreen: {fileID: 0}
AndroidKeystoreName: '{inproject}: ' AndroidKeystoreName:
AndroidKeyaliasName: AndroidKeyaliasName:
AndroidBuildApkPerCpuArchitecture: 0 AndroidBuildApkPerCpuArchitecture: 0
AndroidTVCompatibility: 0 AndroidTVCompatibility: 0
AndroidIsGame: 1 AndroidIsGame: 1
@ -268,42 +272,238 @@ PlayerSettings:
AndroidValidateAppBundleSize: 1 AndroidValidateAppBundleSize: 1
AndroidAppBundleSizeToValidate: 150 AndroidAppBundleSizeToValidate: 150
m_BuildTargetIcons: [] m_BuildTargetIcons: []
m_BuildTargetPlatformIcons: [] m_BuildTargetPlatformIcons:
m_BuildTargetBatching: [] - m_BuildTarget: Android
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m_SubKind: iPad
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m_SubKind: App Store
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- m_BuildTarget: tvOS
m_StaticBatching: 1
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- m_BuildTarget: GameCoreXboxOneSupport - m_BuildTarget: BJMSupport
m_GraphicsJobs: 0 m_GraphicsJobs: 1
- m_BuildTarget: CloudRendering - m_BuildTarget: LinuxStandaloneSupport
m_GraphicsJobs: 1
- m_BuildTarget: PS4Player
m_GraphicsJobs: 1
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m_GraphicsJobs: 0 m_GraphicsJobs: 0
- m_BuildTarget: WindowsStandaloneSupport - m_BuildTarget: WindowsStandaloneSupport
m_GraphicsJobs: 0 m_GraphicsJobs: 1
- m_BuildTarget: PS4Player - m_BuildTarget: XboxOnePlayer
m_GraphicsJobs: 0 m_GraphicsJobs: 1
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m_BuildTargetGraphicsJobMode: m_BuildTargetGraphicsJobMode:
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@ -313,11 +513,22 @@ PlayerSettings:
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m_APIs: 150000000b000000 m_APIs: 150000000b000000
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m_Automatic: 1
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@ -326,61 +537,77 @@ PlayerSettings:
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switchPublisherNames_7: switchPublisherNames_7:
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switchPublisherNames_10: switchPublisherNames_10:
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@ -413,11 +640,11 @@ PlayerSettings:
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@ -425,7 +652,7 @@ PlayerSettings:
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@ -445,14 +672,14 @@ PlayerSettings:
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@ -477,37 +704,39 @@ PlayerSettings:
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ps4BGMPath: ps4BGMPath:
ps4ShareFilePath: ps4ShareFilePath:
ps4ShareOverlayImagePath: ps4ShareOverlayImagePath:
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@ -535,9 +764,9 @@ PlayerSettings:
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@ -548,23 +777,22 @@ PlayerSettings:
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@ -577,6 +805,7 @@ PlayerSettings:
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@ -584,26 +813,25 @@ PlayerSettings:
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XboxOnePackagingOverridePath: XboxOneGameOsOverridePath:
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XboxOneLanguage: XboxOneLanguage:
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@ -646,29 +874,31 @@ PlayerSettings:
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@ -85,15 +99,22 @@ QualitySettings:
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@ -104,24 +125,31 @@ QualitySettings:
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version "1.0.0" version "1.0.0"
resolved "https://registry.yarnpkg.com/@github/browserslist-config/-/browserslist-config-1.0.0.tgz#952fe6da3e6b8ed6a368f3a1a08a9d2ef84e8d04" resolved "https://registry.yarnpkg.com/@github/browserslist-config/-/browserslist-config-1.0.0.tgz#952fe6da3e6b8ed6a368f3a1a08a9d2ef84e8d04"
@ -1988,13 +2053,6 @@ bundle-name@^3.0.0:
dependencies: dependencies:
run-applescript "^5.0.0" run-applescript "^5.0.0"
busboy@^1.6.0:
version "1.6.0"
resolved "https://registry.yarnpkg.com/busboy/-/busboy-1.6.0.tgz#966ea36a9502e43cdb9146962523b92f531f6893"
integrity sha512-8SFQbg/0hQ9xy3UNTB0YEnsNBbWfhf7RtnzpL7TkBiTBRfrQ9Fxcnz7VJsleJpyp6rVLvXiuORqjlHi5q+PYuA==
dependencies:
streamsearch "^1.1.0"
byline@^5.0.0: byline@^5.0.0:
version "5.0.0" version "5.0.0"
resolved "https://registry.yarnpkg.com/byline/-/byline-5.0.0.tgz#741c5216468eadc457b03410118ad77de8c1ddb1" resolved "https://registry.yarnpkg.com/byline/-/byline-5.0.0.tgz#741c5216468eadc457b03410118ad77de8c1ddb1"
@ -5654,11 +5712,6 @@ stream-buffers@^3.0.2:
resolved "https://registry.yarnpkg.com/stream-buffers/-/stream-buffers-3.0.2.tgz#5249005a8d5c2d00b3a32e6e0a6ea209dc4f3521" resolved "https://registry.yarnpkg.com/stream-buffers/-/stream-buffers-3.0.2.tgz#5249005a8d5c2d00b3a32e6e0a6ea209dc4f3521"
integrity sha512-DQi1h8VEBA/lURbSwFtEHnSTb9s2/pwLEaFuNhXwy1Dx3Sa0lOuYT2yNUr4/j2fs8oCAMANtrZ5OrPZtyVs3MQ== integrity sha512-DQi1h8VEBA/lURbSwFtEHnSTb9s2/pwLEaFuNhXwy1Dx3Sa0lOuYT2yNUr4/j2fs8oCAMANtrZ5OrPZtyVs3MQ==
streamsearch@^1.1.0:
version "1.1.0"
resolved "https://registry.yarnpkg.com/streamsearch/-/streamsearch-1.1.0.tgz#404dd1e2247ca94af554e841a8ef0eaa238da764"
integrity sha512-Mcc5wHehp9aXz1ax6bZUyY5afg9u2rv5cqQI3mRrYkGC8rW2hM02jWuwjtL++LS5qinSyhj2QfLyNsuc+VsExg==
string-length@^4.0.1: string-length@^4.0.1:
version "4.0.2" version "4.0.2"
resolved "https://registry.yarnpkg.com/string-length/-/string-length-4.0.2.tgz#a8a8dc7bd5c1a82b9b3c8b87e125f66871b6e57a" resolved "https://registry.yarnpkg.com/string-length/-/string-length-4.0.2.tgz#a8a8dc7bd5c1a82b9b3c8b87e125f66871b6e57a"
@ -6112,11 +6165,11 @@ underscore@^1.9.1:
integrity sha512-+A5Sja4HP1M08MaXya7p5LvjuM7K6q/2EaC0+iovj/wOcMsTzMvDFbasi/oSapiwOlt252IqsKqPjCl7huKS0A== integrity sha512-+A5Sja4HP1M08MaXya7p5LvjuM7K6q/2EaC0+iovj/wOcMsTzMvDFbasi/oSapiwOlt252IqsKqPjCl7huKS0A==
undici@^5.14.0: undici@^5.14.0:
version "5.23.0" version "5.27.2"
resolved "https://registry.yarnpkg.com/undici/-/undici-5.23.0.tgz#e7bdb0ed42cebe7b7aca87ced53e6eaafb8f8ca0" resolved "https://registry.yarnpkg.com/undici/-/undici-5.27.2.tgz#a270c563aea5b46cc0df2550523638c95c5d4411"
integrity sha512-1D7w+fvRsqlQ9GscLBwcAJinqcZGHUKjbOmXdlE/v8BvEGXjeWAax+341q44EuTcHXXnfyKNbKRq4Lg7OzhMmg== integrity "sha1-onDFY66ltGzA3yVQUjY4yVxdRBE= sha512-iS857PdOEy/y3wlM3yRp+6SNQQ6xU0mmZcwRSriqk+et/cwWAtwmIGf6WkoDN2EK/AMdCO/dfXzIwi+rFMrjjQ=="
dependencies: dependencies:
busboy "^1.6.0" "@fastify/busboy" "^2.0.0"
unity-changeset@^2.0.0: unity-changeset@^2.0.0:
version "2.1.0" version "2.1.0"