diff --git a/builder/steps/build.sh b/builder/steps/build.sh index bfc45e13..83896cd9 100644 --- a/builder/steps/build.sh +++ b/builder/steps/build.sh @@ -62,10 +62,6 @@ else # fi -# Set build method to execute as flag + argument -EXECUTE_BUILD_METHOD="-executeMethod $BUILD_METHOD" - - # The build specification below may require Unity 2019.2.11f1 or later (not tested below). # Reference: https://docs.unity3d.com/2019.3/Documentation/Manual/CommandLineArguments.html @@ -107,7 +103,7 @@ xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \ -buildTarget "$BUILD_TARGET" \ -customBuildTarget "$BUILD_TARGET" \ -customBuildPath "$CUSTOM_BUILD_PATH" \ - $EXECUTE_BUILD_METHOD + -executeMethod "$BUILD_METHOD" # Catch exit code BUILD_EXIT_CODE=$?