Fix Unity pathing and cleanup scripts

This commit is contained in:
Andrew Kahr 2023-10-29 01:45:18 -07:00
parent dc45248a1a
commit d3ef6ef16c
4 changed files with 13 additions and 13 deletions

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@ -1,7 +1,7 @@
# Activates Unity # Activates Unity
& "C:\Program Files\Unity\Hub\Editor\$Env:UNITY_VERSION\Editor\Unity.exe" -batchmode -quit -nographics ` & "$Env:UNITY_PATH\$Env:UNITY_VERSION\Editor\Unity.exe" -batchmode -quit -nographics `
-username $Env:UNITY_EMAIL ` -username $Env:UNITY_EMAIL `
-password $Env:UNITY_PASSWORD ` -password $Env:UNITY_PASSWORD `
-serial $Env:UNITY_SERIAL ` -serial $Env:UNITY_SERIAL `
-projectPath "c:/BlankProject" ` -projectPath "c:/BlankProject" `
-logfile | Out-Host -logfile -

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@ -156,7 +156,7 @@ $unityArgs = @(
# Remove null items as that will fail the Start-Process call # Remove null items as that will fail the Start-Process call
$unityArgs = $unityArgs | Where-Object { $_ -ne $null } $unityArgs = $unityArgs | Where-Object { $_ -ne $null }
$process = Start-Process -FilePath "C:\Program Files\Unity\Hub\Editor\$Env:UNITY_VERSION\Editor\Unity.exe" ` $process = Start-Process -FilePath "$Env:UNITY_PATH\$Env:UNITY_VERSION\Editor\Unity.exe" `
-ArgumentList $unityArgs ` -ArgumentList $unityArgs `
-PassThru ` -PassThru `
-NoNewWindow -NoNewWindow

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@ -1,7 +1,7 @@
# Return the active Unity license # Return the active Unity license
& "C:\Program Files\Unity\Hub\Editor\$Env:UNITY_VERSION\Editor\Unity.exe" -batchmode -quit -nographics ` & "$Env:UNITY_PATH\$Env:UNITY_VERSION\Editor\Unity.exe" -batchmode -quit -nographics `
-username $Env:UNITY_EMAIL ` -username $Env:UNITY_EMAIL `
-password $Env:UNITY_PASSWORD ` -password $Env:UNITY_PASSWORD `
-returnlicense ` -returnlicense `
-projectPath "c:/BlankProject" ` -projectPath "c:/BlankProject" `
-logfile | Out-Host -logfile