mirror of
https://github.com/game-ci/unity-builder.git
synced 2025-07-07 20:35:33 -04:00
Add releasing license when using licensing server
This commit is contained in:
parent
79133b2bd8
commit
d65cb6db57
10
dist/platforms/mac/steps/return_license.sh
vendored
10
dist/platforms/mac/steps/return_license.sh
vendored
@ -4,6 +4,14 @@
|
|||||||
echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
|
echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
|
||||||
pushd "$ACTIVATE_LICENSE_PATH"
|
pushd "$ACTIVATE_LICENSE_PATH"
|
||||||
|
|
||||||
|
|
||||||
|
if [[ -n "$UNITY_LICENSING_SERVER" ]]; then #
|
||||||
|
#
|
||||||
|
# Return any floating license used.
|
||||||
|
#
|
||||||
|
echo "Returning floating license: \"$FLOATING_LICENSE\""
|
||||||
|
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client --return-floating "$FLOATING_LICENSE"
|
||||||
|
else
|
||||||
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
|
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
|
||||||
-logFile - \
|
-logFile - \
|
||||||
-batchmode \
|
-batchmode \
|
||||||
@ -15,4 +23,6 @@ pushd "$ACTIVATE_LICENSE_PATH"
|
|||||||
-projectPath "$ACTIVATE_LICENSE_PATH"
|
-projectPath "$ACTIVATE_LICENSE_PATH"
|
||||||
|
|
||||||
# Return to previous working directory
|
# Return to previous working directory
|
||||||
|
fi
|
||||||
|
|
||||||
popd
|
popd
|
||||||
|
Loading…
Reference in New Issue
Block a user