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More robust console printing
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@ -1,3 +1,4 @@
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using System;
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using UnityEngine;
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using UnityEditor;
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@ -29,7 +30,7 @@ namespace UnityBuilderAction.Reporting
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prefix = "error";
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break;
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}
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Debug.Log($"::{prefix} ::{condition}\n{stackTrace}");
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Console.WriteLine($"{Environment.NewLine}::{prefix} ::{condition}{Environent.NewLine}{stackTrace}");
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}
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}
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}
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