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Fix unity path
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dist/index.js
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@ -12,11 +12,11 @@ class SetupMac {
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public static async setup(buildParameters: BuildParameters, actionFolder: string) {
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const unityEditorPath = `/Applications/Unity/Hub/Editor/${buildParameters.editorVersion}/Unity.app/Contents/MacOS/Unity`;
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if (!fs.existsSync(this.unityHubExecPath)) {
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if (!fs.existsSync(this.unityHubExecPath.replace(/"/g, ''))) {
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await SetupMac.installUnityHub(buildParameters);
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}
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if (!fs.existsSync(unityEditorPath)) {
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if (!fs.existsSync(unityEditorPath.replace(/"/g, ''))) {
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await SetupMac.installUnity(buildParameters);
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}
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@ -122,11 +122,9 @@ class SetupMac {
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'--childModules',
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];
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const escapedExecPath = this.unityHubExecPath.replace(/ /g, '\\ ');
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// Ignoring return code because the log seems to overflow the internal buffer which triggers
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// a false error
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const errorCode = await exec(escapedExecPath, execArguments, { silent, ignoreReturnCode: true });
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const errorCode = await exec(this.unityHubExecPath, execArguments, { silent, ignoreReturnCode: true });
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if (errorCode) {
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throw new Error(`There was an error installing the Unity Editor. See logs above for details.`);
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}
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