mirror of
https://github.com/game-ci/unity-builder.git
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Setup android SDK as root
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parent
b9a7b93884
commit
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45
dist/platforms/ubuntu/entrypoint.sh
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45
dist/platforms/ubuntu/entrypoint.sh
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@ -1,10 +1,12 @@
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#!/usr/bin/env bash
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fullProjectPath="$GITHUB_WORKSPACE/$PROJECT_PATH"
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# Get host user/group info so we create files with the correct ownership
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USERNAME=$(stat -c '%U' "$GITHUB_WORKSPACE/$PROJECT_PATH")
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USERID=$(stat -c '%u' "$GITHUB_WORKSPACE/$PROJECT_PATH")
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GROUPNAME=$(stat -c '%G' "$GITHUB_WORKSPACE/$PROJECT_PATH")
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GROUPID=$(stat -c '%g' "$GITHUB_WORKSPACE/$PROJECT_PATH")
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USERNAME=$(stat -c '%U' "$fullProjectPath")
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USERID=$(stat -c '%u' "$fullProjectPath")
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GROUPNAME=$(stat -c '%G' "$fullProjectPath")
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GROUPID=$(stat -c '%g' "$fullProjectPath")
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groupadd -g $GROUPID $GROUPNAME
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useradd -u $USERID -g $GROUPID $USERNAME
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@ -12,9 +14,44 @@ usermod -aG $GROUPNAME $USERNAME
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mkdir -p "/home/$USERNAME"
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chown $USERNAME:$GROUPNAME "/home/$USERNAME"
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# Normally need root permissions to access when using su
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chmod 777 /dev/stdout
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chmod 777 /dev/stderr
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#
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# Prepare Android SDK, if needed
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# We do this here to ensure it has root permissions
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#
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if [[ "$BUILD_TARGET" == "Android" ]]; then
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export JAVA_HOME="$(awk -F'=' '/JAVA_HOME=/{print $2}' /usr/bin/unity-editor.d/*)"
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ANDROID_HOME_DIRECTORY="$(awk -F'=' '/ANDROID_HOME=/{print $2}' /usr/bin/unity-editor.d/*)"
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SDKMANAGER=$(find $ANDROID_HOME_DIRECTORY/cmdline-tools -name sdkmanager)
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if [ -z "${SDKMANAGER}" ]
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then
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echo "No sdkmanager found"
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exit 1
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fi
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if [[ -n "$ANDROID_SDK_MANAGER_PARAMETERS" ]]: then
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echo "Updating Android SDK with parameters: $ANDROID_SDK_MANAGER_PARAMETERS"
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$SDKMANAGER "$ANDROID_SDK_MANAGER_PARAMETERS"
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else
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echo "Updating Android SDK with auto detected target API version"
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# Read the line containing AndroidTargetSdkVersion from the file
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targetAPILine=$(grep 'AndroidTargetSdkVersion' "$fullProjectPath/ProjectSettings/ProjectSettings.asset")
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# Extract the number after the semicolon
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targetAPI=$(echo "$targetAPILine" | cut -d':' -f2 | tr -d '[:space:]')
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$SDKMANAGER "platforms;android-$targetAPI"
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fi
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echo "Updated Android SDK."
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else
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echo "Not updating Android SDK."
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fi
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# Switch to the host user so we can create files with the correct ownership
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su $USERNAME -c "$SHELL -c 'source /steps/runsteps.sh'"
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21
dist/platforms/ubuntu/steps/build.sh
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21
dist/platforms/ubuntu/steps/build.sh
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@ -62,27 +62,6 @@ else
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#
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fi
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#
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# Prepare Android SDK, if needed
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#
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if [[ "$BUILD_TARGET" == "Android" && -n "$ANDROID_SDK_MANAGER_PARAMETERS" ]]; then
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echo "Updating Android SDK with parameters: $ANDROID_SDK_MANAGER_PARAMETERS"
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export JAVA_HOME="$(awk -F'=' '/JAVA_HOME=/{print $2}' /usr/bin/unity-editor.d/*)"
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ANDROID_HOME_DIRECTORY="$(awk -F'=' '/ANDROID_HOME=/{print $2}' /usr/bin/unity-editor.d/*)"
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SDKMANAGER=$(find $ANDROID_HOME_DIRECTORY/cmdline-tools -name sdkmanager)
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if [ -z "${SDKMANAGER}" ]
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then
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echo "No sdkmanager found"
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exit 1
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fi
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$SDKMANAGER "$ANDROID_SDK_MANAGER_PARAMETERS"
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echo "Updated Android SDK."
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else
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echo "Not updating Android SDK."
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fi
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#
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# Pre-build debug information
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#
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