removed redundant xvfb calls (part of the alias)

This commit is contained in:
BLaZeKiLL 2020-10-20 17:59:57 +05:30
parent 5b8f3cf342
commit ec0baa5d7b
3 changed files with 33 additions and 36 deletions

View File

@ -24,8 +24,7 @@ if [[ -n "$UNITY_LICENSE" ]] || [[ -n "$UNITY_LICENSE_FILE" ]]; then
fi
# Activate license
ACTIVATION_OUTPUT=$(xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \
unity-editor \
ACTIVATION_OUTPUT=$(unity-editor \
-batchmode \
-nographics \
-logFile /dev/stdout \
@ -63,7 +62,6 @@ elif [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
echo "Requesting activation (professional license)"
# Activate license
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \
unity-editor \
-batchmode \
-nographics \

View File

@ -108,9 +108,9 @@ echo "# Building platform #"
echo "###########################"
echo ""
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \
unity-editor \
-batchmode \
-nographics \
-logfile /dev/stdout \
-quit \
-customBuildName "$BUILD_NAME" \

View File

@ -6,7 +6,6 @@ if [[ -n "$UNITY_SERIAL" ]]; then
#
# This will return the license that is currently in use.
#
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \
unity-editor \
-batchmode \
-nographics \