if there is both a unity package and a test-project in one github repo, then the token generation process is created Library folder and then the build of the test project breaks. Requires a tilde to ignore Library folder in _activate-license.
Or need set the path ACTIVATE_LICENSE_PATH from the global ENV in runtime-action
Co-authored-by: Maxim Vorobyev <dolphinikk@gmail.com>
* Implemented logic for windows based docker builds. Moved dockerfiles and scripts to platform specific folders.
* Add missing newline character
* Add build-tests for windows and a unity project configured to output il2cpp
* Add additional build targets (uwp and tvOS)
Adjustments to build scripts to not require win10 sdk when not needed (tvOS)
Platform-based prereq setup
Setup image tags for the new platforms with errors if building on the wrong base os
Rename test-project-il2cpp to test-project-windows to be used for all windows based project building (IL2CPP backend selected instead of mono)
Fix tests to be platform based
* Update dist/platforms/windows/steps/return_license.ps1
Co-authored-by: Webber Takken <webber.nl@gmail.com>
* Update src/model/docker.ts
Co-authored-by: Webber Takken <webber.nl@gmail.com>
* Update src/model/docker.ts
Co-authored-by: Webber Takken <webber.nl@gmail.com>
* Update src/model/docker.ts
Co-authored-by: Webber Takken <webber.nl@gmail.com>
* Fix outdated repository and homepage links in dockerfiles
* Fix comment style and rename validateWindowsPrereqs to validateWindowsPlatformRequirements
* Remove redundant comment
* Remove windows unity test project, add ProjectSettings for the il2cpp backend, and add logic to replace the projectsettings file with the il2cpp one on windows test builds.
* Fix action.test.ts to accept windows as a base platform
* Fix camelcase for wsaPlayer
* Switch from add to copy in windows dockerfile
* Change slash direction
* Switch ADD to COPY to conform with best practices, change ls to dir on windows dockerfile
* Improve error message for unset UNITY_EMAIL and UNITY_PASSWORD
* Further improve missing email and password error. Remove temppaths being mounted to docker image
* Add debug statement. TODO: Remove these
* Add more debug
* Explicitly pass in unity email to docker run
* Remove debug and fix environment variables for activation/deactivation scripts
* Prevent Unity serial from leaking to console
* Debug folder listings
* More debug print dirs
* fix debug print path
* fix reg export command
* Remove debug directory listings and try setSecret to mask serial
* Update src/model/action.ts
Co-authored-by: Webber Takken <webber.nl@gmail.com>
* Update src/model/docker.ts
Co-authored-by: Webber Takken <webber.nl@gmail.com>
* Update src/model/image-tag.ts
Co-authored-by: David Finol <davidmfinol@gmail.com>
* Update .github/workflows/build-tests.yml
Co-authored-by: David Finol <davidmfinol@gmail.com>
* Move platform validation and setup out of docker and into its own layer, remove branching on docker run command
* Fix test failure due to missing license
* Fix camelCase and duplicate variables
* Fix lint issues and make paths more understandable
* Fix typo in build-tests.yml
* Fix move command in build-tests.yml
* Different method to force move file
* Fix missing quote and backslash
* Pass unity email and password to builder action for windows build tests
* Push serial to windows test builds
* Make windows build tests only run on push to main
Co-authored-by: Webber Takken <webber.nl@gmail.com>
Co-authored-by: David Finol <davidmfinol@gmail.com>