Commit Graph

15 Commits

Author SHA1 Message Date
Andrew Kahr
bbd713b05a
Fix pro activation (#602)
- Only randomize uuid for personal licenses
- Add warning annotation for license activation retries
- add `engineExitCode` output
- repo/code cleanup
2023-11-27 23:24:58 -08:00
Andrew Kahr
4c4611c021
Feature/windows upgrades (#588)
- Allow updating container memory and cpu limits for Windows. Previously, they defaulted to 1cpu and 1gb ram which was far too low and it seems docker wouldn't allocate all available resources. Now it will use all available cores and 80% of system memory.
- Allow setting docker isolation mode for windows. Defaults to default to ensure behavior doesn't change from prior versions but now you can do stuff like force process mode on non-server versions which grants a performance uplift during runs
- Added logic to allow building Android on Windows. Android doesn't support burst when built on Linux, only on Windows and macOS. Thus we need to allow building Android on WIndows due to the major performance benefits of Burst.
- Support Windows 2022 and VS2022 by mounting the x64 Visual Studio path in addition to the x86 path to maintain compatibility with VS2019 and older
- Attempted fixes for windows builds hanging by killing the regsvr32 process after registering VS dll and using a different method to launch Unity. Unsure if this is a definite fix so I am leaving in several debug calls to print out running processes so we have more data to work with on chasing down this bug. I suspect there's a process that's hanging around that isn't cleaning itself up or is getting into some kind of deadlock situation and needs to be killed. But the changes I've made have seen no hangs on building during docker test workflows when previously there would be at least 3-5 hanging builds.
2023-10-28 12:21:10 -07:00
Frostebite
7abb3a409d
Cloud runner develop - latest fixes (#524)
Cloud runner develop - latest fixes (#524)
2023-03-27 12:14:23 +01:00
AndrewKahr
ef38f5a88a
Code cleanup (#511)
* Enable noImplicitAny
Add types to all implicit any variables
Bump target to ES2020 for recent language features (optional chaining)
Code cleanup
Add debug configuration for vscode
Remove autorun flag from jest to remove warning
Bump packages to fix dependency version mismatch warning
Changed @arkweid/lefthook to @evilmartians/lefthook as @arkweid/lefthook has been deprecated in favor of @evilmartians/lefthook
Added concurrency groups to integrity check and build workflows. New commits to branches will cancel superseded runs on the same branch/pr
Update imports to not use require syntax
Use node packages (ie node:fs rather than fs)
AndroidVersionCode is now a string rather than a number as it gets converted to a string when passed out of the system
Reduce timeout for windows builds
Remove 2020.1.17f1 from windows builds due to repeated license activation errors
Update naming scheme of workflows for consistency
Update build names so target platform and unity version aren't cut off by github actions UI

* Add exclude to test matrix for 2022.2 on android until Unity bug is fixed

---------

Co-authored-by: AndrewKahr <AndrewKahr@users.noreply.github.com>
2023-03-03 16:25:40 -08:00
AndrewKahr
0efa1855a3
Misc QOL Updates and bug fixes (#505)
* Add caching for Unity Hub/Editor on MacOS. Add parameter to pin Unity Hub version on MacOS. Live output MacOS build log to console. Hid extraneous log outputs from git. Throw error when failures detected in log output.

* Update pr template links

* Add system to build Android Project. Update PR Template links. Fix missing types on functions. Cleanup mac-setup module installation

* Switch to androidExportType instead of exportGoogleAndroidProject

* Enforce minimum node version

* Enforce node version minimum. Added yarn-audit-fix to dev dependencies and Updated package vulnerabilities.

* Improve deprecation warning

* Add android symbol type parameter. Change windows scripts to use $LastExitCode and not $?. Update tests.

* Fix issues on android symbols for older unity versions. Change symbol default to public. Increase build test coverage of unity versions.

* Remove 2018.1 from tests

* Remove out variable declaration to support Unity 2018 in default build script. Remove <2019.3 versions of unity from windows builder as IL2CPP isn't supported until 2019.3.

* Fix typo. Use reflection to set buildAppBundle as Unity 2018.2 doesn't support it

* Add missing reflection using

* Remove 2018-2019.3 unity versions from mac as they don't support IL2CPP. Fix app identifier for android in testproject

* Fix android bundle id

* Updated android identifier. Removed incompatible unity versions from tests. Add retry logic to windows as it seems to have licensing issues when so many runners start

* Add timeout and continue on error
2023-02-13 23:07:10 -06:00
AndrewKahr
5bd589e19f
feat: Android updates for Windows and androidVersionCode output (#478)
* Create android keystore on windows, output android version code

* Add androidVersionCode output test

* Move android keystore decode logic to TS
2022-11-23 10:06:58 +01:00
Webber Takken
5ae03dfef6
Streamline code styles (#384)
* feat: streamline code styles

* feat: spacing for comments and return statements

* chore: enforce camelcase

* fix: remove npm lock file

* fix: add integrity test

* fix: remove logfile

* chore: update node in test workflow
2022-04-12 00:43:41 +02:00
Frostebite
a61c02481f
Cloud Runner v0 - Reliable and trimmed down cloud runner (#353)
* Update cloud-runner-aws-pipeline.yml

* Update cloud-runner-k8s-pipeline.yml

* yarn build

* yarn build

* correct branch ref

* correct branch ref passed to target repo

* Create k8s-tests.yml

* Delete k8s-tests.yml

* correct branch ref passed to target repo

* correct branch ref passed to target repo

* Always describe AWS tasks for now, because unstable error handling

* Remove unused tree commands

* Use lfs guid sum

* Simple override cache push

* Simple override cache push and pull override to allow pure cloud storage driven caching

* Removal of early branch (breaks lfs caching)

* Remove unused tree commands

* Update action.yml

* Update action.yml

* Support cache and input override commands as input + full support custom hooks

* Increase k8s timeout

* replace filename being appended for unknclear reason

* cache key should not contain whitespaces

* Always try and deploy rook for k8s

* Apply k8s files for rook

* Update action.yml

* Apply k8s files for rook

* Apply k8s files for rook

* cache test and action description for kuber storage class

* Correct test and implement dependency health check and start

* GCP-secret run, cache key

* lfs smudge set explicit and undo explicit

* Run using external secret provider to speed up input

* Update cloud-runner-aws-pipeline.yml

* Add nodejs as build step dependency

* Add nodejs as build step dependency

* Cloud Runner Tests must be specified to capture logs from cloud runner for tests

* Cloud Runner Tests must be specified to capture logs from cloud runner for tests

* Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs

* Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs

* Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs

* Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs

* Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs

* better defaults for new inputs

* better defaults

* merge latest

* force build update

* use npm n to update node in unity builder

* use npm n to update node in unity builder

* use npm n to update node in unity builder

* correct new line

* quiet zipping

* quiet zipping

* default secrets for unity username and password

* default secrets for unity username and password

* ls active directory before lfs install

* Get cloud runner secrets from

* Get cloud runner secrets from

* Cleanup setup of default secrets

* Various fixes

* Cleanup setup of default secrets

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* AWS secrets manager support

* less caching logs

* default k8s storage class to pd-standard

* more readable build commands

* Capture aws exit code 1 reliably

* Always replace /head from branch

* k8s default storage class to standard-rwo

* cleanup

* further cleanup input

* further cleanup input

* further cleanup input

* further cleanup input

* further cleanup input

* folder sizes to inspect caching

* dir command for local cloud runner test

* k8s wait for pending because pvc will not create earlier

* prefer k8s standard storage

* handle empty string as cloud runner cluster input

* local-system is now used for cloud runner test implementation AND correctly unset test CLI input

* local-system is now used for cloud runner test implementation AND correctly unset test CLI input

* fix unterminated quote

* fix unterminated quote

* do not share build parameters in tests - in cloud runner this will cause conflicts with resouces of the same name

* remove head and heads from branch prefix

* fix reversed caching direction of cache-push

* fixes

* fixes

* fixes

* cachePull cli

* fixes

* fixes

* fixes

* fixes

* fixes

* order cache test to be first

* order cache test to be first

* fixes

* populate cache key instead of using branch

* cleanup cli

* garbage-collect-aws cli can iterate over aws resources and cli scans all ts files

* import cli methods

* import cli files explicitly

* import cli files explicitly

* import cli files explicitly

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* log parameters in cloud runner parameter test

* log parameters in cloud runner parameter test

* log parameters in cloud runner parameter test

* Cloud runner param test before caching because we have a fast local cache test now

* Using custom build path relative to repo root rather than project root

* aws-garbage-collect at end of pipeline

* aws-garbage-collect do not actually delete anything for now - just list

* remove some legacy du commands

* Update cloud-runner-aws-pipeline.yml

* log contents after cache pull and fix some scenarios with duplicate secrets

* log contents after cache pull and fix some scenarios with duplicate secrets

* log contents after cache pull and fix some scenarios with duplicate secrets

* PR comments

* Replace guid with uuid package

* use fileExists lambda instead of stat to check file exists in caching

* build failed results in core error message

* Delete sample.txt
2022-04-11 00:00:37 +01:00
Paul Pacheco
b72639aac0
perf: avoid building docker image (#365)
* avoid building a custom image

* fix: remove unnecessary double-dash

* Rebuild with -- fix

* linting

* Remove unused variable

* support windows as well

* Fix -- command not found

* Fix unused import, remove docker build test

* no dockerfile anymore

Co-authored-by: Webber Takken <webber.nl@gmail.com>
2022-03-31 01:16:30 +02:00
AndrewKahr
c7907c7e78
Initial Support for MacOS IL2CPP Builds (#326)
* Add intial framework for macos builds. Test install editor

* Fix unity hub path space

* Single quote space in path

* Escape space character

* More backslashes

* Move to bash scripts for setup

* Add path to command args

* Different command to run shell script

* Use full path to scripts

* Unpack changeset value and fix missing escape characters

* Print changeset

* More debug

* Remove debug

* Fix script paths

* Printenv debug

* Write environment variables to file to read in bash script

* Debug file write

* More debug

* Fix missing await

* Move back to process.env

* Fix path typo

* Add missing flags

* Make directory for license activation

* Add missing sudo

* Give permissions to license folder

* Fix path issues

* Add build tests

* Try ts setup again

* Try quoting path

* Further migrate mac scripts to align with linux scripts

* print pwd

* Fix changeset and remove unneeded env vars

* Ignore return code

* fix missing current directory

* Fix project path

* pwd

* Remove project path

* Revert to cwd being the workspace folder and pass action folder as an env variable.

* Add blank project to use for activation

* Add blank project path

* Fix build tests

* Don't rebuild library on windows

* Fix project path windows

* Fix platform specific workspace env variable

* Fix incorrect variable name

* Update .github/workflows/mac-build-tests.yml

Co-authored-by: Webber Takken <webber.nl@gmail.com>

* Update .github/workflows/mac-build-tests.yml

Co-authored-by: Webber Takken <webber.nl@gmail.com>

* Update dist/BlankProject/Packages/packages-lock.json

Co-authored-by: Webber Takken <webber.nl@gmail.com>

* Update src/model/platform-setup/setup-mac.ts

Co-authored-by: Webber Takken <webber.nl@gmail.com>

* Update src/model/platform-setup/setup-mac.ts

Co-authored-by: Webber Takken <webber.nl@gmail.com>

* Fix formatting

Co-authored-by: Webber Takken <webber.nl@gmail.com>
2022-02-02 10:15:37 +01:00
Frostebite
03ae77dc7c
Cloud Runner v2 (#310) 2022-02-01 02:31:20 +00:00
AndrewKahr
3d0eb0805b
Initial Support for Windows Based Builds (#305)
* Implemented logic for windows based docker builds. Moved dockerfiles and scripts to platform specific folders.

* Add missing newline character

* Add build-tests for windows and a unity project configured to output il2cpp

* Add additional build targets (uwp and tvOS)
Adjustments to build scripts to not require win10 sdk when not needed (tvOS)
Platform-based prereq setup
Setup image tags for the new platforms with errors if building on the wrong base os
Rename test-project-il2cpp to test-project-windows to be used for all windows based project building (IL2CPP backend selected instead of mono)
Fix tests to be platform based

* Update dist/platforms/windows/steps/return_license.ps1

Co-authored-by: Webber Takken <webber.nl@gmail.com>

* Update src/model/docker.ts

Co-authored-by: Webber Takken <webber.nl@gmail.com>

* Update src/model/docker.ts

Co-authored-by: Webber Takken <webber.nl@gmail.com>

* Update src/model/docker.ts

Co-authored-by: Webber Takken <webber.nl@gmail.com>

* Fix outdated repository and homepage links in dockerfiles

* Fix comment style and rename validateWindowsPrereqs to validateWindowsPlatformRequirements

* Remove redundant comment

* Remove windows unity test project, add ProjectSettings for the il2cpp backend, and add logic to replace the projectsettings file with the il2cpp one on windows test builds.

* Fix action.test.ts to accept windows as a base platform

* Fix camelcase for wsaPlayer

* Switch from add to copy in windows dockerfile

* Change slash direction

* Switch ADD to COPY to conform with best practices, change ls to dir on windows dockerfile

* Improve error message for unset UNITY_EMAIL and UNITY_PASSWORD

* Further improve missing email and password error. Remove temppaths being mounted to docker image

* Add debug statement. TODO: Remove these

* Add more debug

* Explicitly pass in unity email to docker run

* Remove debug and fix environment variables for activation/deactivation scripts

* Prevent Unity serial from leaking to console

* Debug folder listings

* More debug print dirs

* fix debug print path

* fix reg export command

* Remove debug directory listings and try setSecret to mask serial

* Update src/model/action.ts

Co-authored-by: Webber Takken <webber.nl@gmail.com>

* Update src/model/docker.ts

Co-authored-by: Webber Takken <webber.nl@gmail.com>

* Update src/model/image-tag.ts

Co-authored-by: David Finol <davidmfinol@gmail.com>

* Update .github/workflows/build-tests.yml

Co-authored-by: David Finol <davidmfinol@gmail.com>

* Move platform validation and setup out of docker and into its own layer, remove branching on docker run command

* Fix test failure due to missing license

* Fix camelCase and duplicate variables

* Fix lint issues and make paths more understandable

* Fix typo in build-tests.yml

* Fix move command in build-tests.yml

* Different method to force move file

* Fix missing quote and backslash

* Pass unity email and password to builder action for windows build tests

* Push serial to windows test builds

* Make windows build tests only run on push to main

Co-authored-by: Webber Takken <webber.nl@gmail.com>
Co-authored-by: David Finol <davidmfinol@gmail.com>
2022-01-25 22:18:15 +01:00
Frostebite
c96b8cf443
Remote builder refactoring (#264)
Remote builder refactoring
2021-05-23 05:08:40 +01:00
Frostebite
501c67e40c
Implement AWS Fargate support [Large build support] (#246)
* Implement AWS Fargate support

* Update aws-tests workflow to include aws-ts-clean

* support remoteBuildCpu and remoteBuildContainer parameters for aws

* Syntax fix

* remove package-lock add yarn.lock

* yarn lock

* if: github.event.pull_request.draft == false

Co-authored-by: mdugdale <mark.dugdale@bossastudios.com>
2021-04-20 22:46:37 +02:00
Webber Takken
4fde4e47b6
Refactor action to typescript (#226)
* Refactor to typescript (config part)

* Refactor to typescript (convert extensions, minor fixes)

* Refactor to typescript (move from `action` to `dist`)

* Re-enable integrity-check for dist index.js

* Fix all tests and lints

* fix parsing major versions

* Test patch level to be digits only

* debug

* debug

* uncache

* manual compile

* debug

* debug

* Debug

* Build lib - doh

* remove diff check

* Make kubernetes workflow manual

* Properly generate 3 digit for simple major tags

* Remove ts-ignore

* re-enable cache
2021-03-14 00:44:01 +01:00