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6 Commits

Author SHA1 Message Date
Eric_Lian
b36bff5a54
fix: androidCreateSymbols has been deprecated 2025-06-08 23:16:11 +08:00
David Finol
0b822c28fb
Update Unity version (#711) 2025-06-08 11:00:16 -04:00
Daniel Lupiañez Casares
65607f9ebb
Adds support for .upmconfig.toml in Windows Docker images (#705)
* Supports github_home in windows-latest

* Attempt at copying from specific volume

* Adding some more logging

* Fix and compiles index.js

* Debugging and some other approach

* Another attempt at debugging

* Testing two more approaches

* Try only copying the file

* Cleanup

* Updates index.js, index.js.map and licenses.txt

After `yarn` + `npm run build`

* Update index.js.map
2025-06-07 16:11:18 -05:00
Daniel Lupiañez Casares
a1ebdb7abd
Adds support for VisionOS in UnityHub in macos (#710)
* Adds support for VisionOS in UnityHub in macos

* Adds support for VisionOS in UnityHub in macos

* Syncs index.js.map
2025-06-07 20:20:18 +02:00
Daniel Lupiañez Casares
3b26780ddf
Adds build support for tvOS in macos-latest (#709)
* Removes limit for tvOS only in Windows

* Fix UnityHub argument for tvOS

* Allows macos as a build platform for tvOS
2025-06-07 18:08:47 +02:00
Kirill Artemov
819c2511e0
Added install_llvmpipe script to replace -nographics in Windows builds (#706)
* Added install_llvmpipe script

* Replace ternary with a regular condition

* Revert files I haven't changed

* Pin llvmpipe version, expand test matrix with a single enableGPU target

* Fixed parameter name

* EnableGPU false by default

* Fixed nitpick

* Fixed scripts

* Pass enableGpu into tests properly

* Fixed script

* Append With GPU to build name

* Fix expression
2025-05-17 19:17:08 +02:00
17 changed files with 1449 additions and 33 deletions

View File

@ -26,6 +26,14 @@ jobs:
- StandaloneWindows64 # Build a Windows 64-bit standalone.
- WSAPlayer # Build a UWP App
- tvOS # Build an Apple TV XCode project
enableGpu:
- false
include:
# Additionally test enableGpu build for a standalone windows target
- projectPath: test-project
unityVersion: 2023.2.2f1
targetPlatform: StandaloneWindows64
enableGpu: true
steps:
###########################
@ -71,6 +79,7 @@ jobs:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
enableGpu: ${{ matrix.enableGpu }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
allowDirtyBuild: true
# We use dirty build because we are replacing the default project settings file above
@ -96,6 +105,7 @@ jobs:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
enableGpu: ${{ matrix.enableGpu }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
allowDirtyBuild: true
# We use dirty build because we are replacing the default project settings file above
@ -120,6 +130,7 @@ jobs:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
enableGpu: ${{ matrix.enableGpu }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
allowDirtyBuild: true
# We use dirty build because we are replacing the default project settings file above
@ -129,6 +140,6 @@ jobs:
###########################
- uses: actions/upload-artifact@v4
with:
name: Build ${{ matrix.targetPlatform }} on Windows (${{ matrix.unityVersion }})
name: Build ${{ matrix.targetPlatform }} on Windows (${{ matrix.unityVersion }})${{ matrix.enableGpu && ' With GPU' || '' }}
path: build
retention-days: 14

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@ -148,13 +148,20 @@ Write-Output "# Building project #"
Write-Output "###########################"
Write-Output ""
$unityGraphics = "-nographics"
if ($LLVMPIPE_INSTALLED -eq "true")
{
$unityGraphics = "-force-opengl"
}
# If $Env:CUSTOM_PARAMETERS contains spaces and is passed directly on the command line to Unity, powershell will wrap it
# in double quotes. To avoid this, parse $Env:CUSTOM_PARAMETERS into an array, while respecting any quotations within the string.
$_, $customParametersArray = Invoke-Expression('Write-Output -- "" ' + $Env:CUSTOM_PARAMETERS)
$unityArgs = @(
"-quit",
"-batchmode",
"-nographics",
$unityGraphics,
"-silent-crashes",
"-customBuildName", "`"$Env:BUILD_NAME`"",
"-projectPath", "`"$Env:UNITY_PROJECT_PATH`"",

View File

@ -1,5 +1,13 @@
Get-Process
# Copy .upmconfig.toml if it exists
if (Test-Path "C:\githubhome\.upmconfig.toml") {
Write-Host "Copying .upmconfig.toml to $Env:USERPROFILE\.upmconfig.toml"
Copy-Item -Path "C:\githubhome\.upmconfig.toml" -Destination "$Env:USERPROFILE\.upmconfig.toml" -Force
} else {
Write-Host "No .upmconfig.toml found at C:\githubhome"
}
# Import any necessary registry keys, ie: location of windows 10 sdk
# No guarantee that there will be any necessary registry keys, ie: tvOS
Get-ChildItem -Path c:\regkeys -File | ForEach-Object { reg import $_.fullname }
@ -13,6 +21,11 @@ Get-Process -Name regsvr32 | ForEach-Object { Stop-Process -Id $_.Id -Force }
# Setup Git Credentials
. "c:\steps\set_gitcredential.ps1"
if ($env:ENABLE_GPU -eq "true") {
# Install LLVMpipe software graphics driver
. "c:\steps\install_llvmpipe.ps1"
}
# Activate Unity
if ($env:SKIP_ACTIVATION -ne "true") {
. "c:\steps\activate.ps1"

View File

@ -0,0 +1,56 @@
$Private:repo = "mmozeiko/build-mesa"
$Private:downloadPath = "$Env:TEMP\mesa.zip"
$Private:extractPath = "$Env:TEMP\mesa"
$Private:destinationPath = "$Env:UNITY_PATH\Editor\"
$Private:version = "25.1.0"
$LLVMPIPE_INSTALLED = "false"
try {
# Get the release info from GitHub API (version fixed to decrease probability of breakage)
$releaseUrl = "https://api.github.com/repos/$repo/releases/tags/$version"
$release = Invoke-RestMethod -Uri $releaseUrl -Headers @{ "User-Agent" = "PowerShell" }
# Get the download URL for the zip asset
$zipUrl = $release.assets | Where-Object { $_.name -like "mesa-llvmpipe-x64*.zip" } | Select-Object -First 1 -ExpandProperty browser_download_url
if (-not $zipUrl) {
throw "No zip file found in the latest release."
}
# Download the zip file
Write-Host "Downloading $zipUrl..."
Invoke-WebRequest -Uri $zipUrl -OutFile $downloadPath
# Create extraction directory if it doesn't exist
if (-not (Test-Path $extractPath)) {
New-Item -ItemType Directory -Path $extractPath | Out-Null
}
# Extract the zip file
Write-Host "Extracting $downloadPath to $extractPath..."
Expand-Archive -Path $downloadPath -DestinationPath $extractPath -Force
# Create destination directory if it doesn't exist
if (-not (Test-Path $destinationPath)) {
New-Item -ItemType Directory -Path $destinationPath | Out-Null
}
# Copy extracted files to destination
Write-Host "Copying files to $destinationPath..."
Copy-Item -Path "$extractPath\*" -Destination $destinationPath -Recurse -Force
Write-Host "Successfully downloaded, extracted, and copied Mesa files to $destinationPath"
$LLVMPIPE_INSTALLED = "true"
} catch {
Write-Error "An error occurred: $_"
} finally {
# Clean up temporary files
if (Test-Path $downloadPath) {
Remove-Item $downloadPath -Force
}
if (Test-Path $extractPath) {
Remove-Item $extractPath -Recurse -Force
}
}

View File

@ -92,6 +92,7 @@ class Docker {
const {
workspace,
actionFolder,
runnerTempPath,
gitPrivateToken,
dockerWorkspacePath,
dockerCpuLimit,
@ -99,6 +100,9 @@ class Docker {
dockerIsolationMode,
} = parameters;
const githubHome = path.join(runnerTempPath, '_github_home');
if (!existsSync(githubHome)) mkdirSync(githubHome);
return `docker run \
--workdir c:${dockerWorkspacePath} \
--rm \
@ -106,6 +110,7 @@ class Docker {
--env GITHUB_WORKSPACE=c:${dockerWorkspacePath} \
${gitPrivateToken ? `--env GIT_PRIVATE_TOKEN="${gitPrivateToken}"` : ''} \
--volume "${workspace}":"c:${dockerWorkspacePath}" \
--volume "${githubHome}":"C:/githubhome" \
--volume "c:/regkeys":"c:/regkeys" \
--volume "C:/Program Files/Microsoft Visual Studio":"C:/Program Files/Microsoft Visual Studio" \
--volume "C:/Program Files (x86)/Microsoft Visual Studio":"C:/Program Files (x86)/Microsoft Visual Studio" \

View File

@ -58,6 +58,7 @@ class ImageTag {
android: 'android',
ios: 'ios',
tvos: 'appletv',
visionos: 'visionos',
facebook: 'facebook',
};
}
@ -82,8 +83,21 @@ class ImageTag {
version: string,
providerStrategy: string,
): string {
const { generic, webgl, mac, windows, windowsIl2cpp, wsaPlayer, linux, linuxIl2cpp, android, ios, tvos, facebook } =
ImageTag.targetPlatformSuffixes;
const {
generic,
webgl,
mac,
windows,
windowsIl2cpp,
wsaPlayer,
linux,
linuxIl2cpp,
android,
ios,
tvos,
visionos,
facebook,
} = ImageTag.targetPlatformSuffixes;
const [major, minor] = version.split('.').map((digit) => Number(digit));
@ -136,11 +150,17 @@ class ImageTag {
case Platform.types.XboxOne:
return windows;
case Platform.types.tvOS:
if (process.platform !== 'win32') {
throw new Error(`tvOS can only be built on a windows base OS`);
if (process.platform !== 'win32' && process.platform !== 'darwin') {
throw new Error(`tvOS can only be built on Windows or macOS base OS`);
}
return tvos;
case Platform.types.VisionOS:
if (process.platform !== 'darwin') {
throw new Error(`visionOS can only be built on a macOS base OS`);
}
return visionos;
case Platform.types.Switch:
return windows;

View File

@ -101,7 +101,10 @@ class SetupMac {
moduleArgument.push('--module', 'ios');
break;
case 'tvOS':
moduleArgument.push('--module', 'tvos');
moduleArgument.push('--module', 'appletv');
break;
case 'VisionOS':
moduleArgument.push('--module', 'visionos');
break;
case 'StandaloneOSX':
moduleArgument.push('--module', 'mac-il2cpp');

View File

@ -16,6 +16,7 @@ class Platform {
PS4: 'PS4',
XboxOne: 'XboxOne',
tvOS: 'tvOS',
VisionOS: 'VisionOS',
Switch: 'Switch',
// Unsupported

View File

@ -7,9 +7,9 @@ describe('Unity Versioning', () => {
});
it('parses from ProjectVersion.txt', () => {
const projectVersionContents = `m_EditorVersion: 2021.3.4f1
m_EditorVersionWithRevision: 2021.3.4f1 (cb45f9cae8b7)`;
expect(UnityVersioning.parse(projectVersionContents)).toBe('2021.3.4f1');
const projectVersionContents = `m_EditorVersion: 2021.3.45f1
m_EditorVersionWithRevision: 2021.3.45f1 (cb45f9cae8b7)`;
expect(UnityVersioning.parse(projectVersionContents)).toBe('2021.3.45f1');
});
it('parses Unity 6000 and newer from ProjectVersion.txt', () => {
@ -25,13 +25,13 @@ describe('Unity Versioning', () => {
});
it('reads from test-project', () => {
expect(UnityVersioning.read('./test-project')).toBe('2021.3.4f1');
expect(UnityVersioning.read('./test-project')).toBe('2021.3.45f1');
});
});
describe('determineUnityVersion', () => {
it('defaults to parsed version', () => {
expect(UnityVersioning.determineUnityVersion('./test-project', 'auto')).toBe('2021.3.4f1');
expect(UnityVersioning.determineUnityVersion('./test-project', 'auto')).toBe('2021.3.45f1');
});
it('use specified unityVersion', () => {

View File

@ -1,7 +1,7 @@
{
"dependencies": {
"com.unity.burst": "1.6.6",
"com.unity.ide.visualstudio": "2.0.22",
"com.unity.burst": "1.8.22",
"com.unity.ide.visualstudio": "2.0.23",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",
"com.unity.modules.animation": "1.0.0",

View File

@ -1,11 +1,12 @@
{
"dependencies": {
"com.unity.burst": {
"version": "1.6.6",
"version": "1.8.22",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.mathematics": "1.2.1"
"com.unity.mathematics": "1.2.1",
"com.unity.modules.jsonserialize": "1.0.0"
},
"url": "https://packages.unity.com"
},
@ -17,7 +18,7 @@
"url": "https://packages.unity.com"
},
"com.unity.ide.visualstudio": {
"version": "2.0.22",
"version": "2.0.23",
"depth": 0,
"source": "registry",
"dependencies": {
@ -33,7 +34,7 @@
"url": "https://packages.unity.com"
},
"com.unity.test-framework": {
"version": "1.1.31",
"version": "1.1.33",
"depth": 1,
"source": "registry",
"dependencies": {

View File

@ -3,7 +3,7 @@
--- !u!129 &1
PlayerSettings:
m_ObjectHideFlags: 0
serializedVersion: 23
serializedVersion: 24
productGUID: f3f6a917a3bba0046bb55998f8678f8c
AndroidProfiler: 0
AndroidFilterTouchesWhenObscured: 0
@ -48,6 +48,7 @@ PlayerSettings:
defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0
m_ActiveColorSpace: 0
unsupportedMSAAFallback: 0
m_MTRendering: 1
mipStripping: 0
numberOfMipsStripped: 0
@ -74,6 +75,7 @@ PlayerSettings:
androidMinimumWindowWidth: 400
androidMinimumWindowHeight: 300
androidFullscreenMode: 1
androidAutoRotationBehavior: 1
defaultIsNativeResolution: 1
macRetinaSupport: 1
runInBackground: 1
@ -121,6 +123,7 @@ PlayerSettings:
switchNVNOtherPoolsGranularity: 16777216
switchNVNMaxPublicTextureIDCount: 0
switchNVNMaxPublicSamplerIDCount: 0
switchMaxWorkerMultiple: 8
stadiaPresentMode: 0
stadiaTargetFramerate: 0
vulkanNumSwapchainBuffers: 3
@ -180,10 +183,10 @@ PlayerSettings:
StripUnusedMeshComponents: 1
VertexChannelCompressionMask: 4054
iPhoneSdkVersion: 988
iOSTargetOSVersionString: 11.0
iOSTargetOSVersionString: 12.0
tvOSSdkVersion: 0
tvOSRequireExtendedGameController: 0
tvOSTargetOSVersionString: 11.0
tvOSTargetOSVersionString: 12.0
uIPrerenderedIcon: 0
uIRequiresPersistentWiFi: 0
uIRequiresFullScreen: 1
@ -247,6 +250,7 @@ PlayerSettings:
useCustomLauncherGradleManifest: 0
useCustomBaseGradleTemplate: 0
useCustomGradlePropertiesTemplate: 0
useCustomGradleSettingsTemplate: 0
useCustomProguardFile: 0
AndroidTargetArchitectures: 3
AndroidTargetDevices: 0
@ -267,7 +271,6 @@ PlayerSettings:
banner: {fileID: 0}
androidGamepadSupportLevel: 0
chromeosInputEmulation: 1
AndroidMinifyWithR8: 0
AndroidMinifyRelease: 0
AndroidMinifyDebug: 0
AndroidValidateAppBundleSize: 1
@ -516,6 +519,7 @@ PlayerSettings:
- m_BuildTarget: WebGL
m_StaticBatching: 0
m_DynamicBatching: 0
m_BuildTargetShaderSettings: []
m_BuildTargetGraphicsJobs:
- m_BuildTarget: MacStandaloneSupport
m_GraphicsJobs: 0
@ -567,6 +571,8 @@ PlayerSettings:
m_Devices:
- Oculus
- OpenVR
m_DefaultShaderChunkSizeInMB: 16
m_DefaultShaderChunkCount: 0
openGLRequireES31: 0
openGLRequireES31AEP: 0
openGLRequireES32: 0
@ -610,7 +616,7 @@ PlayerSettings:
switchSocketConcurrencyLimit: 14
switchScreenResolutionBehavior: 2
switchUseCPUProfiler: 0
switchUseGOLDLinker: 0
switchEnableFileSystemTrace: 0
switchLTOSetting: 0
switchApplicationID: 0x01004b9000490000
switchNSODependencies:
@ -687,7 +693,6 @@ PlayerSettings:
switchReleaseVersion: 0
switchDisplayVersion: 1.0.0
switchStartupUserAccount: 0
switchTouchScreenUsage: 0
switchSupportedLanguagesMask: 0
switchLogoType: 0
switchApplicationErrorCodeCategory:
@ -729,6 +734,7 @@ PlayerSettings:
switchNativeFsCacheSize: 32
switchIsHoldTypeHorizontal: 0
switchSupportedNpadCount: 8
switchEnableTouchScreen: 1
switchSocketConfigEnabled: 0
switchTcpInitialSendBufferSize: 32
switchTcpInitialReceiveBufferSize: 64
@ -739,8 +745,8 @@ PlayerSettings:
switchSocketBufferEfficiency: 4
switchSocketInitializeEnabled: 1
switchNetworkInterfaceManagerInitializeEnabled: 1
switchPlayerConnectionEnabled: 1
switchUseNewStyleFilepaths: 0
switchUseLegacyFmodPriorities: 1
switchUseMicroSleepForYield: 1
switchEnableRamDiskSupport: 0
switchMicroSleepForYieldTime: 25
@ -815,6 +821,7 @@ PlayerSettings:
ps4videoRecordingFeaturesUsed: 0
ps4contentSearchFeaturesUsed: 0
ps4CompatibilityPS5: 0
ps4AllowPS5Detection: 0
ps4GPU800MHz: 1
ps4attribEyeToEyeDistanceSettingVR: 0
ps4IncludedModules: []
@ -839,6 +846,7 @@ PlayerSettings:
webGLLinkerTarget: 1
webGLThreadsSupport: 0
webGLDecompressionFallback: 0
webGLPowerPreference: 2
scriptingDefineSymbols: {}
additionalCompilerArguments: {}
platformArchitecture: {}
@ -847,7 +855,21 @@ PlayerSettings:
Server: 0
Standalone: 0
il2cppCompilerConfiguration: {}
managedStrippingLevel: {}
managedStrippingLevel:
Android: 1
EmbeddedLinux: 1
GameCoreScarlett: 1
GameCoreXboxOne: 1
Lumin: 1
Nintendo Switch: 1
PS4: 1
PS5: 1
Stadia: 1
WebGL: 1
Windows Store Apps: 1
XboxOne: 1
iPhone: 1
tvOS: 1
incrementalIl2cppBuild: {}
suppressCommonWarnings: 1
allowUnsafeCode: 0
@ -863,11 +885,11 @@ PlayerSettings:
m_MobileRenderingPath: 1
metroPackageName: Template3D
metroPackageVersion: 1.0.0.0
metroCertificatePath:
metroCertificatePath: C:\Users\david\Documents\GitHub\unity-builder\test-project\Assets\WSATestCertificate.pfx
metroCertificatePassword:
metroCertificateSubject:
metroCertificateIssuer:
metroCertificateNotAfter: 0000000000000000
metroCertificateSubject: GameCI
metroCertificateIssuer: GameCI
metroCertificateNotAfter: 00b8ac9241f7dc01
metroApplicationDescription: Template_3D
wsaImages: {}
metroTileShortName: TestProject
@ -882,6 +904,7 @@ PlayerSettings:
metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0}
metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, a: 1}
metroSplashScreenUseBackgroundColor: 0
syncCapabilities: 0
platformCapabilities: {}
metroTargetDeviceFamilies: {}
metroFTAName:
@ -931,6 +954,7 @@ PlayerSettings:
m_VersionName:
apiCompatibilityLevel: 6
activeInputHandler: 0
windowsGamepadBackendHint: 0
cloudProjectId:
framebufferDepthMemorylessMode: 0
qualitySettingsNames: []

View File

@ -1,2 +1,2 @@
m_EditorVersion: 2021.3.4f1
m_EditorVersionWithRevision: 2021.3.4f1 (cb45f9cae8b7)
m_EditorVersion: 2021.3.45f1
m_EditorVersionWithRevision: 2021.3.45f1 (0da89fac8e79)

1277
yarn.lock

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