name: Mac Builds on: workflow_dispatch: push: branches: - main env: UNITY_LICENSE: "\n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \nm0Db8UK+ktnOLJBtHybkfetpcKo=o/pUbSQAukz7+ZYAWhnA0AJbIlyyCPL7bKVEM2lVqbrXt7cyey+umkCXamuOgsWPVUKBMkXtMH8L\n5etLmD0getWIhTGhzOnDCk+gtIPfL4jMo9tkEuOCROQAXCci23VFscKcrkB+3X6h4wEOtA2APhOY\nB+wvC794o8/82ffjP79aVAi57rp3Wmzx+9pe9yMwoJuljAy2sc2tIMgdQGWVmOGBpQm3JqsidyzI\nJWG2kjnc7pDXK9pwYzXoKiqUqqrut90d+kQqRyv7MSZXR50HFqD/LI69h68b7P8Bjo3bPXOhNXGR\n9YCoemH6EkfCJxp2gIjzjWW+l2Hj2EsFQi8YXw==" jobs: buildForAllPlatformsWindows: name: Build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }} runs-on: macos-latest strategy: fail-fast: false matrix: projectPath: - test-project unityVersion: - 2019.4.40f1 # Minimum version for IL2CPP - 2020.1.17f1 - 2020.2.7f1 - 2020.3.44f1 - 2021.1.28f1 - 2021.2.19f1 - 2021.3.18f1 - 2022.1.24f1 - 2022.2.6f1 targetPlatform: - StandaloneOSX # Build a MacOS executable steps: ########################### # Checkout # ########################### - uses: actions/checkout@v3 with: lfs: true ########################### # Cache # ########################### - uses: actions/cache@v3 with: path: ${{ matrix.projectPath }}/Library key: Library-${{ matrix.projectPath }}-macos-${{ matrix.targetPlatform }} restore-keys: | Library-${{ matrix.projectPath }}-macos- Library- ########################### # Set Scripting Backend # ########################### - name: Set Scripting Backend To il2cpp run: | mv -f "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" "./test-project/ProjectSettings/ProjectSettings.asset" ########################### # Build # ########################### - uses: ./ env: UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }} with: projectPath: ${{ matrix.projectPath }} unityVersion: ${{ matrix.unityVersion }} targetPlatform: ${{ matrix.targetPlatform }} customParameters: -profile SomeProfile -someBoolean -someValue exampleValue # We use dirty build because we are replacing the default project settings file above allowDirtyBuild: true ########################### # Upload # ########################### - uses: actions/upload-artifact@v3 with: name: Build MacOS (${{ matrix.unityVersion }}) path: build retention-days: 14