using System.Collections; using System.Collections.Generic; using NUnit.Framework; using UnityEngine; using UnityEngine.TestTools; namespace Tests { public class SampleEditModeTest { [Test] public void TestIncrement() { // Given var counter = new BasicCounter(0); // When counter.Increment(); // Then Assert.AreEqual(1, counter.Count); } [Test] public void TestMaxCount() { // Given var counter = new BasicCounter(BasicCounter.MaxCount); // When counter.Increment(); // Then Assert.AreEqual(BasicCounter.MaxCount, counter.Count); } } }