name: Actions 😎 on: pull_request: {} push: { branches: [master] } env: UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} PROJECT_PATH: test-project jobs: # test: # name: Test the project # runs-on: ubuntu-latest # steps: # - uses: actions/checkout@v1 # - uses: webbertakken/unity-activate@v1 # - uses: webbertakken/unity-test-runner@v1.1 # - uses: webbertakken/unity-return-license@v1 # if: always() # - uses: actions/upload-artifact@v1 # with: # name: Test results # path: artifacts/ buildForWebGL: name: Build for WebGL # needs: [test] runs-on: ubuntu-latest steps: # webbertakken/unity-builder@v0.3-webgl - uses: actions/checkout@v1 - uses: webbertakken/unity-activate@v1 - uses: ./ with: projectPath: test-project - uses: webbertakken/unity-return-license@v1 if: always() - uses: actions/upload-artifact@v1 with: name: Build path: build # buildForAndroid: # name: Build for Android # # needs: [test] # runs-on: ubuntu-latest # steps: # webbertakken/unity-builder@v0.3-android # - uses: actions/checkout@v1 # - uses: webbertakken/unity-activate@v1 # - uses: ./ # - uses: webbertakken/unity-return-license@v1 # if: always() # - uses: actions/upload-artifact@v1 # with: # name: Build # path: build