name: 'Unity - Builder' author: Webber Takken description: 'Build Unity projects for different platforms.' inputs: unityVersion: required: false default: '' description: 'Version of unity to use for building the project.' customImage: required: false default: '' description: 'Specific docker image that should be used for building the project' targetPlatform: required: false default: '' description: 'Platform that the build should target.' projectPath: required: false default: '' description: 'Relative path to the project to be built.' buildName: required: false default: '' description: 'Name of the build.' buildsPath: required: false default: '' description: 'Path where the builds should be stored.' buildMethod: required: false default: '' description: 'Path to a Namespace.Class.StaticMethod to run to perform the build.' kubeConfig: default: '' required: false description: 'Supply a base64 encoded kubernetes config to run builds on kubernetes and stream logs until completion.' kubeVolume: default: '' required: false description: 'Supply a Persistent Volume Claim name to use for the Unity build.' kubeContainerMemory: default: '800M' required: false description: 'Amount of memory to assign the build container in Kubernetes (https://kubernetes.io/docs/concepts/configuration/manage-resources-containers/#resource-units-in-kubernetes)' kubeContainerCPU: default: '0.25' required: false description: 'Amount of CPU time to assign the build container in Kubernetes (https://kubernetes.io/docs/concepts/configuration/manage-resources-containers/#resource-units-in-kubernetes)' kubeVolumeSize: default: '5Gi' required: false description: 'Amount of disc space to assign the Kubernetes Persistent Volume (https://kubernetes.io/docs/concepts/configuration/manage-resources-containers/#resource-units-in-kubernetes)' githubToken: default: '' required: false description: 'GitHub token for cloning, only needed when kubeconfig is used.' versioning: required: false default: 'Semantic' description: 'The versioning scheme to use when building the project' version: required: false default: '' description: 'The version, when used with the "Custom" versioning scheme' androidVersionCode: required: false default: '' description: 'The android versionCode' androidAppBundle: required: false default: 'false' description: 'Whether to build .aab instead of .apk' androidKeystoreName: required: false default: '' description: 'The android keystoreName' androidKeystoreBase64: required: false default: '' description: 'The base64 contents of the android keystore file' androidKeystorePass: required: false default: '' description: 'The android keystorePass' androidKeyaliasName: required: false default: '' description: 'The android keyaliasName' androidKeyaliasPass: required: false default: '' description: 'The android keyaliasPass' customParameters: required: false default: '' description: > Custom parameters to configure the build. Parameters must start with a hyphen (-) and may be followed by a value (without hyphen). Parameters without a value will be considered booleans (with a value of true). allowDirtyBuild: required: false default: '' description: > Allows the branch of the build to be dirty, and still generate the build. Note that it is generally bad practice to modify your branch in a CI Pipeline. However there are exceptions where this might be needed. (use with care). outputs: volume: description: 'The Persistent Volume (PV) where the build artifacts have been stored by Kubernetes' buildVersion: description: 'The generated version used for the Unity build' branding: icon: 'box' color: 'gray-dark' runs: using: 'node12' main: 'action/index.js'