name: Builds - MacOS on: workflow_dispatch: push: branches: - main concurrency: group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }} cancel-in-progress: true jobs: buildForAllPlatformsWindows: name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }} runs-on: macos-latest strategy: fail-fast: false matrix: projectPath: - test-project unityVersion: - 2019.4.40f1 # Minimum version for IL2CPP - 2020.1.17f1 - 2020.2.7f1 - 2020.3.44f1 - 2021.1.28f1 - 2021.2.19f1 - 2021.3.18f1 - 2022.1.24f1 - 2022.2.6f1 targetPlatform: - StandaloneOSX # Build a MacOS executable steps: ########################### # Checkout # ########################### - uses: actions/checkout@v3 with: lfs: true ########################### # Cache # ########################### - uses: actions/cache@v3 with: path: ${{ matrix.projectPath }}/Library key: Library-${{ matrix.projectPath }}-macos-${{ matrix.targetPlatform }} restore-keys: | Library-${{ matrix.projectPath }}-macos- Library- ########################### # Set Scripting Backend # ########################### - name: Set Scripting Backend To il2cpp run: | mv -f "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" "./test-project/ProjectSettings/ProjectSettings.asset" ########################### # Build # ########################### - uses: ./ env: UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }} with: projectPath: ${{ matrix.projectPath }} unityVersion: ${{ matrix.unityVersion }} targetPlatform: ${{ matrix.targetPlatform }} customParameters: -profile SomeProfile -someBoolean -someValue exampleValue # We use dirty build because we are replacing the default project settings file above allowDirtyBuild: true ########################### # Upload # ########################### - uses: actions/upload-artifact@v3 with: name: Build MacOS (${{ matrix.unityVersion }}) path: build retention-days: 14