unity-builder/codecov.yml
2020-05-01 17:55:27 +02:00

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codecov:
require_ci_to_pass: yes
coverage:
precision: 2
round: down
range: '70...100'
status:
patch:
default:
# basic
target: auto
threshold: 100% # don't require patch to have coverage per se
base: auto
project:
default:
# basic
target: auto
threshold: 5%
base: auto
flags:
- unit
paths:
- 'src'
parsers:
gcov:
branch_detection:
conditional: yes
loop: yes
method: no
macro: no
comment:
layout: 'reach,diff,flags,tree'
behavior: default
require_changes: no