unity-builder/src/model/image-tag.js

84 lines
2.0 KiB
JavaScript

import { has, get, trimEnd, trimStart } from 'lodash-es';
export default class ImageTag {
constructor(imageProperties) {
const {
repository = 'gableroux',
name = 'unity3d',
version = '2019.2.11f1',
platform,
} = imageProperties;
if (!ImageTag.versionPattern.test(version)) {
throw new Error(`Invalid version "${version}".`);
}
if (!has(ImageTag.targetPlatformToBuilderPlatformMap, platform)) {
throw new Error(`Platform "${platform}" is currently not supported.`);
}
const builderPlatform = get(
ImageTag.targetPlatformToBuilderPlatformMap,
platform,
ImageTag.builderPlatforms.generic,
);
Object.assign(this, { repository, name, version, platform, builderPlatform });
}
static get versionPattern() {
return /^20\d{2}\.\d\.\w{3,4}|3$/;
}
static get builderPlatforms() {
return {
generic: '',
webgl: 'webgl',
mac: 'mac',
windows: 'windows',
android: 'android',
ios: 'ios',
};
}
static get targetPlatformToBuilderPlatformMap() {
const { generic, webgl, mac, windows, android, ios } = ImageTag.builderPlatforms;
// @see: https://github.com/Unity-Technologies/UnityCsReference/blob/9034442437e6b5efe28c51d02e978a96a3ce5439/Editor/Mono/BuildTarget.cs
return {
Test: generic,
WebGL: webgl,
StandaloneOSX: mac,
StandaloneWindows: windows,
StandaloneWindows64: windows,
StandaloneLinux64: generic,
PS4: generic,
XboxOne: generic,
Switch: generic,
Android: android,
iOS: ios,
tvOS: generic,
Lumin: generic,
BJM: generic,
Stadia: generic,
WSAPlayer: generic,
Facebook: generic,
NoTarget: generic,
};
}
get tag() {
return trimEnd(`${this.version}-${this.builderPlatform}`, '-');
}
get image() {
return trimStart(`${this.repository}/${this.name}`, '/');
}
toString() {
const { image, tag } = this;
return `${image}:${tag}`;
}
}