mirror of
https://github.com/game-ci/unity-builder.git
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59 lines
1.6 KiB
YAML
59 lines
1.6 KiB
YAML
name: Async Checks API
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on:
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workflow_dispatch:
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inputs:
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checksObject:
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description: ''
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required: false
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default: ''
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permissions:
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checks: write
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env:
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GKE_ZONE: 'us-central1'
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GKE_REGION: 'us-central1'
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GKE_PROJECT: 'unitykubernetesbuilder'
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GKE_CLUSTER: 'game-ci-github-pipelines'
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GCP_LOGGING: true
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GCP_PROJECT: unitykubernetesbuilder
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GCP_LOG_FILE: ${{ github.workspace }}/cloud-runner-logs.txt
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AWS_REGION: eu-west-2
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AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
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AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
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AWS_DEFAULT_REGION: eu-west-2
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AWS_BASE_STACK_NAME: game-ci-github-pipelines
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CLOUD_RUNNER_BRANCH: ${{ github.ref }}
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CLOUD_RUNNER_DEBUG: true
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CLOUD_RUNNER_DEBUG_TREE: true
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DEBUG: true
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UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
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PROJECT_PATH: test-project
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UNITY_VERSION: 2019.3.15f1
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USE_IL2CPP: false
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jobs:
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asyncChecks:
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name: Async Checks
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if: github.event.event_type != 'pull_request_target'
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runs-on: ubuntu-latest
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steps:
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- name: Checkout (default)
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uses: actions/checkout@v2
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with:
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lfs: false
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- run: yarn
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- run: yarn run cli -m checks-update
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timeout-minutes: 180
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env:
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UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
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PROJECT_PATH: test-project
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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TARGET_PLATFORM: StandaloneWindows64
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cloudRunnerTests: true
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versioning: None
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CLOUD_RUNNER_CLUSTER: local-docker
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AWS_BASE_STACK_NAME: game-ci-github-pipelines
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CHECKS_UPDATE: ${{ github.event.inputs.checksObject }}
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