mirror of
https://github.com/game-ci/unity-builder.git
synced 2025-07-04 12:25:19 -04:00

* Adds support for VisionOS in UnityHub in macos * Adds support for VisionOS in UnityHub in macos * Syncs index.js.map
209 lines
5.7 KiB
TypeScript
209 lines
5.7 KiB
TypeScript
import Platform from './platform';
|
|
|
|
class ImageTag {
|
|
public repository: string;
|
|
public editorVersion: string;
|
|
public targetPlatform: string;
|
|
public builderPlatform: string;
|
|
public customImage: string;
|
|
public imageRollingVersion: number;
|
|
public imagePlatformPrefix: string;
|
|
|
|
constructor(imageProperties: { [key: string]: string }) {
|
|
const {
|
|
editorVersion,
|
|
targetPlatform,
|
|
customImage,
|
|
buildPlatform,
|
|
containerRegistryRepository,
|
|
containerRegistryImageVersion,
|
|
providerStrategy,
|
|
} = imageProperties;
|
|
|
|
if (!ImageTag.versionPattern.test(editorVersion)) {
|
|
throw new Error(`Invalid version "${editorVersion}".`);
|
|
}
|
|
|
|
// Todo we might as well skip this class for customImage.
|
|
// Either
|
|
this.customImage = customImage;
|
|
|
|
// Or
|
|
this.repository = containerRegistryRepository;
|
|
this.editorVersion = editorVersion;
|
|
this.targetPlatform = targetPlatform;
|
|
this.builderPlatform = ImageTag.getTargetPlatformToTargetPlatformSuffixMap(
|
|
targetPlatform,
|
|
editorVersion,
|
|
providerStrategy,
|
|
);
|
|
this.imagePlatformPrefix = ImageTag.getImagePlatformPrefixes(buildPlatform);
|
|
this.imageRollingVersion = Number(containerRegistryImageVersion); // Will automatically roll to the latest non-breaking version.
|
|
}
|
|
|
|
static get versionPattern(): RegExp {
|
|
return /^\d+\.\d+\.\d+[a-z]\d+$/;
|
|
}
|
|
|
|
static get targetPlatformSuffixes() {
|
|
return {
|
|
generic: '',
|
|
webgl: 'webgl',
|
|
mac: 'mac-mono',
|
|
windows: 'windows-mono',
|
|
windowsIl2cpp: 'windows-il2cpp',
|
|
wsaPlayer: 'universal-windows-platform',
|
|
linux: 'base',
|
|
linuxIl2cpp: 'linux-il2cpp',
|
|
android: 'android',
|
|
ios: 'ios',
|
|
tvos: 'appletv',
|
|
visionos: 'visionos',
|
|
facebook: 'facebook',
|
|
};
|
|
}
|
|
|
|
static getImagePlatformPrefixes(platform: string): string {
|
|
if (!platform || platform === '') {
|
|
platform = process.platform;
|
|
}
|
|
|
|
switch (platform) {
|
|
case 'win32':
|
|
return 'windows';
|
|
case 'linux':
|
|
return 'ubuntu';
|
|
default:
|
|
return '';
|
|
}
|
|
}
|
|
|
|
static getTargetPlatformToTargetPlatformSuffixMap(
|
|
platform: string,
|
|
version: string,
|
|
providerStrategy: string,
|
|
): string {
|
|
const {
|
|
generic,
|
|
webgl,
|
|
mac,
|
|
windows,
|
|
windowsIl2cpp,
|
|
wsaPlayer,
|
|
linux,
|
|
linuxIl2cpp,
|
|
android,
|
|
ios,
|
|
tvos,
|
|
visionos,
|
|
facebook,
|
|
} = ImageTag.targetPlatformSuffixes;
|
|
|
|
const [major, minor] = version.split('.').map((digit) => Number(digit));
|
|
|
|
// @see: https://docs.unity3d.com/ScriptReference/BuildTarget.html
|
|
switch (platform) {
|
|
case Platform.types.StandaloneOSX:
|
|
return mac;
|
|
case Platform.types.StandaloneWindows:
|
|
case Platform.types.StandaloneWindows64:
|
|
// Can only build windows-il2cpp on a windows based system
|
|
if (process.platform === 'win32') {
|
|
// Unity versions before 2019.3 do not support il2cpp
|
|
if (major >= 2020 || (major === 2019 && minor >= 3)) {
|
|
return windowsIl2cpp;
|
|
} else {
|
|
throw new Error(
|
|
`Windows-based builds are only supported on 2019.3.X+ versions of Unity.
|
|
If you are trying to build for windows-mono, please use a Linux based OS.`,
|
|
);
|
|
}
|
|
}
|
|
|
|
return windows;
|
|
case Platform.types.StandaloneLinux64: {
|
|
// Unity versions before 2019.3 do not support il2cpp
|
|
if (major >= 2020 || (major === 2019 && minor >= 3)) {
|
|
if (providerStrategy === 'local') {
|
|
return linuxIl2cpp;
|
|
} else {
|
|
return process.env.USE_IL2CPP === 'true' ? linuxIl2cpp : linux;
|
|
}
|
|
}
|
|
|
|
return linux;
|
|
}
|
|
case Platform.types.iOS:
|
|
return ios;
|
|
case Platform.types.Android:
|
|
return android;
|
|
case Platform.types.WebGL:
|
|
return webgl;
|
|
case Platform.types.WSAPlayer:
|
|
if (process.platform !== 'win32') {
|
|
throw new Error(`WSAPlayer can only be built on a windows base OS`);
|
|
}
|
|
|
|
return wsaPlayer;
|
|
case Platform.types.PS4:
|
|
return windows;
|
|
case Platform.types.XboxOne:
|
|
return windows;
|
|
case Platform.types.tvOS:
|
|
if (process.platform !== 'win32' && process.platform !== 'darwin') {
|
|
throw new Error(`tvOS can only be built on Windows or macOS base OS`);
|
|
}
|
|
|
|
return tvos;
|
|
case Platform.types.VisionOS:
|
|
if (process.platform !== 'darwin') {
|
|
throw new Error(`visionOS can only be built on a macOS base OS`);
|
|
}
|
|
|
|
return visionos;
|
|
case Platform.types.Switch:
|
|
return windows;
|
|
|
|
// Unsupported
|
|
case Platform.types.Lumin:
|
|
return windows;
|
|
case Platform.types.BJM:
|
|
return windows;
|
|
case Platform.types.Stadia:
|
|
return windows;
|
|
case Platform.types.Facebook:
|
|
return facebook;
|
|
case Platform.types.NoTarget:
|
|
return generic;
|
|
|
|
// Test specific
|
|
case Platform.types.Test:
|
|
return generic;
|
|
default:
|
|
throw new Error(`
|
|
Platform must be one of the ones described in the documentation.
|
|
"${platform}" is currently not supported.`);
|
|
}
|
|
}
|
|
|
|
get tag(): string {
|
|
const versionAndPlatform = `${this.editorVersion}-${this.builderPlatform}`.replace(/-+$/, '');
|
|
|
|
return `${this.imagePlatformPrefix}-${versionAndPlatform}-${this.imageRollingVersion}`;
|
|
}
|
|
|
|
get image(): string {
|
|
return `${this.repository}`.replace(/^\/+/, '');
|
|
}
|
|
|
|
toString(): string {
|
|
const { image, tag, customImage } = this;
|
|
|
|
if (customImage) return customImage;
|
|
|
|
return `${image}:${tag}`;
|
|
}
|
|
}
|
|
|
|
export default ImageTag;
|