mirror of
https://github.com/game-ci/unity-builder.git
synced 2025-07-04 12:25:19 -04:00

* Refactor to typescript (config part) * Refactor to typescript (convert extensions, minor fixes) * Refactor to typescript (move from `action` to `dist`) * Re-enable integrity-check for dist index.js * Fix all tests and lints * fix parsing major versions * Test patch level to be digits only * debug * debug * uncache * manual compile * debug * debug * Debug * Build lib - doh * remove diff check * Make kubernetes workflow manual * Properly generate 3 digit for simple major tags * Remove ts-ignore * re-enable cache
40 lines
947 B
JavaScript
40 lines
947 B
JavaScript
if (require.main !== module) {
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throw new Error('This file should not be required');
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}
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var childProcess = require('child_process');
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var fs = require('fs');
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var paramFilePath = process.argv[2];
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var serializedParams = fs.readFileSync(paramFilePath, 'utf8');
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var params = JSON.parse(serializedParams);
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var cmd = params.command;
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var execOptions = params.execOptions;
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var pipe = params.pipe;
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var stdoutFile = params.stdoutFile;
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var stderrFile = params.stderrFile;
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var c = childProcess.exec(cmd, execOptions, function (err) {
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if (!err) {
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process.exitCode = 0;
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} else if (err.code === undefined) {
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process.exitCode = 1;
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} else {
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process.exitCode = err.code;
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}
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});
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var stdoutStream = fs.createWriteStream(stdoutFile);
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var stderrStream = fs.createWriteStream(stderrFile);
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c.stdout.pipe(stdoutStream);
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c.stderr.pipe(stderrStream);
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c.stdout.pipe(process.stdout);
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c.stderr.pipe(process.stderr);
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if (pipe) {
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c.stdin.end(pipe);
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}
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