mirror of
https://github.com/game-ci/unity-builder.git
synced 2025-07-04 12:25:19 -04:00

* Add androidTargetSdkVersion as an option to update the Android SDK API level * Fix build script * Update default value * Add JAVA_HOME * Use Unity_path * Update src/model/android-versioning.test.ts Co-authored-by: Webber Takken <webber@takken.io> * Correct JAVA_HOME * Use unity_path * Update JAVA_HOME to use path found from 2020.3 * Dynamically determine JAVA_HOME * Update path determination Co-authored-by: Webber Takken <webber@takken.io>
25 lines
1.3 KiB
C#
25 lines
1.3 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using UnityEditor;
|
|
|
|
namespace UnityBuilderAction.Input
|
|
{
|
|
public class AndroidSettings
|
|
{
|
|
public static void Apply(Dictionary<string, string> options)
|
|
{
|
|
EditorUserBuildSettings.buildAppBundle = options["customBuildPath"].EndsWith(".aab");
|
|
if (options.TryGetValue("androidKeystoreName", out string keystoreName) && !string.IsNullOrEmpty(keystoreName))
|
|
PlayerSettings.Android.keystoreName = keystoreName;
|
|
if (options.TryGetValue("androidKeystorePass", out string keystorePass) && !string.IsNullOrEmpty(keystorePass))
|
|
PlayerSettings.Android.keystorePass = keystorePass;
|
|
if (options.TryGetValue("androidKeyaliasName", out string keyaliasName) && !string.IsNullOrEmpty(keyaliasName))
|
|
PlayerSettings.Android.keyaliasName = keyaliasName;
|
|
if (options.TryGetValue("androidKeyaliasPass", out string keyaliasPass) && !string.IsNullOrEmpty(keyaliasPass))
|
|
PlayerSettings.Android.keyaliasPass = keyaliasPass;
|
|
if (options.TryGetValue("androidTargetSdkVersion", out string androidTargetSdkVersion) && !string.IsNullOrEmpty(androidTargetSdkVersion))
|
|
PlayerSettings.Android.targetSdkVersion = (AndroidSdkVersions) Enum.Parse(typeof(AndroidSdkVersions), androidTargetSdkVersion);
|
|
}
|
|
}
|
|
}
|