mirror of
https://github.com/game-ci/unity-builder.git
synced 2025-07-04 12:25:19 -04:00
45 lines
1.2 KiB
C#
45 lines
1.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityBuilderAction.Input;
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using UnityBuilderAction.Reporting;
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using UnityBuilderAction.Versioning;
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using UnityEditor;
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using UnityEditor.Build.Reporting;
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namespace UnityBuilderAction
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{
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static class Builder
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{
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public static void BuildProject()
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{
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// Gather values from args
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var options = ArgumentsParser.GetValidatedOptions();
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// Gather values from project
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var scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(s => s.path).ToArray();
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// Define BuildPlayer Options
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var buildOptions = new BuildPlayerOptions {
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scenes = scenes,
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locationPathName = options["customBuildPath"],
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target = (BuildTarget) Enum.Parse(typeof(BuildTarget), options["buildTarget"]),
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};
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// Set version for this build
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VersionApplicator.SetVersion(options["version"]);
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// Perform build
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BuildReport buildReport = BuildPipeline.BuildPlayer(buildOptions);
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// Summary
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BuildSummary summary = buildReport.summary;
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StdOutReporter.ReportSummary(summary);
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// Result
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BuildResult result = summary.result;
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StdOutReporter.ExitWithResult(result);
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}
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}
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}
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