Build Unity projects for different platforms
Go to file
Andrew Kahr 4c4611c021
Feature/windows upgrades (#588)
- Allow updating container memory and cpu limits for Windows. Previously, they defaulted to 1cpu and 1gb ram which was far too low and it seems docker wouldn't allocate all available resources. Now it will use all available cores and 80% of system memory.
- Allow setting docker isolation mode for windows. Defaults to default to ensure behavior doesn't change from prior versions but now you can do stuff like force process mode on non-server versions which grants a performance uplift during runs
- Added logic to allow building Android on Windows. Android doesn't support burst when built on Linux, only on Windows and macOS. Thus we need to allow building Android on WIndows due to the major performance benefits of Burst.
- Support Windows 2022 and VS2022 by mounting the x64 Visual Studio path in addition to the x86 path to maintain compatibility with VS2019 and older
- Attempted fixes for windows builds hanging by killing the regsvr32 process after registering VS dll and using a different method to launch Unity. Unsure if this is a definite fix so I am leaving in several debug calls to print out running processes so we have more data to work with on chasing down this bug. I suspect there's a process that's hanging around that isn't cleaning itself up or is getting into some kind of deadlock situation and needs to be killed. But the changes I've made have seen no hangs on building during docker test workflows when previously there would be at least 3-5 hanging builds.
2023-10-28 12:21:10 -07:00
.github BREAKING (potentially) - Bump docker version (Ubuntu 22.04 LTS) (#556) 2023-08-22 10:03:32 +02:00
.vscode Feature/windows upgrades (#588) 2023-10-28 12:21:10 -07:00
dist Feature/windows upgrades (#588) 2023-10-28 12:21:10 -07:00
game-ci Cloud runner develop - latest fixes (#524) 2023-03-27 12:14:23 +01:00
media remove anything recognizable as Unity (#184) 2020-12-06 17:57:57 +01:00
scripts Cloud Runner v2 (#310) 2022-02-01 02:31:20 +00:00
src Feature/windows upgrades (#588) 2023-10-28 12:21:10 -07:00
test-project Misc QOL Updates and bug fixes (#505) 2023-02-13 23:07:10 -06:00
.dockerignore Refactor action to typescript (#226) 2021-03-14 00:44:01 +01:00
.editorconfig Refactor action to typescript (#226) 2021-03-14 00:44:01 +01:00
.eslintignore Refactor action to typescript (#226) 2021-03-14 00:44:01 +01:00
.eslintrc.json BREAKING (potentially) - Bump docker version (Ubuntu 22.04 LTS) (#556) 2023-08-22 10:03:32 +02:00
.gitattributes fix: ensure line endings (#366) 2022-03-30 23:27:10 +02:00
.gitignore fix: ensure line endings (#366) 2022-03-30 23:27:10 +02:00
.npmrc Misc QOL Updates and bug fixes (#505) 2023-02-13 23:07:10 -06:00
.prettierignore Refactor action to typescript (#226) 2021-03-14 00:44:01 +01:00
.prettierrc.json fix: make v character in version tags optional (#423) 2022-08-04 02:09:32 +02:00
.yarnrc Refactor action to typescript (#226) 2021-03-14 00:44:01 +01:00
action.yml Feature/windows upgrades (#588) 2023-10-28 12:21:10 -07:00
CODE_OF_CONDUCT.md Add code of conduct 2020-01-19 01:54:56 +01:00
codecov.yml Stop hammering patches 🔨 2020-05-01 17:55:27 +02:00
CONTRIBUTING.md fix: make v character in version tags optional (#423) 2022-08-04 02:09:32 +02:00
jest.config.js Code cleanup (#511) 2023-03-03 16:25:40 -08:00
lefthook.yml chore: remove audit pre push (#422) 2022-08-03 00:57:22 +02:00
LICENSE Add license (MIT) 2019-11-30 19:02:47 +01:00
package.json BREAKING (potentially) - Bump docker version (Ubuntu 22.04 LTS) (#556) 2023-08-22 10:03:32 +02:00
README.md Fix Builds Status Badge (#520) 2023-03-04 15:39:31 -06:00
tsconfig.json Code cleanup (#511) 2023-03-03 16:25:40 -08:00
yarn.lock BREAKING (potentially) - Bump docker version (Ubuntu 22.04 LTS) (#556) 2023-08-22 10:03:32 +02:00

Unity - Builder

(Not affiliated with Unity Technologies)

GitHub Action to build Unity projects for different platforms.

Part of the GameCI open source project.

Builds - Ubuntu Builds - Windows Builds - MacOS codecov - test coverage

How to use

Find the docs on the GameCI documentation website.

Visit the GameCI Unity Actions status repository for related Actions.

Community

Feel free to join us on Discord and engage with the community.

Contributing

To help improve the documentation, please find the docs repository.

To contribute to Unity Builder, kindly read the contribution guide.

Support us

GameCI is free for everyone forever.

You can support us at OpenCollective.

Licence

This repository is MIT licensed.

This includes all contributions from the community.