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Build Unity projects for different platforms
![]() To automatically upload symbols to unity, we need to define the `USYM_UPLOAD_AUTH_TOKEN` variable. Currently the build container ignores this variable, even if it's defined in the github action. ``` 2021-03-26T02:35:35.5938747Z time="2021-03-26T02:35:35Z" level=fatal msg="Please provide an auth token with USYM_UPLOAD_AUTH_TOKEN environment variable" ``` |
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.github | ||
dist | ||
media | ||
src | ||
test-project | ||
.dockerignore | ||
.editorconfig | ||
.eslintignore | ||
.eslintrc.json | ||
.gitattributes | ||
.gitignore | ||
.prettierignore | ||
.prettierrc.json | ||
.yarnrc | ||
action.yml | ||
CODE_OF_CONDUCT.md | ||
codecov.yml | ||
CONTRIBUTING.md | ||
jest.config.js | ||
LICENSE | ||
package.json | ||
README.md | ||
tsconfig.json | ||
yarn.lock |
Unity - Builder
(Not affiliated with Unity Technologies)
GitHub Action to build Unity projects for different platforms.
Part of the GameCI open source project.
How to use
Find the docs on the GameCI documentation website.
Related actions
Visit the GameCI Unity Actions status repository for related Actions.
Community
Feel free to join us on
and engage with the community.
Contributing
To help improve the documentation, please find the docs repository.
To contribute to Unity Builder, kindly read the contribution guide.