unity-builder/dist/platforms/windows
AndrewKahr 3032a4ab97
V3 Updates (#529)
- Add missing unityLicenseServer input (Fix #480)
- Use HEAD when calculating semantic version number. This is a riskier change as this has always used `github.sha` on the runner. However, when pulling in other repos and running the action, it may not be referencing the correct commit on the repo. After testing, though, nothing appears to be broken so this in theory should work fine. (Fix #417)
- Setup private token rewrites on Windows images (Fix #428)
- Allow setting a custom workspace path within docker container with `dockerWorkspacePath`. (Fix #433)
- [Breaking Change] Remove `androidAppBundle` parameter in favor of `androidExportType`.
2023-03-28 01:05:31 -07:00
..
activate.ps1 fix: windows build (#368) 2022-03-31 21:28:40 +02:00
build.ps1 Misc QOL Updates and bug fixes (#505) 2023-02-13 23:07:10 -06:00
entrypoint.ps1 V3 Updates (#529) 2023-03-28 01:05:31 -07:00
return_license.ps1 fix: windows build (#368) 2022-03-31 21:28:40 +02:00
set_gitcredential.ps1 V3 Updates (#529) 2023-03-28 01:05:31 -07:00