unity-builder/src/model/exec-with-error-check.ts
2023-09-13 01:25:15 +03:00

30 lines
947 B
TypeScript

import { getExecOutput, ExecOptions } from '@actions/exec';
export async function execWithErrorCheck(
commandLine: string,
arguments_?: string[],
options?: ExecOptions,
errorWhenMissingUnityBuildResults: boolean = true,
): Promise<number> {
const result = await getExecOutput(commandLine, arguments_, options);
if (!errorWhenMissingUnityBuildResults) {
return result.exitCode;
}
// Check for errors in the Build Results section
const match = result.stdout.match(/^#\s*Build results\s*#(.*)^Size:/ms);
if (match) {
const buildResults = match[1];
const errorMatch = buildResults.match(/^Errors:\s*(\d+)$/m);
if (errorMatch && Number.parseInt(errorMatch[1], 10) !== 0) {
throw new Error(`There was an error building the project. Please read the logs for details.`);
}
} else {
throw new Error(`Could not find Build Results. Please read the logs for details.`);
}
return result.exitCode;
}